← All characters
Aloy

Aloy

Savior From Another World

  • Cryo
  • Bow
  • 5★
  • Ascension stat: Cryo DMG Bonus

Formerly an outcast, now a hunter of unparalleled skill. Ready to do the right thing at any time.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Freedom, open Monday, Thursday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Shivada Jade Gemstone6
Crystalline Bloom46
Shivada Jade Chunk9
Spectral Nucleus36
Shivada Jade Fragment9
Spectral Heart30
Shivada Jade Sliver1
Crystal Marrow168
Spectral Husk18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Molten Moment6
Crown of Insight1
Philosophies of Freedom38
Spectral Nucleus31
Guide to Freedom21
Spectral Heart22
Teachings of Freedom3
Spectral Husk6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Rapid Fire

Normal Attack

Performs up to 4 consecutive shots with a bow.

Charged Attack

Performs a more precise Aimed Shot with increased DMG.

While aiming, biting frost will accumulate on the arrowhead. A fully charged frost arrow will deal Cryo DMG.

Plunging Attack

Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.

Rapid Fire scaling, level 1 to 10
Level12345678910
1-Hit DMG21.1%+23.8%22.6%+25.4%24.0%+27.0%25.9%+29.2%27.4%+30.8%29.0%+32.7%31.2%+35.1%33.4%+37.5%35.5%+40.0%37.7%+42.4%
2-Hit DMG43.1%46.1%49.0%52.9%55.9%59.3%63.7%68.1%72.5%76.9%
3-Hit DMG52.8%56.4%60.0%64.8%68.4%72.6%78.0%83.4%88.8%94.2%
4-Hit DMG65.6%70.1%74.6%80.6%85.0%90.3%97.0%103.7%110.4%117.1%
Aimed Shot43.9%47.4%51.0%56.1%59.7%63.7%69.4%75.0%80.6%86.7%
Fully-Charged Aimed Shot124.00%133.30%142.60%155.00%164.30%173.60%186.00%198.40%210.80%223.20%
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%
Low/High Plunge DMG113.63%/141.93%122.88%/153.49%132.13%/165.04%145.35%/181.54%154.59%/193.10%165.17%/206.30%179.70%/224.45%194.23%/242.61%208.77%/260.76%224.62%/280.57%

Frozen Wilds

Aloy throws a Freeze Bomb in the targeted direction that explodes on impact, dealing Cryo DMG. After it explodes, the Freeze Bomb will split up into many Chillwater Bomblets that explode on contact with opponents or after a short delay, dealing Cryo DMG.

When a Freeze Bomb or Chillwater Bomblet hits an opponent, the opponent's ATK is decreased and Aloy receives 1 Coil stack.

Aloy can gain up to 1 Coil stack every 0.1s.

Coil

·Each stack increases Aloy's Normal Attack DMG.

·When Aloy has 4 Coil stacks, all stacks of Coil are cleared. She then enters the Rushing Ice state, which further increases the DMG dealt by her Normal Attacks and converts her Normal Attack DMG to Cryo DMG.

While in the Rushing Ice state, Aloy cannot obtain new Coil stacks.

Coil effects will be cleared 30s after Aloy leaves combat.

You think that's cold? Guess you've never been to The Cut.

Frozen Wilds scaling, level 1 to 10
Level12345678910
Freeze Bomb DMG177.60%190.92%204.24%222.00%235.32%248.64%266.40%284.16%301.92%319.68%
Chillwater Bomblet DMG40.0%43.0%46.0%50.0%53.0%56.0%60.0%64.0%68.0%72.0%
ATK Decrease12.00%12.00%12.00%13.00%13.00%13.00%14.00%14.00%14.00%15.00%
ATK Decrease Duration6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s
Coil Normal Attack DMG Bonus5.8%/11.7%/17.5%6.2%/12.4%/18.6%6.5%/13.1%/19.6%7.0%/14.0%/21.0%7.3%/14.7%/22.1%7.7%/15.4%/23.1%8.2%/16.3%/24.5%8.6%/17.2%/25.8%9.1%/18.1%/27.2%9.5%/19.0%/28.6%
Rushing Ice Normal Attack DMG Bonus29.2%31.0%32.7%35.0%36.8%38.5%40.8%43.0%45.3%47.6%
Rushing Ice Duration10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s
CD20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s

Prophecies of Dawn

Aloy throws a Power Cell filled with Cryo in the targeted direction, then detonates it with an arrow, dealing AoE Cryo DMG.

Whether "Zero Dawn" referred to hope or extinction no longer matters. Aloy has already saved her world, and the fate of this one is still being forged by its own heroes.

Prophecies of Dawn scaling, level 1 to 10
Level12345678910
Skill DMG359.20%386.14%413.08%449.00%475.94%502.88%538.80%574.72%610.64%646.56%
CD12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s
Energy Cost40404040404040404040

Constellations

  1. C1 · Star of Another World

    The time has not yet come for this person's corner of the night sky to light up.

  2. C2 · Star of Another World

    The time has not yet come for this person's corner of the night sky to light up.

  3. C3 · Star of Another World

    The time has not yet come for this person's corner of the night sky to light up.

  4. C4 · Star of Another World

    The time has not yet come for this person's corner of the night sky to light up.

  5. C5 · Star of Another World

    The time has not yet come for this person's corner of the night sky to light up.

  6. C6 · Star of Another World

    The time has not yet come for this person's corner of the night sky to light up.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Bows of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Skyward Harp5★674CRIT Rate
The Daybreak Chronicles5★674CRIT DMG
Amos' Bow5★608ATK%
Polar Star5★608CRIT Rate
Thundering Pulse5★608CRIT DMG
The First Great Magic5★608CRIT DMG
Astral Vulture's Crimson Plumage5★608CRIT DMG
Aqua Simulacra5★542CRIT DMG
Sets whose two-piece bonus raises this character’s Cryo damage or the stat they ascend into
SetTwo-pieceFour-piece
Blizzard StrayerCryo DMG Bonus +15%When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
Finale of the Deep GalleriesCryo DMG Bonus +15%When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Cryo takes part in: