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Dori

Dori

Treasure of Dream Garden

  • Electro
  • Claymore
  • 4★
  • Sumeru
  • Ascension stat: HP%

An elusive merchant who has a fondness for glittering Mora.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Ingenuity, open Tuesday, Friday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Vajrada Amethyst Gemstone6
Thunderclap Fruitcore46
Vajrada Amethyst Chunk9
Rich Red Brocade36
Vajrada Amethyst Fragment9
Trimmed Red Silk30
Vajrada Amethyst Sliver1
Kalpalata Lotus168
Faded Red Satin18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Bloodjade Branch6
Crown of Insight1
Philosophies of Ingenuity38
Rich Red Brocade31
Guide to Ingenuity21
Trimmed Red Silk22
Teachings of Ingenuity3
Faded Red Satin6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Marvelous Sword-Dance (Modified)

Normal Attack

Performs up to 3 consecutive strikes.

Charged Attack

Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.

At the end of the sequence, performs a more powerful slash.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Marvelous Sword-Dance (Modified) scaling, level 1 to 10
Level12345678910
1-Hit DMG90.2%97.6%104.9%115.4%122.7%131.1%142.7%154.2%165.7%178.3%
2-Hit DMG41.1%+43.1%44.4%+46.6%47.8%+50.1%52.5%+55.2%55.9%+58.7%59.7%+62.7%65.0%+68.2%70.2%+73.7%75.5%+79.2%81.2%+85.2%
3-Hit DMG128.4%138.8%149.3%164.2%174.7%186.6%203.0%219.5%235.9%253.8%
Charged Attack Spinning DMG62.5%67.6%72.7%80.0%85.1%90.9%98.9%106.9%114.9%123.6%
Charged Attack Final DMG113.09%122.30%131.50%144.65%153.86%164.38%178.84%193.31%207.77%223.55%
Charged Attack Stamina Cost40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s
Max Duration5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s
Plunge DMG74.6%80.7%86.7%95.4%101.5%108.4%118.0%127.5%137.0%147.4%
Low/High Plunge DMG149.14%/186.29%161.28%/201.45%173.42%/216.62%190.77%/238.28%202.91%/253.44%216.78%/270.77%235.86%/294.60%254.93%/318.42%274.01%/342.25%294.82%/368.25%

Spirit-Warding Lamp: Troubleshooter Cannon

Directs a Spirit-Warding Lamp to fire off a Troubleshooter Shot at opponents, dealing Electro DMG.

After the Troubleshooter Shot hits, it will create 2 After-Sales Service Rounds that will automatically track nearby opponents and deal Electro DMG.

It is said that Dori can fix any problem for you... for the right price.

Spirit-Warding Lamp: Troubleshooter Cannon scaling, level 1 to 10
Level12345678910
Troubleshooter Shot DMG147.3%158.3%169.4%184.1%195.1%206.2%220.9%235.6%250.4%265.1%
After-Sales Service Round DMG31.6%33.9%36.3%39.5%41.8%44.2%47.3%50.5%53.7%56.8%
CD9.0s9.0s9.0s9.0s9.0s9.0s9.0s9.0s9.0s9.0s

Alcazarzaray's Exactitude

Summons forth the Jinni within the lamp to give the client various kinds of aid.

Jinni

Connects to a nearby character. The connected character will:

· Continuously restore HP based on Dori's Max HP.

· Continuously regenerate Energy.

· Be affected by Electro.

When the connector between the Jinni and the character touches opponents, it will deal one instance of Electro DMG to them every 0.4s.

Only one Jinni can exist at one time.

"Hmm? You'll pick this lamp, will you? Oh my, you've got good taste! Unfortunately, there's no price on this treasure — comparable, I'd say, to how you will not sell that mascot by your side for any price in the world."

Alcazarzaray's Exactitude scaling, level 1 to 10
Level12345678910
Connector DMG15.88%17.07%18.26%19.85%21.04%22.24%23.82%25.41%27.00%28.59%
Continuous Healing6.7% Max HP+6427.2% Max HP+7067.7% Max HP+7768.3% Max HP+8518.8% Max HP+9319.3% Max HP+101710.0% Max HP+110710.7% Max HP+120411.3% Max HP+130512.0% Max HP+1412
Energy Regeneration1.61.71.81.92.02.12.22.32.42.5
Duration12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s
CD20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s
Energy Cost80808080808080808080

Constellations

  1. C1 · Additional Investment

    The number of After-Sales Service Rounds created by Troubleshooter Shots is increased by 1.

  2. C2 · Special Franchise

    When you are in combat and the Jinni heals the character it is connected to, it will fire a Jinni Toop from that character's position that deals 50% of Dori's ATK DMG.

  3. C3 · Wonders Never Cease

    Increases the Level of Alcazarzaray's Exactitude by 3.

    Maximum upgrade level is 15.

  4. C4 · Discretionary Supplement

    The character connected to the Jinni will obtain the following buffs based on their current HP and Energy:

    ·When their HP is lower than 50%, they gain 50% Incoming Healing Bonus.

    ·When their Energy is less than 50%, they gain 30% Energy Recharge.

  5. C5 · Value for Mora

    Increases the Level of Spirit-Warding Lamp: Troubleshooter Cannon by 3.

    Maximum upgrade level is 15.

  6. C6 · Sprinkling Weight

    Dori gains the following effects for 3s after using Spirit-Warding Lamp: Troubleshooter Cannon:

    ·Electro Infusion.

    ·When Normal Attacks hit opponents, all nearby party members will heal HP equivalent to 4% of Dori's Max HP. This type of healing can occur once every 0.1s.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Claymores of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Fang of the Mountain King5★741CRIT Rate
A Thousand Blazing Suns5★741CRIT Rate
Verdict5★674CRIT Rate
A Teaspoon of Transcendence5★674CRIT DMG
Beacon of the Reed Sea5★608CRIT Rate
Gest of the Mighty Wolf5★608CRIT Rate
Redhorn Stonethresher5★542CRIT DMG
Talking Stick4★565CRIT Rate
Sets whose two-piece bonus raises this character’s Electro damage or the stat they ascend into
SetTwo-pieceFour-piece
Thundering FuryElectro DMG Bonus +15%Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.
Tenacity of the MillelithHP +20%When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field.
Vourukasha's GlowHP +20%Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Electro takes part in: