Kujou Sara
Crowfeather Kaburaya
- Electro
- Bow
- 4★
- Inazuma
- Ascension stat: ATK%
A general of the Tenryou Commission. Bold, decisive, and skilled in battle.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Elegance, open Tuesday, Friday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Tengu Bowmanship
Normal Attack
Performs up to 5 consecutive shots with a bow.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, crackling lightning will accumulate on the arrowhead. An arrow fully charged with the storm's might will deal Electro DMG.
When in the Crowfeather Cover state, a fully-charged arrow will leave a Crowfeather behind after it hits.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 36.9% | 39.9% | 42.9% | 47.2% | 50.2% | 53.6% | 58.3% | 63.1% | 67.8% | 72.9% |
| 2-Hit DMG | 38.7% | 41.9% | 45.0% | 49.5% | 52.6% | 56.3% | 61.2% | 66.1% | 71.1% | 76.5% |
| 3-Hit DMG | 48.5% | 52.5% | 56.4% | 62.0% | 66.0% | 70.5% | 76.7% | 82.9% | 89.1% | 95.9% |
| 4-Hit DMG | 50.4% | 54.5% | 58.6% | 64.5% | 68.6% | 73.3% | 79.7% | 86.1% | 92.6% | 99.6% |
| 5-Hit DMG | 58.1% | 62.8% | 67.5% | 74.3% | 79.0% | 84.4% | 91.8% | 99.2% | 106.7% | 114.8% |
| Aimed Shot | 43.9% | 47.4% | 51.0% | 56.1% | 59.7% | 63.7% | 69.4% | 75.0% | 80.6% | 86.7% |
| Fully-Charged Aimed Shot | 124.00% | 133.30% | 142.60% | 155.00% | 164.30% | 173.60% | 186.00% | 198.40% | 210.80% | 223.20% |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% |
| Low/High Plunge DMG | 113.63%/141.93% | 122.88%/153.49% | 132.13%/165.04% | 145.35%/181.54% | 154.59%/193.10% | 165.17%/206.30% | 179.70%/224.45% | 194.23%/242.61% | 208.77%/260.76% | 224.62%/280.57% |
Tengu Stormcall
Retreats rapidly with the speed of a tengu, summoning the protection of the Crowfeather.
Gains Crowfeather Cover for 18s, and when Kujou Sara fires a fully-charged Aimed Shot, Crowfeather Cover will be consumed, and will leave a Crowfeather at the target location.
Crowfeathers will trigger Tengu Juurai: Ambush after a short time, dealing Electro DMG and granting the active character within its AoE an ATK Bonus based on Kujou Sara's Base ATK.
The ATK Bonuses from different Tengu Juurai will not stack, and their effects and duration will be determined by the last Tengu Juurai to take effect.
The tengu race have never lacked for exceptional talents who have received an Electro Vision. It's just that they often habitually chant praises to the Electro Archon while manipulating Electro. The chants go something like this
"Show forth your might, O praiseworthy Narukami, and grant this supplicant your thunderous might! Sowaka!"
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Tengu Juurai: Ambush DMG | 125.8% | 135.2% | 144.6% | 157.2% | 166.6% | 176.1% | 188.6% | 201.2% | 213.8% | 226.4% |
| ATK Bonus Ratio | 42.96% | 46.18% | 49.40% | 53.70% | 56.92% | 60.14% | 64.44% | 68.74% | 73.03% | 77.33% |
| ATK Bonus Duration | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s | 6.0s |
| CD | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |
Subjugation: Koukou Sendou
Casts down Tengu Juurai: Titanbreaker, dealing AoE Electro DMG. Afterwards, Tengu Juurai: Titanbreaker spreads out into 4 consecutive bouts of Tengu Juurai: Stormcluster, dealing AoE Electro DMG.
Tengu Juurai: Titanbreaker and Tengu Juurai: Stormcluster can provide the active character within their AoE with the same ATK Bonus as given by the Elemental Skill, Tengu Stormcall.
The ATK Bonus provided by various kinds of Tengu Juurai will not stack, and their effects and duration will be determined by the last Tengu Juurai to take effect.
Sara departed from her people, the tengu, and also temporarily lost her faith in the Tenryou Commission. But once the clouds over her heart cleared, she found her own lightning anew.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Tengu Juurai: Titanbreaker DMG | 409.6% | 440.3% | 471.0% | 512.0% | 542.7% | 573.4% | 614.4% | 655.4% | 696.3% | 737.3% |
| Tengu Juurai: Stormcluster DMG | 34.1% | 36.7% | 39.2% | 42.6% | 45.2% | 47.8% | 51.2% | 54.6% | 58.0% | 61.4% |
| CD | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
| Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
Constellations
- C1 · Crow's Eye
When Tengu Juurai grants characters ATK Bonuses or hits opponents, the CD of Tengu Stormcall is decreased by 1s.
This effect can be triggered once every 3s.
- C2 · Dark Wings
Unleashing Tengu Stormcall will leave a weaker Crowfeather at Kujou Sara's original position that will deal 30% of its original DMG.
- C3 · The War Within
Increases the Level of Subjugation: Koukou Sendou by 3.
Maximum upgrade level is 15.
- C4 · Conclusive Proof
The number of Tengu Juurai: Stormcluster released by Subjugation: Koukou Sendou is increased to 6.
- C5 · Spellsinger
Increases the Level of Tengu Stormcall by 3.
Maximum upgrade level is 15.
- C6 · Sin of Pride
The Electro DMG of characters who have had their ATK increased by Tengu Juurai has its CRIT DMG increased by 60%.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Bows of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 542 | CRIT DMG |
| Set | Two-piece | Four-piece |
|---|---|---|
| Resolution of Sojourner | ATK +18%. | Increases Charged Attack CRIT Rate by 30%. |
| Brave Heart | ATK +18%. | Increases DMG by 30% against opponents with more than 50% HP. |
| Gladiator's Finale | ATK +18%. | If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
| Thundering Fury | Electro DMG Bonus +15% | Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s. |
| Shimenawa's Reminiscence | ATK +18%. | When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
| Vermillion Hereafter | ATK +18%. | After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled. |
| Echoes of an Offering | ATK +18%. | When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s. |
| Nighttime Whispers in the Echoing Woods | ATK +18%. | After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Electro takes part in:
- Overloaded with Pyro
- Electro-Charged with Hydro
- Superconduct with Cryo
- Quicken with Dendro