Albedo
Kreideprinz
- Geo
- Sword
- 5★
- Mondstadt
- Ascension stat: Geo DMG Bonus
A genius known as the Kreideprinz, he is the Chief Alchemist and Captain of the Investigation Team of the Knights of Favonius.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Ballad, open Wednesday, Saturday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Favonius Bladework - Weiss
Normal Attack
Performs up to 5 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 36.7% | 39.7% | 42.7% | 47.0% | 50.0% | 53.4% | 58.1% | 62.8% | 67.5% | 72.6% |
| 2-Hit DMG | 36.7% | 39.7% | 42.7% | 47.0% | 50.0% | 53.4% | 58.1% | 62.8% | 67.5% | 72.6% |
| 3-Hit DMG | 47.5% | 51.3% | 55.2% | 60.7% | 64.6% | 69.0% | 75.0% | 81.1% | 87.2% | 93.8% |
| 4-Hit DMG | 49.8% | 53.8% | 57.9% | 63.6% | 67.7% | 72.3% | 78.7% | 85.0% | 91.4% | 98.3% |
| 5-Hit DMG | 62.1% | 67.1% | 72.2% | 79.4% | 84.4% | 90.2% | 98.2% | 106.1% | 114.0% | 122.7% |
| Charged Attack DMG | 47.3%+60.2% | 51.1%+65.1% | 55.0%+70.0% | 60.5%+77.0% | 64.3%+81.9% | 68.8%+87.5% | 74.8%+95.2% | 80.8%+102.9% | 86.9%+110.6% | 93.5%+119.0% |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Abiogenesis: Solar Isotoma
Albedo creates a Solar Isotoma using alchemy, which deals AoE Geo DMG on appearance.
Solar Isotoma
has the following properties:
·When opponents within the Solar Isotoma field take DMG, the Solar Isotoma will generate Transient Blossoms which deal AoE Geo DMG. DMG dealt scales off Albedo's DEF.
·Transient Blossoms can only be generated once every 2s.
·When a character is located at the locus of the Solar Isotoma, the Solar Isotoma will accumulate Geo power to form a crystallized platform that lifts the character up to a certain height. Only one crystallized platform can exist at a time.
·Solar Isotoma is considered a Geo construct. Only one Solar Isotoma created by Albedo himself can exist at a time.
Hold to designate the location of the skill.
This Geo bloom has an unusual property mirrored in the aim of alchemy. To rise from the earth, soar into the sky, and become the sun.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 130.40% | 140.18% | 149.96% | 163.00% | 172.78% | 182.56% | 195.60% | 208.64% | 221.68% | 234.72% |
| Transient Blossom DMG | 133.60% DEF | 143.62% DEF | 153.64% DEF | 167.00% DEF | 177.02% DEF | 187.04% DEF | 200.40% DEF | 213.76% DEF | 227.12% DEF | 240.48% DEF |
| Duration | 30.0s | 30.0s | 30.0s | 30.0s | 30.0s | 30.0s | 30.0s | 30.0s | 30.0s | 30.0s |
| Skill CD | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s |
Rite of Progeniture: Tectonic Tide
Under Albedo's command, Geo crystals surge and burst forth, dealing AoE Geo DMG in front of him.
If a Solar Isotoma created by Albedo himself is on the field, 7 Fatal Blossoms will be generated in the Solar Isotoma field, bursting violently into bloom and dealing AoE Geo DMG.
Tectonic Tide DMG and Fatal Blossom DMG will not generate Transient Blossoms.
Under the Kreideprinz's command, the tectonic tide of creation seethes into life.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Burst DMG | 367.20% | 394.74% | 422.28% | 459.00% | 486.54% | 514.08% | 550.80% | 587.52% | 624.24% | 660.96% |
| Fatal Blossom DMG | 72.0% each | 77.4% each | 82.8% each | 90.0% each | 95.4% each | 100.8% each | 108.0% each | 115.2% each | 122.4% each | 129.6% each |
| CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| Energy Cost | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
Constellations
- C1 · Flower of Eden
Transient Blossoms generated by Albedo's Abiogenesis: Solar Isotoma regenerate 1.2 Energy for Albedo.
- C2 · Opening of Phanerozoic
Transient Blossoms generated by Abiogenesis: Solar Isotoma grant Albedo Fatal Reckoning for 30s:
·Unleashing Rite of Progeniture: Tectonic Tide consumes all stacks of Fatal Reckoning. Each stack of Fatal Reckoning consumed increases the DMG dealt by Fatal Blossoms and Rite of Progeniture: Tectonic Tide's burst DMG by 30% of Albedo's DEF.
·This effect stacks up to 4 times.
- C3 · Grace of Helios
Increases the Level of Abiogenesis: Solar Isotoma by 3.
Maximum upgrade level is 15.
- C4 · Descent of Divinity
Active party members within the Solar Isotoma field have their Plunging Attack DMG increased by 30%.
- C5 · Tide of Hadean
Increases the Level of Rite of Progeniture: Tectonic Tide by 3.
Maximum upgrade level is 15.
- C6 · Dust of Purification
Active party members within the Solar Isotoma field who are protected by a shield created by Crystallize, or when Moondrifts are present within the Solar Isotoma field, have their DMG increased by 17%.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Swords of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Geo takes part in:
- Crystallize with any element