Baizhu
Beyond Mortality
- Dendro
- Catalyst
- 5★
- Liyue
- Ascension stat: HP%
The owner of Bubu Pharmacy, who is rarely seen without the white snake named Changsheng. His medicinal knowledge is encyclopedic, and his personal intrigues subtle.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Gold, open Wednesday, Saturday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
The Classics of Acupuncture
Normal Attack
Performs up to 4 attacks that deal Dendro DMG to opponents in front of him.
Charged Attack
Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of him after a short casting time.
Plunging Attack
Calling upon the might of Dendro, Baizhu plunges towards the ground from mid-air, damaging all opponents in his path. Deals AoE Dendro DMG upon impact with the ground.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 37.4% | 40.2% | 43.0% | 46.7% | 49.5% | 52.3% | 56.1% | 59.8% | 63.5% | 67.3% |
| 2-Hit DMG | 36.4% | 39.2% | 41.9% | 45.5% | 48.3% | 51.0% | 54.6% | 58.3% | 61.9% | 65.6% |
| 3-Hit DMG | 22.5%×2 | 24.2%×2 | 25.9%×2 | 28.2%×2 | 29.9%×2 | 31.6%×2 | 33.8%×2 | 36.1%×2 | 38.3%×2 | 40.6%×2 |
| 4-Hit DMG | 54.1% | 58.2% | 62.3% | 67.7% | 71.7% | 75.8% | 81.2% | 86.6% | 92.0% | 97.4% |
| Charged Attack DMG | 121.0% | 130.1% | 139.2% | 151.3% | 160.4% | 169.5% | 181.6% | 193.7% | 205.8% | 217.9% |
| Charged Attack Stamina Cost | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% |
| Low/High Plunge DMG | 113.63%/141.93% | 122.88%/153.49% | 132.13%/165.04% | 145.35%/181.54% | 154.59%/193.10% | 165.17%/206.30% | 179.70%/224.45% | 194.23%/242.61% | 208.77%/260.76% | 224.62%/280.57% |
Universal Diagnosis
Controls a Gossamer Sprite that cruises and attacks nearby opponents, dealing Dendro DMG.
After it performs 3 attacks or if there are no opponents nearby, the Sprite will return, healing all nearby party members based on Baizhu's Max HP.
Those in the medical field who can read true signs of illness from false ones may even cure people before any symptoms can show.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 79.2% | 85.1% | 91.1% | 99.0% | 104.9% | 110.9% | 118.8% | 126.7% | 134.6% | 142.6% |
| Healing | 8.00% Max HP+770 | 8.60% Max HP+847 | 9.20% Max HP+931 | 10.00% Max HP+1021 | 10.60% Max HP+1117 | 11.20% Max HP+1220 | 12.00% Max HP+1329 | 12.80% Max HP+1445 | 13.60% Max HP+1567 | 14.40% Max HP+1695 |
| CD | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |
Holistic Revivification
Enters the Pulsing Clarity state, creating a Seamless Shield that absorbs Dendro DMG with 250% effectiveness.
While in this state, Baizhu will generate a new Seamless Shield every 2.5s.
The Seamless Shield will heal your own active character based on Baizhu's Max HP and attack opponents by unleashing Spiritveins, dealing Dendro DMG under the following circumstances:
·When a character is under the protection of a Seamless Shield and a new Seamless Shield is generated.
·When the Seamless Shield's effects expire, or when it is shattered.
If you can perceive the heavens and the earth, defend against malignant auras with the flow of qi, and keep your mind clear, surely nothing can hinder you.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Seamless Shield DMG Absorption | 0.80% Max HP+77 | 0.86% Max HP+85 | 0.92% Max HP+93 | 1.00% Max HP+102 | 1.06% Max HP+112 | 1.12% Max HP+122 | 1.20% Max HP+133 | 1.28% Max HP+144 | 1.36% Max HP+157 | 1.44% Max HP+169 |
| Seamless Shield Duration | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s | 2.5s |
| Seamless Shield Healing | 5.20% Max HP+501 | 5.59% Max HP+551 | 5.98% Max HP+605 | 6.50% Max HP+664 | 6.89% Max HP+726 | 7.28% Max HP+793 | 7.80% Max HP+864 | 8.32% Max HP+939 | 8.84% Max HP+1018 | 9.36% Max HP+1102 |
| Spiritvein DMG | 97.1% | 104.3% | 111.6% | 121.3% | 128.6% | 135.9% | 145.6% | 155.3% | 165.0% | 174.7% |
| Pulsing Clarity Duration | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s | 14.0s |
| CD | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
| Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
Constellations
- C1 · Attentive Observation
Universal Diagnosis gains 1 additional charge.
- C2 · Incisive Discernment
When your own active character hits a nearby opponent with their attacks, Baizhu will unleash a Gossamer Sprite: Splice.
Gossamer Sprite: Splice will initiate 1 attack before returning, dealing 250% of Baizhu's ATK as Dendro DMG and healing for 20% of Universal Diagnosis's Gossamer Sprite's normal healing.
DMG dealt this way is considered Elemental Skill DMG.
This effect can be triggered once every 5s.
- C3 · All Aspects Stabilized
Increases the Level of Holistic Revivification by 3.
Maximum upgrade level is 15.
- C4 · Ancient Art of Perception
For 15s after Holistic Revivification is used, Baizhu will increase all nearby party members' Elemental Mastery by 80.
- C5 · The Hidden Ebb and Flow
Increases the Level of Universal Diagnosis by 3.
Maximum upgrade level is 15.
- C6 · Elimination of Malicious Qi
Increases the DMG dealt by Holistic Revivification's Spiritveins by 8% of Baizhu's Max HP.
Additionally, when a Gossamer Sprite or Gossamer Sprite: Splice hits opponents, there is a 100% chance of generating one of Holistic Revivification's Seamless Shields. This effect can only be triggered once by each Gossamer Sprite or Gossamer Sprite: Splice.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Catalysts of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | HP% | |
| 5★ | 608 | HP% | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 542 | CRIT DMG |
| Set | Two-piece | Four-piece |
|---|---|---|
| Tenacity of the Millelith | HP +20% | When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field. |
| Deepwood Memories | Dendro DMG Bonus +15%. | After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field. |
| Vourukasha's Glow | HP +20% | Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Dendro takes part in:
- Bloom with Hydro
- Burning with Pyro
- Quicken with Electro