Dendro Traveler Boy
- Dendro
- Sword
- 5★
- Ascension stat: ATK%
A traveler from another world who had their only kin taken away, forcing them to embark on a journey to find The Seven.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Admonition, open Monday, Thursday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 20 | |
| 12 | |
| 6 | |
| 31 | |
| 11 | |
| 6 | |
| 4 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Foreign Fieldcleaver
Normal Attack
Performs up to 5 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 44.5% | 48.1% | 51.7% | 56.9% | 60.5% | 64.6% | 70.3% | 76.0% | 81.7% | 87.9% |
| 2-Hit DMG | 43.4% | 47.0% | 50.5% | 55.5% | 59.1% | 63.1% | 68.7% | 74.2% | 79.8% | 85.9% |
| 3-Hit DMG | 52.98% | 57.29% | 61.60% | 67.76% | 72.07% | 77.00% | 83.78% | 90.55% | 97.33% | 104.72% |
| 4-Hit DMG | 58.31% | 63.05% | 67.80% | 74.58% | 79.33% | 84.75% | 92.21% | 99.67% | 107.12% | 115.26% |
| 5-Hit DMG | 70.78% | 76.54% | 82.30% | 90.53% | 96.29% | 102.88% | 111.93% | 120.98% | 130.03% | 139.91% |
| Charged Attack DMG | 55.90%+60.72% | 60.45%+65.66% | 65.00%+70.60% | 71.50%+77.66% | 76.05%+82.60% | 81.25%+88.25% | 88.40%+96.02% | 95.55%+103.78% | 102.70%+111.55% | 110.50%+120.02% |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Razorgrass Blade
With a flourish of your blade, you unleash a spray of razor-sharp leaves that go before you and deal Dendro DMG.
You and Paimon observed the flowing edges of grass and leaf.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 230.40% | 247.68% | 264.96% | 288.00% | 305.28% | 322.56% | 345.60% | 368.64% | 391.68% | 414.72% |
| CD | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s |
Surgent Manifestation
Calling upon the might of the flora all around you, you create a Lea Lotus Lamp.
This Lamp will deal continuous Dendro DMG to opponents within its AoE.
Lotuslight Transfiguration
The Lea Lotus Lamp will undergo the following changes after it comes into contact with Hydro/Electro/Pyro:
·Hydro: the Lamp's AoE and the AoE of its attacks are increased.
·Electro: the Lamp's ATK SPD is increased.
·Pyro: the Lamp will explode after a short delay and then disappear, dealing AoE Dendro DMG.
The Lea Lotus Lamp can only undergo one Lotuslight Transfiguration in its duration.
Only one Lamp created by the Traveler can exist at any one time.
You and Paimon studied the sounds of plants that sprout after the rain.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Lea Lotus Lamp Attack DMG | 80.2% | 86.2% | 92.2% | 100.2% | 106.2% | 112.2% | 120.2% | 128.3% | 136.3% | 144.3% |
| Explosion DMG | 400.8% | 430.9% | 460.9% | 501.0% | 531.1% | 561.1% | 601.2% | 641.3% | 681.4% | 721.4% |
| Lea Lotus Lamp Duration | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| CD | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
| Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
Constellations
- C1 · Symbiotic Creeper
After Razorgrass Blade hits an opponent, it will regenerate 3.5 Energy for the Traveler.
- C2 · Green Resilience
Lea Lotus Lamp's duration is increased by 3s.
- C3 · Whirling Weeds
Increases the Level of Razorgrass Blade by 3.
Maximum upgrade level is 15.
- C4 · Treacle Grass
After the Lea Lotus Lamp triggers a Lotuslight Transfiguration, it will obtain 5 stacks of the Overflowing Lotuslight effect from the Ascension Talent "Verdant Overgrowth."
You must first unlock the Ascension Talent "Verdant Overgrowth."
- C5 · Viridian Transience
Increases the Level of Surgent Manifestation by 3.
Maximum upgrade level is 15.
- C6 · Withering Aggregation
The Dendro DMG Bonus of the character under the effect of Overflowing Lotuslight as created by the Lea Lotus Lamp is increased by 12%. If the Lamp has experienced a Lotuslight Transfiguration previously, the character will also gain 12% DMG Bonus for the corresponding element.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Swords of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate |
| Set | Two-piece | Four-piece |
|---|---|---|
| Resolution of Sojourner | ATK +18%. | Increases Charged Attack CRIT Rate by 30%. |
| Brave Heart | ATK +18%. | Increases DMG by 30% against opponents with more than 50% HP. |
| Gladiator's Finale | ATK +18%. | If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
| Shimenawa's Reminiscence | ATK +18%. | When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
| Vermillion Hereafter | ATK +18%. | After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled. |
| Echoes of an Offering | ATK +18%. | When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s. |
| Deepwood Memories | Dendro DMG Bonus +15%. | After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field. |
| Nighttime Whispers in the Echoing Woods | ATK +18%. | After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Dendro takes part in:
- Bloom with Hydro
- Burning with Pyro
- Quicken with Electro