← All characters
Chasca

Chasca

Skyborne Arbiter

  • Anemo
  • Bow
  • 5★
  • Natlan
  • Ascension stat: CRIT Rate

The Peacemaker of the Tlalocan, the ender of all disputes.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Conflict, open Wednesday, Saturday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Vayuda Turquoise Gemstone6
Ensnaring Gaze46
Vayuda Turquoise Chunk9
Tyrant's Fang36
Vayuda Turquoise Fragment9
Seasoned Fang30
Vayuda Turquoise Sliver1
Withering Purpurbloom168
Juvenile Fang18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Silken Feather6
Crown of Insight1
Philosophies of Conflict38
Tyrant's Fang31
Guide to Conflict21
Seasoned Fang22
Teachings of Conflict3
Juvenile Fang6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Phantom Feather Flurry

Normal Attack

Performs up to 4 consecutive shots with a bow.

Charged Attack

Performs a more precise Aimed Shot with increased DMG.

While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.

Plunging Attack

Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.

Phantom Feather Flurry scaling, level 1 to 10
Level12345678910
1-Hit DMG48.0%51.9%55.8%61.4%65.3%69.8%75.9%82.1%88.2%94.9%
2-Hit DMG44.6%48.2%51.8%57.0%60.7%64.8%70.5%76.2%81.9%88.1%
3-Hit DMG29.7%×232.1%×234.5%×238.0%×240.4%×243.2%×247.0%×250.8%×254.6%×258.7%×2
4-Hit DMG25.5%×327.5%×329.6%×332.6%×334.6%×337.0%×340.3%×343.5%×346.8%×350.3%×3
Aimed Shot43.9%47.4%51.0%56.1%59.7%63.7%69.4%75.0%80.6%86.7%
Fully-Charged Aimed Shot124.00%133.30%142.60%155.00%164.30%173.60%186.00%198.40%210.80%223.20%
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%
Low/High Plunge DMG113.63%/141.93%122.88%/153.49%132.13%/165.04%145.35%/181.54%154.59%/193.10%165.17%/206.30%179.70%/224.45%194.23%/242.61%208.77%/260.76%224.62%/280.57%

Spirit Reins, Shadow Hunt

Chasca and the will residing in her weapon resonate, dealing Nightsoul-aligned AoE Anemo DMG.

After using this Skill, Chasca gains 80 Nightsoul points and enters the Nightsoul's Blessing state.

Nightsoul's Blessing: Chasca

Continually consume Nightsoul points. When Nightsoul points are fully depleted or the skill is used again, Chasca's Nightsoul's Blessing state will end. Her Nightsoul's Blessing has the following traits:

·Mounts "Soulsniper: Ritual Staff," increasing Chasca's Movement SPD and interruption resistance. In this state, Chasca will continually consume Nightsoul points to remain airborne. When Sprinting or increasing height, extra Nightsoul points will be consumed.

·When using Normal or Charged Attacks, Tap or Hold to switch between using "Multitarget Fire" in different ways.

Multitarget Fire

Tap

Deal Nightsoul-aligned Anemo DMG to opponents in front. This DMG is considered Normal Attack DMG.

Hold

Enter Aiming Mode and choose a certain number of opponents within a certain range, before loading up to 6 Shadowhunt Shells based on the duration for which the skill was charged. When 6 Shells have been loaded or charging is stopped, these Shells will be fired at the chosen opponents in sequence.

Shadowhunt Shells

·Deal Nightsoul-aligned Anemo DMG, which is considered Charged Attack DMG.

·The 4th, 5th, and 6th Shells loaded into the cylinder will undergo Elemental Conversion based on the Elemental Types of the other characters in the party: For each Pyro, Hydro, Cryo, or Electro character in the party, one Shadowhunt Shell will randomly be Converted into a "Shining Shadowhunt Shell" of one of these corresponding Elemental Types, dealing Nightsoul-aligned DMG corresponding to that Elemental Type. This DMG is considered Charged Attack DMG.

·The Shells loaded into the cylinder are fired starting from the last Shadowhunt Shell to be loaded, in a "last in, first out" order.

Additionally, when Chasca is in the Nightsoul's Blessing state, Holding her Elemental Skill Spirit Reins, Shadow Hunt will cause her to execute a Nightsoul-aligned Plunging Attack. Release the Elemental Skill to interrupt this Plunging Attack and maintain her airborne state. Should Chasca hit the ground with her Plunging Attack, her Nightsoul's Blessing state will end.

In theory, as long as she's willing, those reins can bridle anything... But what could possibly be as cool as a giant hand cannon?

Spirit Reins, Shadow Hunt scaling, level 1 to 10
Level12345678910
Resonance DMG60.0%64.5%69.0%75.0%79.5%84.0%90.0%96.0%102.0%108.0%
Multitarget Fire Tap DMG36.0%38.7%41.4%45.0%47.7%50.4%54.0%57.6%61.2%64.8%
Shadowhunt Shell DMG48.8%52.5%56.1%61.0%64.7%68.3%73.2%78.1%83.0%87.8%
Shining Shadowhunt Shell DMG166.6%179.1%191.6%208.2%220.7%233.2%249.9%266.5%283.2%299.8%
Nightsoul Point Limit80.080.080.080.080.080.080.080.080.080.0
CD6.5s6.5s6.5s6.5s6.5s6.5s6.5s6.5s6.5s6.5s

Soul Reaper's Fatal Round

Chasca concentrates her will, firing a single "Galesplitting Soulseeker Shell" that deals Nightsoul-aligned AoE Anemo DMG. Afterward, the Galesplitting Soulseeker Shell will split into 6 Soulseeker Shells, which attack nearby opponents.

Soulseeker Shells

·Deal Nightsoul-aligned Anemo DMG.

·For each Pyro, Hydro, Cryo, or Electro character in the party, two Soulseeker Shells will undergo corresponding Elemental Conversions to become "Radiant Soulseeker Shells," which deal Nightsoul-aligned Elemental DMG from a randomly selected one of the corresponding Elemental Types.

None can escape from the moonlight or the whispers of the night, just as no foe can flee her attentive eyes once she's got them in her sights.

Soul Reaper's Fatal Round scaling, level 1 to 10
Level12345678910
Galesplitting Soulseeker Shell DMG88.0%94.6%101.2%110.0%116.6%123.2%132.0%140.8%149.6%158.4%
Soulseeker Shell DMG103.4%111.2%118.9%129.3%137.0%144.8%155.1%165.4%175.8%186.1%
Radiant Soulseeker Shell DMG206.8%222.3%237.8%258.5%274.0%289.5%310.2%330.9%351.6%372.2%
CD15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
Energy Cost60606060606060606060

Constellations

  1. C1 · Cylinder, the Restless Roulette

    When triggering the Ascension Talent "Bullet Trick"'s "Spiritbinding Conversion," the 2nd Shadowhunt Shell loaded into the cylinder will be additionally converted into a Shining Shadowhunt Shell.

    The chance to trigger "Spiritbinding Conversion" is increased: If there are party members who meet the Elemental Conversion Type requirements, the chance to trigger "Spiritbinding Conversion" is increased by 33.3%, up to a maximum of 100%.

    You must first unlock the Ascension Talent "Bullet Trick."

    In addition, Chasca's Nightsoul point and Phlogiston consumption in her Nightsoul's Blessing state is decreased by 30% while out of combat.

  2. C2 · Muzzle, the Searing Smoke

    When Chasca takes the field, she will obtain 1 stack of "Spirit of the Radiant Shadow" from the Ascension Talent "Bullet Trick." You must first unlock the Ascension Talent "Bullet Trick" for this effect.

    In addition, when the Shining Shadowhunt Shells from Spirit Reins, Shadow Hunt's Multitarget Fire hit opponents, they will deal AoE Elemental DMG of the corresponding Elemental Type of the Shining Shadowhunt Shells equal to 400% of Chasca's ATK. This DMG is considered Charged Attack DMG. This effect can be triggered once each time Chasca uses Multitarget Fire.

  3. C3 · Reins, Her Careful Control

    Increases the Level of Spirit Reins, Shadow Hunt by 3.

    Maximum upgrade level is 15.

  4. C4 · Sparks, the Sudden Shot

    When the Radiant Soulseeker Shells from Soul Reaper's Fatal Round hit opponents, they will restore 1.5 Elemental Energy to Chasca, and deal AoE Elemental DMG of the corresponding Elemental Type of the Radiant Soulseeker Shells equal to 400% of Chasca's ATK. This DMG is considered Charged Attack DMG.

    The aforementioned corresponding elemental AoE DMG effect can be triggered once each time Chasca uses Soul Reaper's Fatal Round.

  5. C5 · Brim, the Sandshadow's Silhouette

    Increases the Level of Soul Reaper's Fatal Round by 3.

    Maximum upgrade level is 15.

  6. C6 · Showdown, the Glory of Battle

    Chasca's Multitarget Fire charge time is decreased, and after the Ascension Talent "Bullet Trick"'s "Spiritbinding Conversion" is triggered, Chasca will gain the "Fatal Rounds" state: For the next 3s, the next time Chasca uses Spirit Reins, Shadow Hunt's Multitarget Fire, the shots will finish charging instantly, and the CRIT DMG of that instance of Multitarget Fire's Shadowhunt Shells and Shining Shadowhunt Shells increases by 120%. 1 "Fatal Rounds" effect can be gained once every 3s.

    You must first unlock the Ascension Talent "Bullet Trick" to gain access to the above effect.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Bows of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Skyward Harp5★674CRIT Rate
The Daybreak Chronicles5★674CRIT DMG
Amos' Bow5★608ATK%
Polar Star5★608CRIT Rate
Thundering Pulse5★608CRIT DMG
The First Great Magic5★608CRIT DMG
Astral Vulture's Crimson Plumage5★608CRIT DMG
Aqua Simulacra5★542CRIT DMG
Sets whose two-piece bonus raises this character’s Anemo damage or the stat they ascend into
SetTwo-pieceFour-piece
BerserkerCRIT Rate +12%When HP is below 70%, CRIT Rate increases by an additional 24%.
Viridescent VenererAnemo DMG Bonus +15%Increases Swirl reaction DMG dealt by 60%, and Stellar Swirl reaction DMG dealt by 20%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. Upon triggering a Stellar Swirl in the opponent, will also decrease their Cryo RES by 40%. RES debuffs of the same elemental type do not stack.
Desert Pavilion ChronicleAnemo DMG Bonus +15%When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Anemo takes part in: