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Flins

Flins

Shadowy Lights, Stranger Wights

  • Electro
  • Polearm
  • 5★
  • Nod-Krai
  • Ascension stat: CRIT DMG

A Lightkeeper of Nod-Krai, guardian of a lighthouse and graveyard on a northern isle. An enigmatic gentleman, cultured and courtly.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent books: Vagrancy. To show the days this domain opens, add its row to the rotation table — the six regions already in it are there, and this one is not, so no day is claimed for it.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Vajrada Amethyst Gemstone6
Precision Kuuvahki Stamping Die46
Vajrada Amethyst Chunk9
Precision Drive Shaft36
Vajrada Amethyst Fragment9
Reinforced Drive Shaft30
Vajrada Amethyst Sliver1
Frostlamp Flower168
Broken Drive Shaft18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Ascended Sample: Queen6
Crown of Insight1
Philosophies of Vagrancy38
Precision Drive Shaft31
Guide to Vagrancy21
Reinforced Drive Shaft22
Teachings of Vagrancy3
Broken Drive Shaft6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Pocztowy Demonspear

Normal Attack

Performs up to 5 consecutive spear strikes.

Charged Attack

Consumes a certain amount of Stamina to perform a forward spear throw.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Pocztowy Demonspear scaling, level 1 to 10
Level12345678910
1-Hit DMG44.7%48.4%52.0%57.2%60.8%65.0%70.7%76.5%82.2%88.4%
2-Hit DMG45.1%48.8%52.5%57.7%61.4%65.6%71.4%77.2%82.9%89.2%
3-Hit DMG55.9%60.5%65.0%71.5%76.1%81.3%88.4%95.6%102.7%110.5%
4-Hit DMG32.0%×234.6%×237.3%×241.0%×243.6%×246.6%×250.7%×254.8%×258.9%×263.3%×2
5-Hit DMG76.8%83.0%89.3%98.2%104.5%111.6%121.4%131.3%141.1%151.8%
Charged Attack DMG103.0%111.4%119.8%131.8%140.2%149.8%162.9%176.1%189.3%203.7%
Charged Attack Stamina Cost25.025.025.025.025.025.025.025.025.025.0
Plunge DMG63.9%69.1%74.3%81.8%87.0%92.9%101.1%109.3%117.5%126.4%
Low/High Plunge DMG127.84%/159.68%138.24%/172.67%148.65%/185.67%163.51%/204.24%173.92%/217.23%185.81%/232.09%202.16%/252.51%218.51%/272.93%234.86%/293.36%252.70%/315.64%

Ancient Rite: Arcane Light

Flins summons forth the ancient power concealed within his lamp and switches to his Manifest Flame form. This form has the following characteristics:

· Flins's Normal and Charged Attacks deal Electro DMG that cannot be overridden by other Elemental infusions, and he is unable to perform Plunging Attacks.

· His interruption resistance is increased.

· His Elemental Skill Ancient Rite: Arcane Light is replaced with the special Elemental Skill Northland Spearstorm.

Northland Spearstorm

Flins summons a flurry of spears in front, dealing AoE Electro DMG and causing his Elemental Burst Ancient Ritual: Cometh the Night to be replaced with the special Elemental Burst {LINK#N11200001}Thunderous Symphony{/LINK} for the next 6s.

The base CD of Northland Spearstorm is 6s and will not be affected by other effects.

Ancient Rite: Arcane Light scaling, level 1 to 10
Level12345678910
1-Hit DMG58.2%62.6%67.0%72.8%77.2%81.5%87.4%93.2%99.0%104.8%
2-Hit DMG58.8%63.2%67.6%73.5%77.9%82.3%88.2%94.1%100.0%105.8%
3-Hit DMG72.8%78.3%83.7%91.0%96.5%102.0%109.2%116.5%123.8%131.1%
4-Hit DMG41.7%×244.9%×248.0%×252.2%×255.3%×258.4%×262.6%×266.8%×270.9%×275.1%×2
5-Hit DMG100.0%107.5%115.0%125.0%132.5%140.0%150.0%160.0%170.0%180.0%
Charged Attack DMG115.0%123.6%132.2%143.7%152.3%160.9%172.4%183.9%195.4%206.9%
Northland Spearstorm DMG178.4%191.8%205.2%223.0%236.4%249.8%267.6%285.4%303.3%321.1%
Northland Spearstorm CD6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s
Manifest Flame Duration10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s
Skill CD16.0s16.0s16.0s16.0s16.0s16.0s16.0s16.0s16.0s16.0s

Ancient Ritual: Cometh the Night

Flins unleashes the true power of his lamp, dealing AoE Electro DMG and, after a short delay, dealing 2 instances of middle-phase and 1 instance of final-phase AoE Electro DMG, all of which are considered Lunar-Charged DMG.

Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional 2 instances of middle-phase Lunar-Charged AoE Electro DMG.

After using the special Elemental Skill Northland Spearstorm, Flins's Elemental Burst Ancient Ritual: Cometh the Night will be replaced with the special Elemental Burst Thunderous Symphony for the next 6s.

Thunderous Symphony

Consume less Elemental Energy to unleash a special Elemental Burst. Flins deals a single instance of AoE Electro DMG that is considered Lunar-Charged DMG.

Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional instance of Lunar-Charged AoE Electro DMG.

Ancient Ritual: Cometh the Night scaling, level 1 to 10
Level12345678910
Initial Skill DMG259.8%279.3%298.8%324.8%344.3%363.8%389.8%415.7%441.7%467.7%
Middle Phase Lunar-Charged DMG16.2%17.5%18.7%20.3%21.5%22.7%24.4%26.0%27.6%29.2%
Final Phase Lunar-Charged DMG116.9%125.7%134.5%146.2%154.9%163.7%175.4%187.1%198.8%210.5%
Energy Cost80808080808080808080
CD20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s
Thunderous Symphony DMG71.5%76.8%82.2%89.3%94.7%100.0%107.2%114.3%121.5%128.6%
Thunderous Symphony Additional DMG103.9%111.7%119.5%129.9%137.7%145.5%155.9%166.3%176.7%187.1%
Thunderous Symphony Energy Cost30303030303030303030

Constellations

  1. C1 · Part the Veil of Snow

    The basic cooldown of the special Elemental Skill Northland Spearstorm is reduced to 4s.

    Additionally, when party members trigger Lunar-Charged reactions, Flins will recover 8 Elemental Energy. This effect can occur once every 5.5s.

  2. C2 · The Devil's Wall

    For the next 6s after using the special Elemental Skill Northland Spearstorm, when Flins's next Normal Attack hits an opponent, it will deal an additional 50% of Flins's ATK as AoE Electro DMG. This DMG is considered Lunar-Charged DMG.

    Moonsign: Ascendant Gleam: While Flins is on the field, after his Electro attacks hit an opponent, that opponent's Electro RES will be decreased by 25% for 7s.

  3. C3 · Stranger in the Night

    Increases the Level of {LINK#S11205}Ancient Ritual: Cometh the Night{/LINK} by 3.

    Maximum upgrade level is 15.

  4. C4 · Night on Bald Mountain

    Flins's ATK is increased by 20%.

    Additionally, his Ascension Talent {LINK#P1202201}Whispering Flame{/LINK} is enhanced: Flins's Elemental Mastery is increased by 10% of his ATK. The maximum increase obtainable this way is 220.

  5. C5 · Exile's Shadow

    Increases the Level of {LINK#S11202}Ancient Rite: Arcane Light{/LINK} by 3.

    Maximum upgrade level is 15.

  6. C6 · Songs and Dances of Death

    The DMG dealt to opponents by Flins's Lunar-Charged reactions is {LINK#N11190007}elevated{/LINK} by 35%.

    Moonsign: Ascendant Gleam: All nearby party members' Lunar-Charged DMG is elevated by 10%.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Calamity Queller5★741ATK%
Primordial Jade Winged-Spear5★674CRIT Rate
Crimson Moon's Semblance5★674CRIT Rate
Bloodsoaked Ruins5★674CRIT Rate
Disaster and Remorse5★674CRIT Rate
Staff of Homa5★608CRIT DMG
Vortex Vanquisher5★608ATK%
Lumidouce Elegy5★608CRIT Rate
Sets whose two-piece bonus raises this character’s Electro damage or the stat they ascend into
SetTwo-pieceFour-piece
Thundering FuryElectro DMG Bonus +15%Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Electro takes part in: