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Alyosha

Alyosha

Swift-Striding Hound

  • Electro
  • Polearm
  • 4★
  • Snezhnaya
  • Ascension stat: Energy Recharge

A "professional hunter" and master of the Snezhnayan snowfields. A fierce, distinct "idealism" burns beneath his calm demeanor.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent books: Fortitude. To show the days this domain opens, add its row to the rotation table — the six regions already in it are there, and this one is not, so no day is claimed for it.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Vajrada Amethyst Gemstone6
Severed Tail of the Sky-Roamer46
Vajrada Amethyst Chunk9
Prime Chimeric Nexus36
Vajrada Amethyst Fragment9
Symbiotic Chimeric Nucleus30
Vajrada Amethyst Sliver1
Flockingweed168
Chimeric Core18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Elixir of the Heretic6
Crown of Insight1
Philosophies of Fortitude38
Prime Chimeric Nexus31
Guide to Fortitude21
Symbiotic Chimeric Nucleus22
Teachings of Fortitude3
Chimeric Core6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Skirmishing Spear

Normal Attack

Performs up to 4 consecutive spear strikes and applies the {LINK#N11480001}Hunter's Mark{/LINK} to the opponent hit by the final strike.

Charged Attack

Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents in his path.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Skirmishing Spear scaling, level 1 to 10
Level12345678910
1-Hit DMG47.8%51.7%55.6%61.2%65.1%69.5%75.6%81.7%87.8%94.5%
2-Hit DMG48.2%52.1%56.0%61.6%65.5%70.0%76.2%82.3%88.5%95.2%
3-Hit DMG34.2%+31.8%37.0%+34.4%39.8%+37.0%43.8%+40.7%46.6%+43.3%49.8%+46.3%54.1%+50.3%58.5%+54.4%62.9%+58.5%67.7%+62.9%
4-Hit DMG75.9%82.0%88.2%97.0%103.2%110.3%120.0%129.7%139.4%149.9%
Charged Attack DMG111.0%120.1%129.1%142.0%151.0%161.4%175.6%189.8%204.0%219.5%
Charged Attack Stamina Cost25.025.025.025.025.025.025.025.025.025.0
Plunge DMG63.9%69.1%74.3%81.8%87.0%92.9%101.1%109.3%117.5%126.4%
Low/High Plunge DMG127.8%/159.7%138.2%/172.7%148.6%/185.7%163.5%/204.2%173.9%/217.2%185.8%/232.1%202.2%/252.5%218.5%/272.9%234.9%/293.4%252.7%/315.6%

Thunderbolt Strike

Follows his hunter's instincts. Tap or hold to produce different effects as well as apply the {LINK#N11480001}Hunter's Mark{/LINK} effect to the hit opponents.

Tapping

Fires at opponents in front of him, dealing AoE Electro DMG.

Holding

Enters aiming mode, then targets opponents within a certain area in front of him. Alyosha's Interruption RES is enhanced when in this mode.

At the end of the button hold, he deals Electro DMG to the targeted opponents.

The reckless hunter once reached for the spear's edge, and it was only after they survived a lesson paid in blood that they came to understand the harsh truths of survival on the frozen plains.

Thunderbolt Strike scaling, level 1 to 10
Level12345678910
#{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press} DMG286.7%308.2%329.7%358.4%379.9%401.4%430.1%458.8%487.4%516.1%
Hold DMG358.4%385.3%412.2%448.0%474.9%501.8%537.6%573.4%609.3%645.1%
CD15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
Hunter's Mark Duration15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
Hunter's Precision ATK Bonus11.7%12.7%13.8%14.8%15.9%17.0%18.0%19.1%20.1%21.2%
Hunter's Precision Duration15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s

Hunter's Advance

Summons his trusted companion Tugarin to fight alongside him on the field. This also turns an area in front of him into a Fulgurite Hunting Field for a short time.

Fulgurite Hunting Field

· Continuously taunts nearby opponents to incite them to attack.

· Every 2s, deals an instance of AoE Electro DMG to any opponent that enters the field.

Tugarin

· If there are any opponents nearby, Tugarin will quickly move close to an opponent and maul them every 2s, dealing Electro DMG.

· If an opponent affected by the Hunter's Mark effect is hit, the Hunter's Mark will also be activated.

· Where there are multiple opponents, Tugarin will attack those affected by the Hunter's Mark effect first.

Wait. Keep waiting until the impatience fades. That's when the red-bellied plover shall sweep across the birch grove and present itself before one's arrow.

Hunter's Advance scaling, level 1 to 10
Level12345678910
Fulgurite Hunting Field DMG75.0%80.6%86.2%93.7%99.3%104.9%112.4%119.9%127.4%134.9%
Tugarin DMG50.2%54.0%57.8%62.8%66.5%70.3%75.3%80.4%85.4%90.4%
Duration14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s
CD18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s
Energy Cost70707070707070707070

Constellations

  1. C1 · Frostvale Thunderclap

    Alyosha regenerates 15 Elemental Energy when nearby party members trigger an Electro-related reaction on an opponent. This effect can trigger once every 18s.

  2. C2 · Howl From Afar

    The duration of the Elemental Burst Hunter's Advance is extended by 6s.

    Additionally, each time {LINK#N11480002}Tugarin{/LINK} attacks the opponent, he will also apply the {LINK#N11480001}Hunter's Mark{/LINK} to a target. This effect does not activate existing Hunter's Marks.

  3. C3 · Friendly Call

    Increases the Level of the Elemental Skill Thunderbolt Strike by 3.

    Maximum upgrade level is 15.

  4. C4 · Harvest the Spoils

    When {LINK#N11480002}Tugarin{/LINK} attacks, he will also restore 60% of Alyosha's ATK as HP to the nearby party member with the lowest HP by percentage.

  5. C5 · When the Nightbird Falls Silent

    Increases the Level of the Elemental Burst Hunter's Advance by 3.

    Maximum upgrade level is 15.

  6. C6 · Standard Reclaimed

    The Hunter's Precision effect obtained from activating a {LINK#N11480001}Hunter's Mark{/LINK} can now stack, max 2 stacks. When the stack count reaches 2, characters affected by Hunter's Precision will also have their Elemental Mastery increased by 100 if they are on the field.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Calamity Queller5★741ATK%
Skyward Spine5★674Energy Recharge
Vortex Vanquisher5★608ATK%
Engulfing Lightning5★608Energy Recharge
Wavebreaker's Fin4★620ATK%
Lithic Spear4★565ATK%
Favonius Lance4★565Energy Recharge
Royal Spear4★565ATK%
Sets whose two-piece bonus raises this character’s Electro damage or the stat they ascend into
SetTwo-pieceFour-piece
The ExileEnergy Recharge +20%Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
ScholarEnergy Recharge +20%Gaining Elemental Particles or Orbs gives 3 Energy to all party members who have a bow or a catalyst equipped. Can only occur once every 3s.
Thundering FuryElectro DMG Bonus +15%Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.
Emblem of Severed FateEnergy Recharge +20%Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
Silken Moon's SerenadeEnergy Recharge +20%.When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. The equipping character can trigger this effect while off-field. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.
Celestial GiftEnergy Recharge +20%.If the equipping character has completed Witch's Homework, after they use an Elemental Skill, they gain "Light's Guidance" for 20s: All nearby party members gain a 20% Elemental DMG Bonus corresponding to the equipping character's Elemental Type. The equipping character can trigger this effect while off-field. DMG Bonuses provided by Artifact Sets with the same name do not stack.\n· When your party has the Hexerei: Secret Rite effect, Light's Guidance is upgraded to "Mortal Hymn": All nearby party members gain a 40% Elemental DMG Bonus corresponding to both the equipping character and the current active party member's Elemental Type instead. If both characters have the same Elemental Type, these bonuses will not stack.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Electro takes part in: