Gaming
Leonine Vanguard
- Pyro
- Claymore
- 4★
- Liyue
- Ascension stat: ATK%
Guard of the Sword and Strongbox Secure Transport Agency, and the head of the "Mighty Mythical Beasts" Wushou troupe.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Prosperity, open Monday, Thursday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Stellar Rend
Normal Attack
Performs up to 4 consecutive strikes.
Charged Attack
Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 83.9% | 90.7% | 97.5% | 107.3% | 114.1% | 121.9% | 132.6% | 143.3% | 154.1% | 165.8% |
| 2-Hit DMG | 79.0% | 85.5% | 91.9% | 101.1% | 107.5% | 114.9% | 125.0% | 135.1% | 145.2% | 156.3% |
| 3-Hit DMG | 106.6% | 115.3% | 124.0% | 136.4% | 145.1% | 155.0% | 168.6% | 182.3% | 195.9% | 210.8% |
| 4-Hit DMG | 127.9% | 138.4% | 148.8% | 163.7% | 174.1% | 186.0% | 202.3% | 218.7% | 235.1% | 252.9% |
| Charged Attack Cyclic DMG | 62.5% | 67.6% | 72.7% | 80.0% | 85.1% | 90.9% | 98.9% | 106.9% | 114.9% | 123.6% |
| Charged Attack Final DMG | 113.09% | 122.30% | 131.50% | 144.65% | 153.86% | 164.38% | 178.84% | 193.31% | 207.77% | 223.55% |
| Charged Attack Stamina Cost | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s | 40.0/s |
| Max Duration | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s |
| Plunge DMG | 64.1% | 69.4% | 74.6% | 82.0% | 87.3% | 93.2% | 101.4% | 109.6% | 117.8% | 126.8% |
| Low/High Plunge DMG | 128.26%/160.21% | 138.70%/173.25% | 149.14%/186.29% | 164.06%/204.92% | 174.50%/217.96% | 186.43%/232.86% | 202.84%/253.35% | 219.24%/273.84% | 235.65%/294.34% | 253.54%/316.69% |
Bestial Ascent
Pounces forward using the Wushou arts, leaping high into the air after coming into contact with a target or surface.
After Gaming has used Bestial Ascent to rise into the air, if he immediately uses a Plunging Attack, he will use the especially powerful Plunging Attack: Charmed Cloudstrider instead.
Plunging Attack: Charmed Cloudstrider
The DMG from Plunging Attacks caused by Bestial Ascent is converted to Pyro DMG that cannot be overridden by other elemental infusions. Upon landing, Gaming will consume a fixed amount of HP. Gaming's HP cannot be reduced below 10% by this method.
Charmed Cloudstrider DMG is considered Plunging Attack DMG.
"Auspicious beasts leap high to pluck the greens — that symbolizes good fortune and knowing how to make some serious green, y'know — so may we all rise to new heights, one step at a time!"
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Plunging Attack: Charmed Cloudstrider DMG | 230.4% | 247.7% | 265.0% | 288.0% | 305.3% | 322.6% | 345.6% | 368.6% | 391.7% | 414.7% |
| HP Cost | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP | 15.0% Max HP |
| CD | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s |
Suanni's Gilded Dance
Gaming enters Wushou Stance, briefly applying Pyro to him, recovering a fixed amount of HP, and summons his companion, the Suanni Man Chai, to smash into his target, dealing AoE Pyro DMG.
After bashing its target, Man Chai will roll to a nearby location before moving towards Gaming. When it links up with Gaming, Man Chai will leave the field and reset the CD for Gaming's Elemental Skill, Bestial Ascent.
While Wushou Stance is active, his resistance to interruption is increased, and when Gaming lands with Charmed Cloudstrider attack or completes the forward pounce attack from Bestial Ascent with over 50% HP, he will summon Man Chai again.
Each Gaming can only have 1 Man Chai on the field simultaneously.
This effect will be canceled once Gaming leaves the field.
"The gilded Suanni spits out fortune like a fireworks show! Hey, now that's what's called prosperity, when business is really 'booming'!"
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Suanni Man Chai Smash DMG | 370.4% | 398.2% | 426.0% | 463.0% | 490.8% | 518.6% | 555.6% | 592.6% | 629.7% | 666.7% |
| Skill Healing | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP | 30.0% Max HP |
| Wushou Stance Duration | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
Constellations
- C1 · Bringer of Blessing
When the Suanni Man Chai from Suanni's Gilded Dance meets back up with Gaming, it will heal 15% of Gaming's HP.
- C2 · Plum Blossoms Underfoot
When Gaming receives healing and this instance of healing overflows, his ATK will be increased by 20% for 5s.
- C3 · Awakening Spirit
Increases the Level of Bestial Ascent by 3.
Maximum upgrade level is 15.
- C4 · Soar Across Mountains
When Bestial Ascent's Plunging Attack: Charmed Cloudstrider hits an opponent, it will restore 2 Energy to Gaming. This effect can be triggered once every 0.2s.
- C5 · Evil-Daunting Roar
Increases the Level of Suanni's Gilded Dance by 3.
Maximum upgrade level is 15.
- C6 · To Tame All Beasts
Bestial Ascent's Plunging Attack: Charmed Cloudstrider CRIT Rate increased by 20% and CRIT DMG increased by 40%, and its attack radius will be increased.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Claymores of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 741 | CRIT Rate | |
| 5★ | 741 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate |
| Set | Two-piece | Four-piece |
|---|---|---|
| Resolution of Sojourner | ATK +18%. | Increases Charged Attack CRIT Rate by 30%. |
| Brave Heart | ATK +18%. | Increases DMG by 30% against opponents with more than 50% HP. |
| Gladiator's Finale | ATK +18%. | If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
| Crimson Witch of Flames | Pyro DMG Bonus +15% | Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks. |
| Shimenawa's Reminiscence | ATK +18%. | When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
| Vermillion Hereafter | ATK +18%. | After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled. |
| Echoes of an Offering | ATK +18%. | When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s. |
| Nighttime Whispers in the Echoing Woods | ATK +18%. | After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Pyro takes part in:
- Vaporize with Hydro
- Melt with Cryo
- Overloaded with Electro
- Burning with Dendro