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Diluc

Diluc

Dark Side of Dawn

  • Pyro
  • Claymore
  • 5★
  • Mondstadt
  • Ascension stat: CRIT Rate

The tycoon of a winery empire in Mondstadt, unmatched in every possible way.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Resistance, open Tuesday, Friday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Agnidus Agate Gemstone6
Everflame Seed46
Agnidus Agate Chunk9
Lieutenant's Insignia36
Agnidus Agate Fragment9
Sergeant's Insignia30
Agnidus Agate Sliver1
Small Lamp Grass168
Recruit's Insignia18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Dvalin's Plume6
Crown of Insight1
Philosophies of Resistance38
Lieutenant's Insignia31
Guide to Resistance21
Sergeant's Insignia22
Teachings of Resistance3
Recruit's Insignia6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Tempered Sword

Normal Attack

Performs up to 4 consecutive strikes.

Charged Attack

Drains Stamina over time to perform continuous slashes.

At the end of the sequence, performs a more powerful slash.

Plunging Attack

Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.

Tempered Sword scaling, level 1 to 10
Level12345678910
1-Hit DMG89.70%97.00%104.30%114.73%122.03%130.38%141.85%153.32%164.79%177.31%
2-Hit DMG87.63%94.77%101.90%112.09%119.22%127.38%138.58%149.79%161.00%173.23%
3-Hit DMG98.81%106.86%114.90%126.39%134.43%143.63%156.26%168.90%181.54%195.33%
4-Hit DMG133.99%144.89%155.80%171.38%182.29%194.75%211.89%229.03%246.16%264.86%
Charged Attack Cyclic DMG68.80%74.40%80.00%88.00%93.60%100.00%108.80%117.60%126.40%136.00%
Charged Attack Final DMG124.70%134.85%145.00%159.50%169.65%181.25%197.20%213.15%229.10%246.50%
Charged Attack Stamina Cost40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s
Max Duration5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s
Plunge DMG89.5%96.8%104.1%114.5%121.8%130.1%141.5%153.0%164.4%176.9%
Low/High Plunge DMG178.97%/223.55%193.54%/241.74%208.11%/259.94%228.92%/285.93%243.49%/304.13%260.13%/324.92%283.03%/353.52%305.92%/382.11%328.81%/410.70%353.78%/441.89%

Searing Onslaught

Performs a forward slash that deals Pyro DMG.

This skill can be consecutively used 3 times.

Enters CD if not cast again within a short period.

The slashes represent the values that Diluc holds dear: one for justice, one for courage, and one for duty.

Searing Onslaught scaling, level 1 to 10
Level12345678910
1-Hit DMG94.40%101.48%108.56%118.00%125.08%132.16%141.60%151.04%160.48%169.92%
2-Hit DMG97.60%104.92%112.24%122.00%129.32%136.64%146.40%156.16%165.92%175.68%
3-Hit DMG128.80%138.46%148.12%161.00%170.66%180.32%193.20%206.08%218.96%231.84%
CD10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s

Dawn

Releases intense flames to knock back nearby opponents, dealing Pyro DMG. The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.

The searing flames that run down his blade cause it to be infused with Pyro.

The only reason to walk in the darkness is to light it up. Behold, that fleeing light in the dead of night is the herald of the coming dawn.

Dawn scaling, level 1 to 10
Level12345678910
Slashing DMG204.00%219.30%234.60%255.00%270.30%285.60%306.00%326.40%346.80%367.20%
DoT60.00%64.50%69.00%75.00%79.50%84.00%90.00%96.00%102.00%108.00%
Explosion DMG204.00%219.30%234.60%255.00%270.30%285.60%306.00%326.40%346.80%367.20%
CD12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s
Infusion Duration8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s
Energy Cost40404040404040404040

Constellations

  1. C1 · Conviction

    Diluc deals 15% more DMG to opponents whose HP is above 50%.

  2. C2 · Searing Ember

    When Diluc takes DMG, his ATK increases by 10% and his ATK SPD increases by 5%. Lasts for 10s.

    This effect can stack up to 3 times and can only occur once every 1.5s.

  3. C3 · Fire and Steel

    Increases the Level of Searing Onslaught by 3.

    Maximum upgrade level is 15.

  4. C4 · Flowing Flame

    Casting Searing Onslaught in rhythm greatly increases damage dealt.

    2s after casting Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s.

  5. C5 · Phoenix, Harbinger of Dawn

    Increases the Level of Dawn by 3.

    Maximum upgrade level is 15.

  6. C6 · Flaming Sword, Nemesis of the Dark

    After casting Searing Onslaught, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%.

    Additionally, Searing Onslaught will not interrupt the Normal Attack combo.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Claymores of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Fang of the Mountain King5★741CRIT Rate
A Thousand Blazing Suns5★741CRIT Rate
Verdict5★674CRIT Rate
A Teaspoon of Transcendence5★674CRIT DMG
Wolf's Gravestone5★608ATK%
The Unforged5★608ATK%
Beacon of the Reed Sea5★608CRIT Rate
Gest of the Mighty Wolf5★608CRIT Rate
Sets whose two-piece bonus raises this character’s Pyro damage or the stat they ascend into
SetTwo-pieceFour-piece
BerserkerCRIT Rate +12%When HP is below 70%, CRIT Rate increases by an additional 24%.
Crimson Witch of FlamesPyro DMG Bonus +15%Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Pyro takes part in: