Aloy
Savior From Another World
- Cryo
- Bow
- 5★
- Ascension stat: Cryo DMG Bonus
Formerly an outcast, now a hunter of unparalleled skill. Ready to do the right thing at any time.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Freedom, open Monday, Thursday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Rapid Fire
Normal Attack
Performs up to 4 consecutive shots with a bow.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, biting frost will accumulate on the arrowhead. A fully charged frost arrow will deal Cryo DMG.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 21.1%+23.8% | 22.6%+25.4% | 24.0%+27.0% | 25.9%+29.2% | 27.4%+30.8% | 29.0%+32.7% | 31.2%+35.1% | 33.4%+37.5% | 35.5%+40.0% | 37.7%+42.4% |
| 2-Hit DMG | 43.1% | 46.1% | 49.0% | 52.9% | 55.9% | 59.3% | 63.7% | 68.1% | 72.5% | 76.9% |
| 3-Hit DMG | 52.8% | 56.4% | 60.0% | 64.8% | 68.4% | 72.6% | 78.0% | 83.4% | 88.8% | 94.2% |
| 4-Hit DMG | 65.6% | 70.1% | 74.6% | 80.6% | 85.0% | 90.3% | 97.0% | 103.7% | 110.4% | 117.1% |
| Aimed Shot | 43.9% | 47.4% | 51.0% | 56.1% | 59.7% | 63.7% | 69.4% | 75.0% | 80.6% | 86.7% |
| Fully-Charged Aimed Shot | 124.00% | 133.30% | 142.60% | 155.00% | 164.30% | 173.60% | 186.00% | 198.40% | 210.80% | 223.20% |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% |
| Low/High Plunge DMG | 113.63%/141.93% | 122.88%/153.49% | 132.13%/165.04% | 145.35%/181.54% | 154.59%/193.10% | 165.17%/206.30% | 179.70%/224.45% | 194.23%/242.61% | 208.77%/260.76% | 224.62%/280.57% |
Frozen Wilds
Aloy throws a Freeze Bomb in the targeted direction that explodes on impact, dealing Cryo DMG. After it explodes, the Freeze Bomb will split up into many Chillwater Bomblets that explode on contact with opponents or after a short delay, dealing Cryo DMG.
When a Freeze Bomb or Chillwater Bomblet hits an opponent, the opponent's ATK is decreased and Aloy receives 1 Coil stack.
Aloy can gain up to 1 Coil stack every 0.1s.
Coil
·Each stack increases Aloy's Normal Attack DMG.
·When Aloy has 4 Coil stacks, all stacks of Coil are cleared. She then enters the Rushing Ice state, which further increases the DMG dealt by her Normal Attacks and converts her Normal Attack DMG to Cryo DMG.
While in the Rushing Ice state, Aloy cannot obtain new Coil stacks.
Coil effects will be cleared 30s after Aloy leaves combat.
You think that's cold? Guess you've never been to The Cut.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Freeze Bomb DMG | 177.60% | 190.92% | 204.24% | 222.00% | 235.32% | 248.64% | 266.40% | 284.16% | 301.92% | 319.68% |
| Chillwater Bomblet DMG | 40.0% | 43.0% | 46.0% | 50.0% | 53.0% | 56.0% | 60.0% | 64.0% | 68.0% | 72.0% |
| ATK Decrease | 12.00% | 12.00% | 12.00% | 13.00% | 13.00% | 13.00% | 14.00% | 14.00% | 14.00% | 15.00% |
| ATK Decrease Duration | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s |
| Coil Normal Attack DMG Bonus | 5.8%/11.7%/17.5% | 6.2%/12.4%/18.6% | 6.5%/13.1%/19.6% | 7.0%/14.0%/21.0% | 7.3%/14.7%/22.1% | 7.7%/15.4%/23.1% | 8.2%/16.3%/24.5% | 8.6%/17.2%/25.8% | 9.1%/18.1%/27.2% | 9.5%/19.0%/28.6% |
| Rushing Ice Normal Attack DMG Bonus | 29.2% | 31.0% | 32.7% | 35.0% | 36.8% | 38.5% | 40.8% | 43.0% | 45.3% | 47.6% |
| Rushing Ice Duration | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |
| CD | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
Prophecies of Dawn
Aloy throws a Power Cell filled with Cryo in the targeted direction, then detonates it with an arrow, dealing AoE Cryo DMG.
Whether "Zero Dawn" referred to hope or extinction no longer matters. Aloy has already saved her world, and the fate of this one is still being forged by its own heroes.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 359.20% | 386.14% | 413.08% | 449.00% | 475.94% | 502.88% | 538.80% | 574.72% | 610.64% | 646.56% |
| CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| Energy Cost | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
Constellations
- C1 · Star of Another World
The time has not yet come for this person's corner of the night sky to light up.
- C2 · Star of Another World
The time has not yet come for this person's corner of the night sky to light up.
- C3 · Star of Another World
The time has not yet come for this person's corner of the night sky to light up.
- C4 · Star of Another World
The time has not yet come for this person's corner of the night sky to light up.
- C5 · Star of Another World
The time has not yet come for this person's corner of the night sky to light up.
- C6 · Star of Another World
The time has not yet come for this person's corner of the night sky to light up.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Bows of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 542 | CRIT DMG |
| Set | Two-piece | Four-piece |
|---|---|---|
| Blizzard Strayer | Cryo DMG Bonus +15% | When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%. |
| Finale of the Deep Galleries | Cryo DMG Bonus +15% | When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Cryo takes part in:
- Melt with Pyro
- Frozen with Hydro
- Superconduct with Electro