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Bennett

Bennett

Trial by Fire

  • Pyro
  • Sword
  • 4★
  • Mondstadt
  • Ascension stat: Energy Recharge

A good-natured adventurer from Mondstadt who's unfortunately extremely unlucky.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Resistance, open Tuesday, Friday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Agnidus Agate Gemstone6
Everflame Seed46
Agnidus Agate Chunk9
Golden Raven Insignia36
Agnidus Agate Fragment9
Silver Raven Insignia30
Agnidus Agate Sliver1
Windwheel Aster168
Treasure Hoarder Insignia18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Dvalin's Plume6
Crown of Insight1
Philosophies of Resistance38
Golden Raven Insignia31
Guide to Resistance21
Silver Raven Insignia22
Teachings of Resistance3
Treasure Hoarder Insignia6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Strike of Fortune

Normal Attack

Performs up to 5 rapid strikes.

Charged Attack

Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Strike of Fortune scaling, level 1 to 10
Level12345678910
1-Hit DMG44.5%48.2%51.8%57.0%60.6%64.8%70.4%76.1%81.8%88.1%
2-Hit DMG42.7%46.2%49.7%54.7%58.1%62.1%67.6%73.1%78.5%84.5%
3-Hit DMG54.61%59.05%63.50%69.85%74.30%79.38%86.36%93.34%100.33%107.95%
4-Hit DMG59.68%64.54%69.40%76.34%81.20%86.75%94.38%102.02%109.65%117.98%
5-Hit DMG71.90%77.75%83.60%91.96%97.81%104.50%113.70%122.89%132.09%142.12%
Charged Attack DMG55.90%+60.72%60.45%+65.66%65.00%+70.60%71.50%+77.66%76.05%+82.60%81.25%+88.25%88.40%+96.02%95.55%+103.78%102.70%+111.55%110.50%+120.02%
Charged Attack Stamina Cost20.020.020.020.020.020.020.020.020.020.0
Plunge DMG63.9%69.1%74.3%81.8%87.0%92.9%101.1%109.3%117.5%126.4%
Low/High Plunge DMG127.84%/159.68%138.24%/172.67%148.65%/185.67%163.51%/204.24%173.92%/217.23%185.81%/232.09%202.16%/252.51%218.51%/272.93%234.86%/293.36%252.70%/315.64%

Passion Overload

#Bennett puts all his fire and passion for adventuring into his sword. Results may vary based on how fired up he is...

{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press}

A single, swift flame strike that deals Pyro DMG.

Hold (Short)

Charges up, resulting in different effects when unleashed based on the Charge Level.

·Level 1: Strikes twice, dealing Pyro DMG and launching opponents.

·Level 2: Unleashes 3 consecutive attacks that deal impressive Pyro DMG, but the last attack triggers an explosion that launches both Bennett and the enemy.

Bennett takes no damage from being launched.

An attack that combines Bennett's dreams and passion with Pyro. But passion is sometimes overblown, and Pyro sometimes blows over.

Passion Overload scaling, level 1 to 10
Level12345678910
#{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press} DMG137.60%147.92%158.24%172.00%182.32%192.64%206.40%220.16%233.92%247.68%
Charge Level 1 DMG84.00%+92.00%90.30%+98.90%96.60%+105.80%105.00%+115.00%111.30%+121.90%117.60%+128.80%126.00%+138.00%134.40%+147.20%142.80%+156.40%151.20%+165.60%
Charge Level 2 DMG88.00%+96.00%94.60%+103.20%101.20%+110.40%110.00%+120.00%116.60%+127.20%123.20%+134.40%132.00%+144.00%140.80%+153.60%149.60%+163.20%158.40%+172.80%
Explosion DMG132.00%141.90%151.80%165.00%174.90%184.80%198.00%211.20%224.40%237.60%
CD5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s5.0/7.5/10.0s

Fantastic Voyage

Bennett performs a jumping attack that deals Pyro DMG, creating an Inspiration Field.

Inspiration Field

·If the health of a character within the AoE is equal to or falls below 70%, their health will continuously regenerate. The amount of HP restored scales off Bennett's Max HP.

·If the health of a character within the AoE is higher than 70%, they gain an ATK Bonus that is based on Bennett's Base ATK.

·Imbues characters within the AoE with Pyro.

Benny's Adventure Team's adventures are always fraught with unexpected danger. However, Bennett is more inclined to call them "journeys full of wonder, excitement, and beauty."

Fantastic Voyage scaling, level 1 to 10
Level12345678910
Skill DMG232.80%250.26%267.72%291.00%308.46%325.92%349.20%372.48%395.76%419.04%
Continuous Regeneration Per Sec6.00% Max HP+5776.45% Max HP+6356.90% Max HP+6987.50% Max HP+7657.95% Max HP+8378.40% Max HP+9149.00% Max HP+9969.60% Max HP+108310.20% Max HP+117410.80% Max HP+1270
ATK Bonus Ratio56.00%60.20%64.40%70.00%74.20%78.40%84.00%89.60%95.20%100.80%
Duration12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s
CD15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
Energy Cost60606060606060606060

Constellations

  1. C1 · Grand Expectation

    Fantastic Voyage's ATK increase no longer has an HP restriction, and gains an additional 20% of Bennett's Base ATK.

  2. C2 · Impasse Conqueror

    When Bennett's HP falls below 70%, his Energy Recharge is increased by 30%.

  3. C3 · Unstoppable Fervor

    Increases the Level of Passion Overload by 3.

    Maximum upgrade level is 15.

  4. C4 · Unexpected Odyssey

    Using a Normal Attack as the second attack of Passion Overload's Charge Level 1 will perform a follow-up attack.

    This additional attack does 135% of the second attack's DMG.

  5. C5 · True Explorer

    Increases the Level of Fantastic Voyage by 3.

    Maximum upgrade level is 15.

  6. C6 · Fire Ventures With Me

    Sword, Claymore, or Polearm-wielding characters inside Fantastic Voyage's radius gain a 15% Pyro DMG Bonus and their weapons are infused with Pyro.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Swords of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Skyward Blade5★608Energy Recharge
Summit Shaper5★608ATK%
Sapwood Blade4★565Energy Recharge
Finale of the Deep4★565ATK%
Sturdy Bone4★565ATK%
Calamity of Eshu4★565ATK%
Moonweaver's Dawn4★565ATK%
The Flute4★510ATK%
Sets whose two-piece bonus raises this character’s Pyro damage or the stat they ascend into
SetTwo-pieceFour-piece
The ExileEnergy Recharge +20%Using an Elemental Burst regenerates 2 Energy for all party members (excluding the wearer) every 2s for 6s. This effect cannot stack.
ScholarEnergy Recharge +20%Gaining Elemental Particles or Orbs gives 3 Energy to all party members who have a bow or a catalyst equipped. Can only occur once every 3s.
Crimson Witch of FlamesPyro DMG Bonus +15%Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
Emblem of Severed FateEnergy Recharge +20%Increases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
Silken Moon's SerenadeEnergy Recharge +20%.When dealing Elemental DMG, gain the Gleaming Moon: Devotion effect for 8s: Increases all party members' Elemental Mastery by 60/120 when the party's Moonsign is Nascent Gleam/Ascendant Gleam. The equipping character can trigger this effect while off-field. All party members' Lunar Reaction DMG is increased by 10% for each different Gleaming Moon effect that party members have. Effects from Gleaming Moon cannot stack.
Celestial GiftEnergy Recharge +20%.If the equipping character has completed Witch's Homework, after they use an Elemental Skill, they gain "Light's Guidance" for 20s: All nearby party members gain a 20% Elemental DMG Bonus corresponding to the equipping character's Elemental Type. The equipping character can trigger this effect while off-field. DMG Bonuses provided by Artifact Sets with the same name do not stack.\n· When your party has the Hexerei: Secret Rite effect, Light's Guidance is upgraded to "Mortal Hymn": All nearby party members gain a 40% Elemental DMG Bonus corresponding to both the equipping character and the current active party member's Elemental Type instead. If both characters have the same Elemental Type, these bonuses will not stack.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Pyro takes part in: