Lisa
Witch of Purple Rose
- Electro
- Catalyst
- 4★
- Mondstadt
- Ascension stat: Elemental Mastery
The languid but knowledgeable Librarian of the Knights of Favonius, deemed by Sumeru Akademiya to be their most distinguished graduate in the past two centuries.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Ballad, open Wednesday, Saturday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Lightning Touch
Normal Attack
Performs up to 4 lightning attacks that deal Electro DMG.
Charged Attack
Consumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.
Plunging Attack
Gathering the might of Electro, Lisa plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Electro DMG upon impact with the ground.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 39.6% | 42.6% | 45.5% | 49.5% | 52.5% | 55.4% | 59.4% | 63.4% | 67.3% | 71.3% |
| 2-Hit DMG | 35.9% | 38.6% | 41.3% | 44.9% | 47.6% | 50.3% | 53.9% | 57.5% | 61.1% | 64.7% |
| 3-Hit DMG | 42.8% | 46.0% | 49.2% | 53.5% | 56.7% | 59.9% | 64.2% | 68.5% | 72.8% | 77.0% |
| 4-Hit DMG | 55.0% | 59.1% | 63.2% | 68.7% | 72.8% | 76.9% | 82.4% | 87.9% | 93.4% | 98.9% |
| Charged Attack DMG | 177.12% | 190.40% | 203.69% | 221.40% | 234.68% | 247.97% | 265.68% | 283.39% | 301.10% | 318.82% |
| Charged Attack Stamina Cost | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 | 50.0 |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% |
| Low/High Plunge DMG | 113.63%/141.93% | 122.88%/153.49% | 132.13%/165.04% | 145.35%/181.54% | 154.59%/193.10% | 165.17%/206.30% | 179.70%/224.45% | 194.23%/242.61% | 208.77%/260.76% | 224.62%/280.57% |
Violet Arc
#Channels the power of lightning to sweep bothersome matters away.
{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press}
Releases a homing Lightning Orb.
On hit, it deals Electro DMG and applies a stack of the Conductive status (max 3 stacks) to opponents in a small AoE.
Hold
After an extended casting time, calls down lightning from the heavens, dealing massive Electro DMG to all nearby opponents.
Deals great amounts of extra damage to opponents based on the number of Conductive stacks applied to them, and clears their Conductive status.
Electro Purple is the raiment of the Witch of Purple Rose.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| #{LAYOUT_MOBILE#Tapping}{LAYOUT_PC#Press}{LAYOUT_PS#Press} DMG | 80.00% | 86.00% | 92.00% | 100.00% | 106.00% | 112.00% | 120.00% | 128.00% | 136.00% | 144.00% |
| #{LAYOUT_MOBILE#Tapping}{LAYOUT_PC#Press}{LAYOUT_PS#Press} CD | 1.0s | 1.0s | 1.0s | 1.0s | 1.0s | 1.0s | 1.0s | 1.0s | 1.0s | 1.0s |
| Non-Conductive Hold DMG | 320.00% | 344.00% | 368.00% | 400.00% | 424.00% | 448.00% | 480.00% | 512.00% | 544.00% | 576.00% |
| Stack 1 Conductive Hold DMG | 368.00% | 395.60% | 423.20% | 460.00% | 487.60% | 515.20% | 552.00% | 588.80% | 625.60% | 662.40% |
| Stack 2 Conductive Hold DMG | 424.00% | 455.80% | 487.60% | 530.00% | 561.80% | 593.60% | 636.00% | 678.40% | 720.80% | 763.20% |
| Stack 3 Conductive Hold DMG | 487.20% | 523.74% | 560.28% | 609.00% | 645.54% | 682.08% | 730.80% | 779.52% | 828.24% | 876.96% |
| Holding CD | 16.0s | 16.0s | 16.0s | 16.0s | 16.0s | 16.0s | 16.0s | 16.0s | 16.0s | 16.0s |
Lightning Rose
Summons a Lightning Rose that unleashes powerful lightning bolts, launching surrounding opponents and dealing Electro DMG.
The Lightning Rose will continuously emit lightning to knock back opponents and deal Electro DMG throughout the ability's duration.
This rose is beautiful, but beware its mortal thorns.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Discharge DMG | 36.6% | 39.3% | 42.0% | 45.7% | 48.4% | 51.2% | 54.8% | 58.5% | 62.2% | 65.8% |
| Duration | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| CD | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
| Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
Constellations
- C1 · Infinite Circuit
Lisa regenerates 2 Energy for every opponent hit while holding Violet Arc.
A maximum of 10 Energy can be regenerated in this manner at any one time.
- C2 · Electromagnetic Field
Holding Violet Arc has the following effects:
·Increases DEF by 25%.
·Increases Lisa's resistance to interruption.
- C3 · Resonant Thunder
Increases the Level of Lightning Rose by 3.
Maximum upgrade level is 15.
- C4 · Plasma Eruption
Lightning Rose now unleashes 1-3 lightning bolts when it attacks.
- C5 · Electrocute
Increases the Level of Violet Arc by 3.
Maximum upgrade level is 15.
- C6 · Pulsating Witch
When Lisa takes the field, she applies 3 stacks of Violet Arc's Conductive status onto nearby opponents.
This effect can only occur once every 5s.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Catalysts of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 741 | ATK% | |
| 5★ | 741 | ATK% | |
| 5★ | 674 | ATK% | |
| 5★ | 608 | ATK% | |
| 5★ | 542 | Elemental Mastery | |
| 5★ | 542 | Elemental Mastery | |
| 5★ | 542 | Elemental Mastery | |
| 5★ | 542 | Elemental Mastery |
| Set | Two-piece | Four-piece |
|---|---|---|
| Thundering Fury | Electro DMG Bonus +15% | Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Electro takes part in:
- Overloaded with Pyro
- Electro-Charged with Hydro
- Superconduct with Cryo
- Quicken with Dendro