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Geo Traveler Boy

Geo Traveler Boy

  • Geo
  • Sword
  • 5★
  • Ascension stat: ATK%

A traveler from another world who had their only kin taken away, forcing them to embark on a journey to find The Seven.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Freedom, open Monday, Thursday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Brilliant Diamond Gemstone6
Brilliant Diamond Chunk9
Ominous Mask36
Brilliant Diamond Fragment9
Stained Mask30
Brilliant Diamond Sliver1
Windwheel Aster168
Damaged Mask18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Dvalin's Sigh6
Crown of Insight1
Philosophies of Ballad20
Philosophies of Resistance12
Philosophies of Freedom6
Forbidden Curse Scroll31
Guide to Resistance11
Guide to Freedom6
Guide to Ballad4
Sealed Scroll22
Teachings of Freedom3
Divining Scroll6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Foreign Rockblade

Normal Attack

Performs up to 5 rapid strikes.

Charged Attack

Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Foreign Rockblade scaling, level 1 to 10
Level12345678910
1-Hit DMG44.5%48.1%51.7%56.9%60.5%64.6%70.3%76.0%81.7%87.9%
2-Hit DMG43.4%47.0%50.5%55.5%59.1%63.1%68.7%74.2%79.8%85.9%
3-Hit DMG52.98%57.29%61.60%67.76%72.07%77.00%83.78%90.55%97.33%104.72%
4-Hit DMG58.31%63.05%67.80%74.58%79.33%84.75%92.21%99.67%107.12%115.26%
5-Hit DMG70.78%76.54%82.30%90.53%96.29%102.88%111.93%120.98%130.03%139.91%
Charged Attack DMG55.90%+60.72%60.45%+65.66%65.00%+70.60%71.50%+77.66%76.05%+82.60%81.25%+88.25%88.40%+96.02%95.55%+103.78%102.70%+111.55%110.50%+120.02%
Charged Attack Stamina Cost20.020.020.020.020.020.020.020.020.020.0
Plunge DMG63.9%69.1%74.3%81.8%87.0%92.9%101.1%109.3%117.5%126.4%
Low/High Plunge DMG127.84%/159.68%138.24%/172.67%148.65%/185.67%163.51%/204.24%173.92%/217.23%185.81%/232.09%202.16%/252.51%218.51%/272.93%234.86%/293.36%252.70%/315.64%

Starfell Sword

You disgorge a meteorite from the depths of the earth, dealing AoE Geo DMG.

The meteorite is considered a Geo Construct, and can be climbed or used to block attacks.

Hold

This skill's positioning may be adjusted.

You spoke with Paimon about the final destination of falling stars.

Starfell Sword scaling, level 1 to 10
Level12345678910
Skill DMG248.00%266.60%285.20%310.00%328.60%347.20%372.00%396.80%421.60%446.40%
Meteorite Duration30.0s30.0s30.0s30.0s30.0s30.0s30.0s30.0s30.0s30.0s
CD8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s

Wake of Earth

Energizing the Geo deep underground, you set off expanding shockwaves.

Launches surrounding opponents back and deals AoE Geo DMG.

A stone wall is erected at the edges of the shockwave.

The stone wall is considered a Geo Construct, and may be used to block attacks.

You and Paimon studied the pulse of the mountains.

Wake of Earth scaling, level 1 to 10
Level12345678910
DMG Per Shockwave148.00%159.10%170.20%185.00%196.10%207.20%222.00%236.80%251.60%266.40%
Stonewall Duration15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
CD15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
Energy Cost60606060606060606060

Constellations

  1. C1 · Invincible Stonewall

    Party members within the radius of Wake of Earth have their CRIT Rate increased by 10% and have increased resistance against interruption.

  2. C2 · Rockcore Meltdown

    When the meteorite created by Starfell Sword is destroyed, it will also explode, dealing additional AoE Geo DMG equal to the amount of damage dealt by Starfell Sword.

  3. C3 · Will of the Rock

    Increases the Level of Wake of Earth by 3.

    Maximum upgrade level is 15.

  4. C4 · Reaction Force

    The shockwave triggered by Wake of Earth regenerates 5 Energy for every opponent hit.

    A maximum of 25 Energy can be regenerated in this manner at any one time.

  5. C5 · Meteorite Impact

    Increases the Level of Starfell Sword by 3.

    Maximum upgrade level is 15.

  6. C6 · Everlasting Boulder

    The barrier created by Wake of Earth lasts 5s longer.

    The meteorite created by Starfell Sword lasts 10s longer.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Swords of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Mistsplitter Reforged5★674CRIT DMG
Absolution5★674CRIT DMG
Azurelight5★674CRIT Rate
Whitelake Frostfeather5★674CRIT Rate
Summit Shaper5★608ATK%
Haran Geppaku Futsu5★608CRIT Rate
Athame Artis5★608CRIT Rate
Exaiphanes Blade5★608CRIT Rate
Sets whose two-piece bonus raises this character’s Geo damage or the stat they ascend into
SetTwo-pieceFour-piece
Resolution of SojournerATK +18%.Increases Charged Attack CRIT Rate by 30%.
Brave HeartATK +18%.Increases DMG by 30% against opponents with more than 50% HP.
Gladiator's FinaleATK +18%.If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Shimenawa's ReminiscenceATK +18%.When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Vermillion HereafterATK +18%.After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
Echoes of an OfferingATK +18%.When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
Nighttime Whispers in the Echoing WoodsATK +18%.After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s.
Fragment of Harmonic WhimsyATK +18%.When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Geo takes part in: