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Faruzan

Faruzan

Enigmatic Machinist

  • Anemo
  • Bow
  • 4★
  • Sumeru
  • Ascension stat: ATK%

A researcher from "one hundred years ago." She enjoys self-identifying as everyone's senior, and has significant knowledge of ancient scripts and machines of all kinds.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Admonition, open Monday, Thursday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Vayuda Turquoise Gemstone6
Light Guiding Tetrahedron46
Vayuda Turquoise Chunk9
Rich Red Brocade36
Vayuda Turquoise Fragment9
Trimmed Red Silk30
Vayuda Turquoise Sliver1
Henna Berry168
Faded Red Satin18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Puppet Strings6
Crown of Insight1
Philosophies of Admonition38
Rich Red Brocade31
Guide to Admonition21
Trimmed Red Silk22
Teachings of Admonition3
Faded Red Satin6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Parthian Shot

Normal Attack

Performs up to 4 consecutive shots with a bow.

Charged Attack

Performs a more precise Aimed Shot with increased DMG.

While aiming, mighty winds will accumulate on the arrowhead. A fully charged wind arrow will deal Anemo DMG.

Plunging Attack

Fires off a shower of arrows in mid-air before falling and striking the ground, hitting opponents along the path and dealing AoE DMG upon impact.

Parthian Shot scaling, level 1 to 10
Level12345678910
1-Hit DMG44.7%48.4%52.0%57.2%60.9%65.0%70.7%76.5%82.2%88.4%
2-Hit DMG42.2%45.6%49.1%54.0%57.4%61.3%66.7%72.1%77.5%83.4%
3-Hit DMG53.2%57.5%61.8%68.0%72.3%77.3%84.1%90.9%97.7%105.1%
4-Hit DMG70.6%76.4%82.1%90.3%96.1%102.6%111.7%120.7%129.7%139.6%
Aimed Shot43.9%47.4%51.0%56.1%59.7%63.7%69.4%75.0%80.6%86.7%
Fully-Charged Aimed Shot124.00%133.30%142.60%155.00%164.30%173.60%186.00%198.40%210.80%223.20%
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%
Low/High Plunge DMG113.63%/141.93%122.88%/153.49%132.13%/165.04%145.35%/181.54%154.59%/193.10%165.17%/206.30%179.70%/224.45%194.23%/242.61%208.77%/260.76%224.62%/280.57%

Wind Realm of Nasamjnin

Faruzan deploys a polyhedron that deals AoE Anemo DMG to nearby opponents. She will also enter the Manifest Gale state.

While in the Manifest Gale state, Faruzan's next fully charged shot will consume this state and will become a Hurricane Arrow that contains high-pressure currents. This arrow deals Anemo DMG based on the DMG of a fully charged Aimed Shot from "Normal Attack: Parthian Shot."

Pressurized Collapse

The Hurricane Arrow will apply a Pressurized Collapse effect to the opponent or character hit. This effect will be removed after a short delay, creating a vortex that deals AoE Anemo DMG and pulls nearby objects and opponents in. If the Hurricane Arrow does not hit any opponent or character, it will create a Pressurized Collapse effect at its point of impact.

The vortex DMG is considered Elemental Skill DMG.

The winds of truth buffet the spirits of those who seek truth, dispersing the miasma of preconception.

Wind Realm of Nasamjnin scaling, level 1 to 10
Level12345678910
Skill DMG148.8%160.0%171.1%186.0%197.2%208.3%223.2%238.1%253.0%267.8%
Pressurized Collapse Vortex DMG108.0%116.1%124.2%135.0%143.1%151.2%162.0%172.8%183.6%194.4%
Manifest Gale Duration18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s
CD6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s

The Wind's Secret Ways

Faruzan deploys a Dazzling Polyhedron that unleashes a Whirlwind Pulse and deals AoE Anemo DMG.

While the Dazzling Polyhedron persists, it will continuously move along a triangular path. Once it reaches each corner of that triangular path, it will unleash 1 more Whirlwind Pulse.

Whirlwind Pulse

·When the Whirlwind Pulse is unleashed, it will apply Perfidious Wind's Bale to nearby opponents, decreasing their Anemo RES.

·The Whirlwind Pulse will also apply Prayerful Wind's Benefit to all nearby party members when it is unleashed, granting them an Anemo DMG Bonus.

One must have respect for the unknown wisdom that one might find hidden in ancient ruins.

The Wind's Secret Ways scaling, level 1 to 10
Level12345678910
Skill DMG377.6%405.9%434.2%472.0%500.3%528.6%566.4%604.2%641.9%679.7%
Anemo DMG Bonus18.0%19.4%20.7%22.5%23.8%25.2%27.0%28.8%30.6%32.4%
Prayerful Wind's Benefit Duration4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s
Anemo RES Decrease30.0%30.0%30.0%30.0%30.0%30.0%30.0%30.0%30.0%30.0%
Perfidious Wind's Bale Duration4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s
Duration12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s
CD20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s
Energy Cost80808080808080808080

Constellations

  1. C1 · Truth by Any Means

    Faruzan can fire off a maximum of 2 Hurricane Arrows using fully charged Aimed Shots while under the effect of a single Manifest Gale created by Wind Realm of Nasamjnin.

  2. C2 · Overzealous Intellect

    The duration of the Dazzling Polyhedron created by The Wind's Secret Ways is increased by 6s.

  3. C3 · Spirit-Orchard Stroll

    Increases the Level of Wind Realm of Nasamjnin by 3.

    Maximum upgrade level is 15.

  4. C4 · Divine Comprehension

    The vortex created by Pressurized Collapses will restore Energy to Faruzan based on the number of opponents hit: If it hits 1 opponent, it will restore 2 Energy for Faruzan. Each additional opponent hit will restore 0.5 more Energy for Faruzan.

    A maximum of 4 Energy can be restored to her per vortex.

  5. C5 · Wonderland of Rumination

    Increases the Level of The Wind's Secret Ways by 3.

    Maximum upgrade level is 15.

  6. C6 · The Wondrous Path of Truth

    Characters affected by The Wind's Secret Ways' Prayerful Wind's Benefit have 40% increased CRIT DMG when they deal Anemo DMG. When the active character deals DMG while affected by Prayerful Wind's Benefit, they will apply Pressurized Collapse to the opponent damaged. This effect can be triggered once every 3s. This CD is shared between all party members.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Bows of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Skyward Harp5★674CRIT Rate
The Daybreak Chronicles5★674CRIT DMG
Amos' Bow5★608ATK%
Polar Star5★608CRIT Rate
Thundering Pulse5★608CRIT DMG
The First Great Magic5★608CRIT DMG
Astral Vulture's Crimson Plumage5★608CRIT DMG
Aqua Simulacra5★542CRIT DMG
Sets whose two-piece bonus raises this character’s Anemo damage or the stat they ascend into
SetTwo-pieceFour-piece
Resolution of SojournerATK +18%.Increases Charged Attack CRIT Rate by 30%.
Brave HeartATK +18%.Increases DMG by 30% against opponents with more than 50% HP.
Gladiator's FinaleATK +18%.If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Viridescent VenererAnemo DMG Bonus +15%Increases Swirl reaction DMG dealt by 60%, and Stellar Swirl reaction DMG dealt by 20%. Decreases opponent's Elemental RES to the element infused in the Swirl by 40% for 10s. Upon triggering a Stellar Swirl in the opponent, will also decrease their Cryo RES by 40%. RES debuffs of the same elemental type do not stack.
Shimenawa's ReminiscenceATK +18%.When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Vermillion HereafterATK +18%.After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
Echoes of an OfferingATK +18%.When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
Desert Pavilion ChronicleAnemo DMG Bonus +15%When Charged Attacks hit opponents, the equipping character's Normal Attack SPD will increase by 10% while Normal, Charged, and Plunging Attack DMG will increase by 40% for 15s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Anemo takes part in: