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Lisa

Lisa

Witch of Purple Rose

  • Electro
  • Catalyst
  • 4★
  • Mondstadt
  • Ascension stat: Elemental Mastery

The languid but knowledgeable Librarian of the Knights of Favonius, deemed by Sumeru Akademiya to be their most distinguished graduate in the past two centuries.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Ballad, open Wednesday, Saturday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Vajrada Amethyst Gemstone6
Lightning Prism46
Vajrada Amethyst Chunk9
Slime Concentrate36
Vajrada Amethyst Fragment9
Slime Secretions30
Vajrada Amethyst Sliver1
Valberry168
Slime Condensate18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Dvalin's Claw6
Crown of Insight1
Philosophies of Ballad38
Slime Concentrate31
Guide to Ballad21
Slime Secretions22
Teachings of Ballad3
Slime Condensate6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Lightning Touch

Normal Attack

Performs up to 4 lightning attacks that deal Electro DMG.

Charged Attack

Consumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.

Plunging Attack

Gathering the might of Electro, Lisa plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Electro DMG upon impact with the ground.

Lightning Touch scaling, level 1 to 10
Level12345678910
1-Hit DMG39.6%42.6%45.5%49.5%52.5%55.4%59.4%63.4%67.3%71.3%
2-Hit DMG35.9%38.6%41.3%44.9%47.6%50.3%53.9%57.5%61.1%64.7%
3-Hit DMG42.8%46.0%49.2%53.5%56.7%59.9%64.2%68.5%72.8%77.0%
4-Hit DMG55.0%59.1%63.2%68.7%72.8%76.9%82.4%87.9%93.4%98.9%
Charged Attack DMG177.12%190.40%203.69%221.40%234.68%247.97%265.68%283.39%301.10%318.82%
Charged Attack Stamina Cost50.050.050.050.050.050.050.050.050.050.0
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%
Low/High Plunge DMG113.63%/141.93%122.88%/153.49%132.13%/165.04%145.35%/181.54%154.59%/193.10%165.17%/206.30%179.70%/224.45%194.23%/242.61%208.77%/260.76%224.62%/280.57%

Violet Arc

#Channels the power of lightning to sweep bothersome matters away.

{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press}

Releases a homing Lightning Orb.

On hit, it deals Electro DMG and applies a stack of the Conductive status (max 3 stacks) to opponents in a small AoE.

Hold

After an extended casting time, calls down lightning from the heavens, dealing massive Electro DMG to all nearby opponents.

Deals great amounts of extra damage to opponents based on the number of Conductive stacks applied to them, and clears their Conductive status.

Electro Purple is the raiment of the Witch of Purple Rose.

Violet Arc scaling, level 1 to 10
Level12345678910
#{LAYOUT_MOBILE#Tapping}{LAYOUT_PC#Press}{LAYOUT_PS#Press} DMG80.00%86.00%92.00%100.00%106.00%112.00%120.00%128.00%136.00%144.00%
#{LAYOUT_MOBILE#Tapping}{LAYOUT_PC#Press}{LAYOUT_PS#Press} CD1.0s1.0s1.0s1.0s1.0s1.0s1.0s1.0s1.0s1.0s
Non-Conductive Hold DMG320.00%344.00%368.00%400.00%424.00%448.00%480.00%512.00%544.00%576.00%
Stack 1 Conductive Hold DMG368.00%395.60%423.20%460.00%487.60%515.20%552.00%588.80%625.60%662.40%
Stack 2 Conductive Hold DMG424.00%455.80%487.60%530.00%561.80%593.60%636.00%678.40%720.80%763.20%
Stack 3 Conductive Hold DMG487.20%523.74%560.28%609.00%645.54%682.08%730.80%779.52%828.24%876.96%
Holding CD16.0s16.0s16.0s16.0s16.0s16.0s16.0s16.0s16.0s16.0s

Lightning Rose

Summons a Lightning Rose that unleashes powerful lightning bolts, launching surrounding opponents and dealing Electro DMG.

The Lightning Rose will continuously emit lightning to knock back opponents and deal Electro DMG throughout the ability's duration.

This rose is beautiful, but beware its mortal thorns.

Lightning Rose scaling, level 1 to 10
Level12345678910
Discharge DMG36.6%39.3%42.0%45.7%48.4%51.2%54.8%58.5%62.2%65.8%
Duration15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
CD20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s
Energy Cost80808080808080808080

Constellations

  1. C1 · Infinite Circuit

    Lisa regenerates 2 Energy for every opponent hit while holding Violet Arc.

    A maximum of 10 Energy can be regenerated in this manner at any one time.

  2. C2 · Electromagnetic Field

    Holding Violet Arc has the following effects:

    ·Increases DEF by 25%.

    ·Increases Lisa's resistance to interruption.

  3. C3 · Resonant Thunder

    Increases the Level of Lightning Rose by 3.

    Maximum upgrade level is 15.

  4. C4 · Plasma Eruption

    Lightning Rose now unleashes 1-3 lightning bolts when it attacks.

  5. C5 · Electrocute

    Increases the Level of Violet Arc by 3.

    Maximum upgrade level is 15.

  6. C6 · Pulsating Witch

    When Lisa takes the field, she applies 3 stacks of Violet Arc's Conductive status onto nearby opponents.

    This effect can only occur once every 5s.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Catalysts of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Crane's Echoing Call5★741ATK%
Angelos' Heptades5★741ATK%
Skyward Atlas5★674ATK%
Memory of Dust5★608ATK%
A Thousand Floating Dreams5★542Elemental Mastery
Starcaller's Watch5★542Elemental Mastery
Sunny Morning Sleep-In5★542Elemental Mastery
Nightweaver's Looking Glass5★542Elemental Mastery
Sets whose two-piece bonus raises this character’s Electro damage or the stat they ascend into
SetTwo-pieceFour-piece
Thundering FuryElectro DMG Bonus +15%Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Electro takes part in: