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Gaming

Gaming

Leonine Vanguard

  • Pyro
  • Claymore
  • 4★
  • Liyue
  • Ascension stat: ATK%

Guard of the Sword and Strongbox Secure Transport Agency, and the head of the "Mighty Mythical Beasts" Wushou troupe.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Prosperity, open Monday, Thursday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Agnidus Agate Gemstone6
Emperor's Resolution46
Agnidus Agate Chunk9
Slime Concentrate36
Agnidus Agate Fragment9
Slime Secretions30
Agnidus Agate Sliver1
Starconch168
Slime Condensate18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Lightless Mass6
Crown of Insight1
Philosophies of Prosperity38
Slime Concentrate31
Guide to Prosperity21
Slime Secretions22
Teachings of Prosperity3
Slime Condensate6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Stellar Rend

Normal Attack

Performs up to 4 consecutive strikes.

Charged Attack

Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.

At the end of the sequence, performs a more powerful slash.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Stellar Rend scaling, level 1 to 10
Level12345678910
1-Hit DMG83.9%90.7%97.5%107.3%114.1%121.9%132.6%143.3%154.1%165.8%
2-Hit DMG79.0%85.5%91.9%101.1%107.5%114.9%125.0%135.1%145.2%156.3%
3-Hit DMG106.6%115.3%124.0%136.4%145.1%155.0%168.6%182.3%195.9%210.8%
4-Hit DMG127.9%138.4%148.8%163.7%174.1%186.0%202.3%218.7%235.1%252.9%
Charged Attack Cyclic DMG62.5%67.6%72.7%80.0%85.1%90.9%98.9%106.9%114.9%123.6%
Charged Attack Final DMG113.09%122.30%131.50%144.65%153.86%164.38%178.84%193.31%207.77%223.55%
Charged Attack Stamina Cost40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s40.0/s
Max Duration5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s
Plunge DMG64.1%69.4%74.6%82.0%87.3%93.2%101.4%109.6%117.8%126.8%
Low/High Plunge DMG128.26%/160.21%138.70%/173.25%149.14%/186.29%164.06%/204.92%174.50%/217.96%186.43%/232.86%202.84%/253.35%219.24%/273.84%235.65%/294.34%253.54%/316.69%

Bestial Ascent

Pounces forward using the Wushou arts, leaping high into the air after coming into contact with a target or surface.

After Gaming has used Bestial Ascent to rise into the air, if he immediately uses a Plunging Attack, he will use the especially powerful Plunging Attack: Charmed Cloudstrider instead.

Plunging Attack: Charmed Cloudstrider

The DMG from Plunging Attacks caused by Bestial Ascent is converted to Pyro DMG that cannot be overridden by other elemental infusions. Upon landing, Gaming will consume a fixed amount of HP. Gaming's HP cannot be reduced below 10% by this method.

Charmed Cloudstrider DMG is considered Plunging Attack DMG.

"Auspicious beasts leap high to pluck the greens — that symbolizes good fortune and knowing how to make some serious green, y'know — so may we all rise to new heights, one step at a time!"

Bestial Ascent scaling, level 1 to 10
Level12345678910
Plunging Attack: Charmed Cloudstrider DMG230.4%247.7%265.0%288.0%305.3%322.6%345.6%368.6%391.7%414.7%
HP Cost15.0% Max HP15.0% Max HP15.0% Max HP15.0% Max HP15.0% Max HP15.0% Max HP15.0% Max HP15.0% Max HP15.0% Max HP15.0% Max HP
CD6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s

Suanni's Gilded Dance

Gaming enters Wushou Stance, briefly applying Pyro to him, recovering a fixed amount of HP, and summons his companion, the Suanni Man Chai, to smash into his target, dealing AoE Pyro DMG.

After bashing its target, Man Chai will roll to a nearby location before moving towards Gaming. When it links up with Gaming, Man Chai will leave the field and reset the CD for Gaming's Elemental Skill, Bestial Ascent.

While Wushou Stance is active, his resistance to interruption is increased, and when Gaming lands with Charmed Cloudstrider attack or completes the forward pounce attack from Bestial Ascent with over 50% HP, he will summon Man Chai again.

Each Gaming can only have 1 Man Chai on the field simultaneously.

This effect will be canceled once Gaming leaves the field.

"The gilded Suanni spits out fortune like a fireworks show! Hey, now that's what's called prosperity, when business is really 'booming'!"

Suanni's Gilded Dance scaling, level 1 to 10
Level12345678910
Suanni Man Chai Smash DMG370.4%398.2%426.0%463.0%490.8%518.6%555.6%592.6%629.7%666.7%
Skill Healing30.0% Max HP30.0% Max HP30.0% Max HP30.0% Max HP30.0% Max HP30.0% Max HP30.0% Max HP30.0% Max HP30.0% Max HP30.0% Max HP
Wushou Stance Duration12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s
CD15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
Energy Cost60606060606060606060

Constellations

  1. C1 · Bringer of Blessing

    When the Suanni Man Chai from Suanni's Gilded Dance meets back up with Gaming, it will heal 15% of Gaming's HP.

  2. C2 · Plum Blossoms Underfoot

    When Gaming receives healing and this instance of healing overflows, his ATK will be increased by 20% for 5s.

  3. C3 · Awakening Spirit

    Increases the Level of Bestial Ascent by 3.

    Maximum upgrade level is 15.

  4. C4 · Soar Across Mountains

    When Bestial Ascent's Plunging Attack: Charmed Cloudstrider hits an opponent, it will restore 2 Energy to Gaming. This effect can be triggered once every 0.2s.

  5. C5 · Evil-Daunting Roar

    Increases the Level of Suanni's Gilded Dance by 3.

    Maximum upgrade level is 15.

  6. C6 · To Tame All Beasts

    Bestial Ascent's Plunging Attack: Charmed Cloudstrider CRIT Rate increased by 20% and CRIT DMG increased by 40%, and its attack radius will be increased.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Claymores of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Fang of the Mountain King5★741CRIT Rate
A Thousand Blazing Suns5★741CRIT Rate
Verdict5★674CRIT Rate
A Teaspoon of Transcendence5★674CRIT DMG
Wolf's Gravestone5★608ATK%
The Unforged5★608ATK%
Beacon of the Reed Sea5★608CRIT Rate
Gest of the Mighty Wolf5★608CRIT Rate
Sets whose two-piece bonus raises this character’s Pyro damage or the stat they ascend into
SetTwo-pieceFour-piece
Resolution of SojournerATK +18%.Increases Charged Attack CRIT Rate by 30%.
Brave HeartATK +18%.Increases DMG by 30% against opponents with more than 50% HP.
Gladiator's FinaleATK +18%.If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Crimson Witch of FlamesPyro DMG Bonus +15%Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
Shimenawa's ReminiscenceATK +18%.When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Vermillion HereafterATK +18%.After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
Echoes of an OfferingATK +18%.When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
Nighttime Whispers in the Echoing WoodsATK +18%.After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Pyro takes part in: