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Emilie

Emilie

A Thousand Scents Traced

  • Dendro
  • Polearm
  • 5★
  • Fontaine
  • Ascension stat: CRIT DMG

A Fontainian perfumer, one who bottles secrets.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Order, open Wednesday, Saturday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Nagadus Emerald Gemstone6
Fragment of a Golden Melody46
Nagadus Emerald Chunk9
Artificed Dynamic Gear36
Nagadus Emerald Fragment9
Mechanical Spur Gear30
Nagadus Emerald Sliver1
Lakelight Lily168
Meshing Gear18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Silken Feather6
Crown of Insight1
Philosophies of Order38
Artificed Dynamic Gear31
Guide to Order21
Mechanical Spur Gear22
Teachings of Order3
Meshing Gear6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Shadow-Hunting Spear (Custom)

Normal Attack

Performs up to 4 consecutive spear strikes.

Charged Attack

Consumes a certain amount of Stamina to perform an upward slash.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Shadow-Hunting Spear (Custom) scaling, level 1 to 10
Level12345678910
1-Hit DMG48.6%52.5%56.5%62.1%66.1%70.6%76.8%83.0%89.2%96.0%
2-Hit DMG44.9%48.5%52.2%57.4%61.1%65.3%71.0%76.7%82.5%88.7%
3-Hit DMG59.3%64.1%69.0%75.8%80.7%86.2%93.8%101.4%108.9%117.2%
4-Hit DMG75.1%81.2%87.3%96.1%102.2%109.2%118.8%128.4%138.0%148.5%
Charged Attack DMG91.3%98.8%106.2%116.8%124.3%132.8%144.4%156.1%167.8%180.5%
Charged Attack Stamina Cost25.025.025.025.025.025.025.025.025.025.0
Plunge DMG63.9%69.1%74.3%81.8%87.0%92.9%101.1%109.3%117.5%126.4%
Low/High Plunge DMG127.84%/159.68%138.24%/172.67%148.65%/185.67%163.51%/204.24%173.92%/217.23%185.81%/232.09%202.16%/252.51%218.51%/272.93%234.86%/293.36%252.70%/315.64%

Fragrance Extraction

Creates a Lumidouce Case that deals AoE Dendro DMG.

Lumidouce Case

·Fires Puffs of Puredew at nearby opponents at intervals, dealing Dendro DMG.

·When nearby opponents are affected by Burning, they will give off Scents at intervals, and 1 Scent can be created this way every 2s. The Lumidouce Case collects nearby Scents. The Lumidouce Case will level up after gathering 2 of them, after which it will fire 1 extra Puff of Puredew when firing, while the DMG dealt by and DMG AoE of the above attack will also be increased.

·1 Lumidouce Case created by Emilie herself can exist at any one time. The Case starts at Level 1 and can go up to Level 2. If the Case does not collect any Scents for 8s while it is on the field, it will go back to Level 1.

Arkhe: Pneuma

At intervals, after Emilie creates a Lumidouce Case this way, a Spiritbreath Thorn will descend in front of her and pierce her opponent, dealing Pneuma-aligned Dendro DMG.

"The world is an endless harmony of fragrance, color, and song."

Fragrance Extraction scaling, level 1 to 10
Level12345678910
Skill DMG47.1%50.6%54.1%58.9%62.4%65.9%70.6%75.3%80.0%84.7%
Level 1 Lumidouce Case Attack DMG39.6%42.6%45.5%49.5%52.5%55.4%59.4%63.4%67.3%71.3%
Level 2 Lumidouce Case Attack DMG84.0%×290.3%×296.6%×2105.0%×2111.3%×2117.6%×2126.0%×2134.4%×2142.8%×2151.2%×2
Lumidouce Case Duration22.0s22.0s22.0s22.0s22.0s22.0s22.0s22.0s22.0s22.0s
Spiritbreath Thorn DMG38.5%41.4%44.3%48.1%51.0%53.9%57.8%61.6%65.5%69.3%
Spiritbreath Thorn Interval10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s
Skill CD14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s

Aromatic Explication

Guiding the fragrances collected within the Case, Emilie converts them into pure Dendro energy, creating a Level 3 Lumidouce Case and stowing existing Cases away.

While it exists, the Level 3 Lumidouce Case will not gather nearby Scents, but it will continuously cause Scented Dew to descend, attacking opponents within range and dealing Dendro DMG. During this time, 1 drop of Scented Dew will descend every 0.3 seconds, and 1 opponent can become the target every 0.7 seconds.

When the duration ends, a Level 1 Lumidouce Case will be recreated. If a Lumidouce Case was stowed away when using Aromatic Explication, then the Case that was stowed away will be deployed instead, and its duration will be reset.

While Aromatic Explication is active, the Elemental Skill "Fragrance Extraction" will not create a Lumidouce Case.

No matter the perfume, it will begin to change the instant it comes into contact with the air, before finally dissipating amidst the whispers of wind, trees, and grass. In that sense, no two people will appreciate the exact same fragrance.

So it is for the paths taken by all who live. In that sense, you can consider perfumes an explication of human life.

Aromatic Explication scaling, level 1 to 10
Level12345678910
Level 3 Lumidouce Case Attack DMG217.2%233.5%249.8%271.5%287.8%304.1%325.8%347.5%369.2%391.0%
Level 3 Lumidouce Case Duration2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s2.8s
CD13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s
Energy Cost50505050505050505050

Constellations

  1. C1 · Light Fragrance Leaching

    Increases the DMG dealt by Fragrance Extraction and her Ascension Talent's Cleardew Cologne "Lingering Fragrance" by 20%. The latter requires unlocking said Ascension Talent first.

    Additionally, when nearby party members trigger the Burning reaction on opponents or deal Dendro DMG to Burning opponents, they will generate an additional Scent. This effect can be triggered once every 2.9s.

  2. C2 · Lakelight Top Note

    When Fragrance Extraction, Aromatic Explication, or Cleardew Cologne produced by the Ascension Talent "Lingering Fragrance" (the last of which requires Ascension Talent activation) hits opponents, those opponents' Dendro RES is decreased by 30% for 10s.

  3. C3 · Exquisite Essence

    Increases the Level of Fragrance Extraction by 3.

    Maximum upgrade level is 15.

  4. C4 · Lumidouce Heart Note

    Aromatic Explication's duration is increased by 2s. The interval between opponents being selected as the target for Scented Dew is decreased by 0.3s.

  5. C5 · Puredew Aroma

    Increases the Level of Aromatic Explication by 3.

    Maximum upgrade level is 15.

  6. C6 · Marcotte Sillage

    When using Fragrance Extraction or Aromatic Explication, Emilie will gain Abiding Fragrance for 5s.

    While this is active, after Emilie uses Normal or Charged Attacks, she will generate 1 Scent, and her Normal and Charged Attack DMG will be converted into Dendro DMG that cannot be overridden, and the DMG dealt will be increased by 300% of Emilie's ATK.

    The Abiding Fragrance effect will be removed after 4 Scents are created this way or after its duration expires. Abiding Fragrance can be triggered once every 12s.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Calamity Queller5★741ATK%
Primordial Jade Winged-Spear5★674CRIT Rate
Crimson Moon's Semblance5★674CRIT Rate
Bloodsoaked Ruins5★674CRIT Rate
Disaster and Remorse5★674CRIT Rate
Staff of Homa5★608CRIT DMG
Vortex Vanquisher5★608ATK%
Lumidouce Elegy5★608CRIT Rate
Sets whose two-piece bonus raises this character’s Dendro damage or the stat they ascend into
SetTwo-pieceFour-piece
Deepwood MemoriesDendro DMG Bonus +15%.After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Dendro takes part in: