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Freminet

Freminet

Yearning for Unseen Depths

  • Cryo
  • Claymore
  • 4★
  • Fontaine
  • Ascension stat: ATK%

A reserved young man who is well-versed in diving. Beneath his distant, icy demeanor lies a pure heart bereft of all flaws.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Justice, open Tuesday, Friday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Shivada Jade Gemstone6
Artificed Spare Clockwork Component — Coppelius46
Shivada Jade Chunk9
Xenochromatic Crystal36
Shivada Jade Fragment9
Transoceanic Chunk30
Shivada Jade Sliver1
Romaritime Flower168
Transoceanic Pearl18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Worldspan Fern6
Crown of Insight1
Philosophies of Justice38
Xenochromatic Crystal31
Guide to Justice21
Transoceanic Chunk22
Teachings of Justice3
Transoceanic Pearl6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Flowing Eddies

Normal Attack

Performs up to 4 consecutive strikes.

Charged Attack

Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.

At the end of the sequence, performs a more powerful slash.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Flowing Eddies scaling, level 1 to 10
Level12345678910
1-Hit DMG84.2%91.1%98.0%107.7%114.6%122.4%133.2%144.0%154.8%166.5%
2-Hit DMG80.7%87.2%93.8%103.2%109.8%117.3%127.6%137.9%148.2%159.5%
3-Hit DMG101.9%110.2%118.5%130.3%138.6%148.1%161.2%174.2%187.2%201.4%
4-Hit DMG123.8%133.9%144.0%158.4%168.4%179.9%195.8%211.6%227.5%244.7%
Charged Attack Cyclic DMG62.5%67.6%72.7%80.0%85.1%90.9%98.9%106.9%114.9%123.6%
Charged Attack Final DMG113.09%122.30%131.50%144.65%153.86%164.38%178.84%193.31%207.77%223.55%
Charged Attack Stamina Cost40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s
Max Duration5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s
Plunge DMG74.6%80.7%86.7%95.4%101.5%108.4%118.0%127.5%137.0%147.4%
Low/High Plunge DMG149.14%/186.29%161.28%/201.45%173.42%/216.62%190.77%/238.28%202.91%/253.44%216.78%/270.77%235.86%/294.60%254.93%/318.42%274.01%/342.25%294.82%/368.25%

Pressurized Floe

Performs an upward thrust that deals Cryo DMG and causes Freminet to enter Pers Timer for 10s.

While Pers Timer is active, his Elemental Skill will turn into Shattering Pressure.

Shattering Pressure

Executes different sorts of attacks based on the Pressure Level of Pers Timer, and then cancels Pers Timer.

·Level 0: Unleashes a vertical cut, dealing Cryo DMG.

·Levels 1 to 3: Unleashes a vertical cut alongside Pers, dealing Cryo DMG and Physical DMG. DMG dealt scales based on Pressure Level.

·Level 4: Borrows the power of a fully-pressurized Pers to deal Physical DMG. Meanwhile, Normal Attack: Flowing Eddies will be replaced by Shattering Pressure.

Pers Timer

When Freminet uses Normal Attacks, he will also unleash waves of frost that deal Cryo DMG and increase Pers's Pressure Level.

The accompanying Cryo DMG dealt this way is considered Elemental Skill DMG.

Arkhe: Pneuma

At certain intervals, after using the upward thrust, a Spiritbreath Thorn in the form of another upward thrust will be created, dealing Pneuma-aligned Cryo DMG.

To immobilize one's opponent without taking their life can also be considered something of a "survival" strategy that one may choose.

"Pers... I leave the rest to you."

Pressurized Floe scaling, level 1 to 10
Level12345678910
Upward Thrust DMG83.0%89.3%95.5%103.8%110.0%116.3%124.6%132.9%141.2%149.5%
Frost DMG7.2%7.7%8.2%8.9%9.5%10.0%10.7%11.5%12.2%12.9%
Level 0 Shattering Pressure DMG200.5%215.5%230.6%250.6%265.6%280.7%300.7%320.8%340.8%360.9%
Level 1 Shattering Pressure DMG100.2% Cryo + 48.7% Physical107.8% Cryo + 52.3% Physical115.3% Cryo + 56.0% Physical125.3% Cryo + 60.9% Physical132.8% Cryo + 64.5% Physical140.3% Cryo + 68.2% Physical150.4% Cryo + 73.0% Physical160.4% Cryo + 77.9% Physical170.4% Cryo + 82.8% Physical180.4% Cryo + 87.6% Physical
Level 2 Shattering Pressure DMG70.2% Cryo + 85.2% Physical75.4% Cryo + 91.6% Physical80.7% Cryo + 98.0% Physical87.7% Cryo + 106.5% Physical93.0% Cryo + 112.9% Physical98.2% Cryo + 119.3% Physical105.3% Cryo + 127.8% Physical112.3% Cryo + 136.3% Physical119.3% Cryo + 144.8% Physical126.3% Cryo + 153.4% Physical
Level 3 Shattering Pressure DMG40.1% Cryo + 121.7% Physical43.1% Cryo + 130.8% Physical46.1% Cryo + 140.0% Physical50.1% Cryo + 152.2% Physical53.1% Cryo + 161.3% Physical56.1% Cryo + 170.4% Physical60.1% Cryo + 182.6% Physical64.2% Cryo + 194.8% Physical68.2% Cryo + 206.9% Physical72.2% Cryo + 219.1% Physical
Level 4 Shattering Pressure DMG243.4%261.7%280.0%304.3%322.6%340.8%365.2%389.5%413.8%438.2%
Spiritbreath Thorn DMG14.4%15.5%16.6%18.0%19.1%20.2%21.6%23.0%24.5%25.9%
Spiritbreath Thorn Interval9.0s9.0s9.0s9.0s9.0s9.0s9.0s9.0s9.0s9.0s
CD10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s

Shadowhunter's Ambush

Unleashes a wave of untouchable cold, dealing AoE Cryo DMG, resetting the CD of the Elemental Skill "Pressurized Floe," and causing Freminet to enter the Subnautical Hunter mode for 10s.

While in Subnautical Hunter mode, Freminet's resistance to interruption will increase, and his Elemental Skill "Pressurized Floe" will obtain the following buffs:

·CD is decreased by 70%.

·Normal Attacks will increase the Pers Timer by 1 additional Pressure Level, and the frost released by his Normal Attacks deal 200% of their original DMG.

These effects will be canceled when Freminet leaves the field.

"Now... I have no need of any extraneous noise."

Shadowhunter's Ambush scaling, level 1 to 10
Level12345678910
Skill DMG318.4%342.3%366.2%398.0%421.9%445.8%477.6%509.4%541.3%573.1%
Duration10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s10.0s
CD15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
Energy Cost60606060606060606060

Constellations

  1. C1 · Dreams of the Foamy Deep

    The CRIT Rate of Pressurized Floe: Shattering Pressure will be increased by 15%.

  2. C2 · Penguins and the Land of Plenty

    Unleashing Pressurized Floe: Shattering Pressure will restore 2 Energy to Freminet. If a Pressure Level 4 Shattering Pressure is unleashed, this will restore 3 Energy.

  3. C3 · Song of the Eddies and Bleached Sands

    Increases the Level of Normal Attack: Flowing Eddies by 3.

    Maximum upgrade level is 15.

  4. C4 · Dance of the Snowy Moon and Flute

    After Freminet triggers Frozen, Shatter, Superconduct, or Stellar-Conduct against opponents, his ATK will be increased by 9% for 6s. Max 2 stacks. This can be triggered once every 0.3s.

  5. C5 · Nights of Hearth and Happiness

    Increases the Level of Pressurized Floe by 3.

    Maximum upgrade level is 15.

  6. C6 · Moment of Waking and Resolve

    After Freminet triggers Frozen, Shatter, Superconduct, or Stellar-Conduct against opponents, his CRIT DMG will be increased by 12% for 6s. Max 3 stacks. This can be triggered once every 0.3s.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Claymores of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Fang of the Mountain King5★741CRIT Rate
A Thousand Blazing Suns5★741CRIT Rate
Verdict5★674CRIT Rate
A Teaspoon of Transcendence5★674CRIT DMG
Wolf's Gravestone5★608ATK%
The Unforged5★608ATK%
Beacon of the Reed Sea5★608CRIT Rate
Gest of the Mighty Wolf5★608CRIT Rate
Sets whose two-piece bonus raises this character’s Cryo damage or the stat they ascend into
SetTwo-pieceFour-piece
Resolution of SojournerATK +18%.Increases Charged Attack CRIT Rate by 30%.
Brave HeartATK +18%.Increases DMG by 30% against opponents with more than 50% HP.
Blizzard StrayerCryo DMG Bonus +15%When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%.
Gladiator's FinaleATK +18%.If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Shimenawa's ReminiscenceATK +18%.When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Vermillion HereafterATK +18%.After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
Echoes of an OfferingATK +18%.When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
Nighttime Whispers in the Echoing WoodsATK +18%.After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Cryo takes part in: