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Kachina

Kachina

Mottled Gold Yet Unsmelted

  • Geo
  • Polearm
  • 4★
  • Natlan
  • Ascension stat: Geo DMG Bonus

A young warrior of the Nanatzcayan, given the Ancient Name of "Uthabiti." Kind-hearted and insatiably persistent, she grows stronger and more capable with each setback she faces.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Conflict, open Wednesday, Saturday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Prithiva Topaz Gemstone6
Overripe Flamegranate46
Prithiva Topaz Chunk9
Saurian-Crowned Warrior's Golden Whistle36
Prithiva Topaz Fragment9
Warrior's Metal Whistle30
Prithiva Topaz Sliver1
Quenepa Berry168
Sentry's Wooden Whistle18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Fading Candle6
Crown of Insight1
Philosophies of Conflict38
Saurian-Crowned Warrior's Golden Whistle31
Guide to Conflict21
Warrior's Metal Whistle22
Teachings of Conflict3
Sentry's Wooden Whistle6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Cragbiter

Normal Attack

Performs up to 4 consecutive spear strikes.

Charged Attack

Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Cragbiter scaling, level 1 to 10
Level12345678910
1-Hit DMG49.4%53.4%57.4%63.2%67.2%71.8%78.1%84.4%90.8%97.6%
2-Hit DMG27.6%+30.6%29.8%+33.1%32.1%+35.6%35.3%+39.2%37.5%+41.7%40.1%+44.5%43.6%+48.4%47.1%+52.4%50.7%+56.3%54.5%+60.6%
3-Hit DMG70.4%76.2%81.9%90.1%95.8%102.4%111.4%120.4%129.4%139.2%
4-Hit DMG77.4%83.7%90.0%99.0%105.3%112.6%122.5%132.4%142.3%153.1%
Charged Attack DMG112.7%121.8%131.0%144.1%153.3%163.8%178.2%192.6%207.0%222.7%
Charged Attack Stamina Cost25.025.025.025.025.025.025.025.025.025.0
Plunge DMG63.9%69.1%74.3%81.8%87.0%92.9%101.1%109.3%117.5%126.4%
Low/High Plunge DMG127.84%/159.68%138.24%/172.67%148.65%/185.67%163.51%/204.24%173.92%/217.23%185.81%/232.09%202.16%/252.51%218.51%/272.93%234.86%/293.36%252.70%/315.64%

Go, Go Turbo Twirly!

Fight alongside the turbo trusty Turbo Twirly!

Summons Turbo Twirly. When the skill is Held and released, Kachina will summon and ride Turbo Twirly.

After the Skill is used, Kachina will gain 60 Nightsoul points and enter the Nightsoul's Blessing state.

Nightsoul's Blessing: Kachina

Turbo Twirly's various actions consume Kachina's Nightsoul points.

The Nightsoul's Blessing state will end when these points have been depleted.

Turbo Twirly

Can exist independently or be ridden and operated by Kachina. When Turbo Twirly is present, Kachina's Elemental Skill, "Go, Go Turbo Twirly!", will change to an option to Mount/Dismount Turbo Twirly.

·When present independent of Kachina, it will slam the ground at intervals, dealing Nightsoul-aligned AoE Geo DMG based on Kachina's DEF.

·When Kachina is riding Turbo Twirly, she can control it to move and climb swiftly, and use Normal Attacks to slam the ground, dealing Nightsoul-aligned AoE Geo DMG based on Kachina's DEF.

Turbo Twirly will disappear once Kachina's Nightsoul's Blessing state ends, and it is considered a Geo Construct. Only 1 Turbo Twirly created by Kachina herself can exist on the field at any one time.

Turbo Twirly only looks like a top — it is, in fact, a drill that can split even the strongest rock asunder!

Go, Go Turbo Twirly! scaling, level 1 to 10
Level12345678910
Turbo Twirly Mounted DMG87.8% DEF94.3% DEF100.9% DEF109.7% DEF116.3% DEF122.9% DEF131.6% DEF140.4% DEF149.2% DEF158.0% DEF
Turbo Twirly Independent DMG63.8% DEF68.5% DEF73.3% DEF79.7% DEF84.5% DEF89.3% DEF95.6% DEF102.0% DEF108.4% DEF114.8% DEF
Nightsoul Point Limit60.060.060.060.060.060.060.060.060.060.0
CD20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s

Time to Get Serious!

Striking the ground, Kachina deals AoE Geo DMG based on her DEF and creates a Turbo Drill Field.

The Field increases Turbo Twirly's attack AoE and its Movement SPD when Kachina is riding it.

If Kachina's own Turbo Twirly is present when this is used, the Turbo Twirly will be summoned to her side.

Just as nervous performers might imagine audience members as wooden puppets, Kachina imagines that her opponents are the loveliest of gem-bearing ores — the kind you'd be proud to bring home and hoard.

Time to Get Serious! scaling, level 1 to 10
Level12345678910
Skill DMG380.6% DEF413.7% DEF442.5% DEF481.0% DEF509.9% DEF538.7% DEF577.2% DEF615.7% DEF654.2% DEF692.6% DEF
Field Duration12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s12.0s
CD18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s18.0s
Energy Cost70707070707070707070

Constellations

  1. C1 · Shards Are Gems Too

    When Kachina mounts or dismounts Turbo Twirly, she will absorb nearby Elemental Shards created by Crystallize.

    Additionally, when a party member picks up such a Shard, or triggers Lunar-Crystallize reactions, 3 Energy will be restored to Kachina. Energy can be restored this way once every 5s.

  2. C2 · Never Leave Home Without... Turbo Twirly

    When Kachina uses "Time to Get Serious!", she will regain 20 Nightsoul points. If there is no Turbo Twirly belonging to her on the field, she will enter Nightsoul's Blessing and summon one.

  3. C3 · Improved Stabilizer

    Increases the Level of Go, Go Turbo Twirly! by 3.

    Maximum upgrade level is 15.

  4. C4 · More Foes, More Caution

    When there are 1/2/3/4 (or more) opponents within the Turbo Drill Field created by "Time to Get Serious!", the active character within the field gains 8%/12%/16%/20% increased DEF.

  5. C5 · All I've Collected Till Now

    Increases the Level of Time to Get Serious! by 3.

    Maximum upgrade level is 15.

  6. C6 · This Time, I've Gotta Win

    When your active character's Shield is replaced or destroyed for any reason, Kachina will deal 200% of her DEF as AoE Geo DMG. This effect can be triggered once every 5s.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Calamity Queller5★741ATK%
Primordial Jade Winged-Spear5★674CRIT Rate
Crimson Moon's Semblance5★674CRIT Rate
Bloodsoaked Ruins5★674CRIT Rate
Disaster and Remorse5★674CRIT Rate
Staff of Homa5★608CRIT DMG
Vortex Vanquisher5★608ATK%
Lumidouce Elegy5★608CRIT Rate

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Geo takes part in: