Diluc
Dark Side of Dawn
- Pyro
- Claymore
- 5★
- Mondstadt
- Ascension stat: CRIT Rate
The tycoon of a winery empire in Mondstadt, unmatched in every possible way.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Resistance, open Tuesday, Friday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Tempered Sword
Normal Attack
Performs up to 4 consecutive strikes.
Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 89.70% | 97.00% | 104.30% | 114.73% | 122.03% | 130.38% | 141.85% | 153.32% | 164.79% | 177.31% |
| 2-Hit DMG | 87.63% | 94.77% | 101.90% | 112.09% | 119.22% | 127.38% | 138.58% | 149.79% | 161.00% | 173.23% |
| 3-Hit DMG | 98.81% | 106.86% | 114.90% | 126.39% | 134.43% | 143.63% | 156.26% | 168.90% | 181.54% | 195.33% |
| 4-Hit DMG | 133.99% | 144.89% | 155.80% | 171.38% | 182.29% | 194.75% | 211.89% | 229.03% | 246.16% | 264.86% |
| Charged Attack Cyclic DMG | 68.80% | 74.40% | 80.00% | 88.00% | 93.60% | 100.00% | 108.80% | 117.60% | 126.40% | 136.00% |
| Charged Attack Final DMG | 124.70% | 134.85% | 145.00% | 159.50% | 169.65% | 181.25% | 197.20% | 213.15% | 229.10% | 246.50% |
| Charged Attack Stamina Cost | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s |
| Max Duration | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s |
| Plunge DMG | 89.5% | 96.8% | 104.1% | 114.5% | 121.8% | 130.1% | 141.5% | 153.0% | 164.4% | 176.9% |
| Low/High Plunge DMG | 178.97%/223.55% | 193.54%/241.74% | 208.11%/259.94% | 228.92%/285.93% | 243.49%/304.13% | 260.13%/324.92% | 283.03%/353.52% | 305.92%/382.11% | 328.81%/410.70% | 353.78%/441.89% |
Searing Onslaught
Performs a forward slash that deals Pyro DMG.
This skill can be consecutively used 3 times.
Enters CD if not cast again within a short period.
The slashes represent the values that Diluc holds dear: one for justice, one for courage, and one for duty.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 94.40% | 101.48% | 108.56% | 118.00% | 125.08% | 132.16% | 141.60% | 151.04% | 160.48% | 169.92% |
| 2-Hit DMG | 97.60% | 104.92% | 112.24% | 122.00% | 129.32% | 136.64% | 146.40% | 156.16% | 165.92% | 175.68% |
| 3-Hit DMG | 128.80% | 138.46% | 148.12% | 161.00% | 170.66% | 180.32% | 193.20% | 206.08% | 218.96% | 231.84% |
| CD | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |
Dawn
Releases intense flames to knock back nearby opponents, dealing Pyro DMG. The flames then converge into the weapon, summoning a Phoenix that flies forward and deals massive Pyro DMG to all opponents in its path. The Phoenix explodes upon reaching its destination, causing a large amount of AoE Pyro DMG.
The searing flames that run down his blade cause it to be infused with Pyro.
The only reason to walk in the darkness is to light it up. Behold, that fleeing light in the dead of night is the herald of the coming dawn.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Slashing DMG | 204.00% | 219.30% | 234.60% | 255.00% | 270.30% | 285.60% | 306.00% | 326.40% | 346.80% | 367.20% |
| DoT | 60.00% | 64.50% | 69.00% | 75.00% | 79.50% | 84.00% | 90.00% | 96.00% | 102.00% | 108.00% |
| Explosion DMG | 204.00% | 219.30% | 234.60% | 255.00% | 270.30% | 285.60% | 306.00% | 326.40% | 346.80% | 367.20% |
| CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| Infusion Duration | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s |
| Energy Cost | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
Constellations
- C1 · Conviction
Diluc deals 15% more DMG to opponents whose HP is above 50%.
- C2 · Searing Ember
When Diluc takes DMG, his ATK increases by 10% and his ATK SPD increases by 5%. Lasts for 10s.
This effect can stack up to 3 times and can only occur once every 1.5s.
- C3 · Fire and Steel
Increases the Level of Searing Onslaught by 3.
Maximum upgrade level is 15.
- C4 · Flowing Flame
Casting Searing Onslaught in rhythm greatly increases damage dealt.
2s after casting Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s.
- C5 · Phoenix, Harbinger of Dawn
Increases the Level of Dawn by 3.
Maximum upgrade level is 15.
- C6 · Flaming Sword, Nemesis of the Dark
After casting Searing Onslaught, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%.
Additionally, Searing Onslaught will not interrupt the Normal Attack combo.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Claymores of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 741 | CRIT Rate | |
| 5★ | 741 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate |
| Set | Two-piece | Four-piece |
|---|---|---|
| Berserker | CRIT Rate +12% | When HP is below 70%, CRIT Rate increases by an additional 24%. |
| Crimson Witch of Flames | Pyro DMG Bonus +15% | Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Pyro takes part in:
- Vaporize with Hydro
- Melt with Cryo
- Overloaded with Electro
- Burning with Dendro