← All characters
Nahida

Nahida

Physic of Purity

  • Dendro
  • Catalyst
  • 5★
  • Sumeru
  • Ascension stat: Elemental Mastery

A caged bird secluded within the confines of the Sanctuary of Surasthana who can only see the world in her dreams.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Ingenuity, open Tuesday, Friday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Nagadus Emerald Gemstone6
Quelled Creeper46
Nagadus Emerald Chunk9
Crystalline Cyst Dust36
Nagadus Emerald Fragment9
Luminescent Pollen30
Nagadus Emerald Sliver1
Kalpalata Lotus168
Fungal Spores18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Puppet Strings6
Crown of Insight1
Philosophies of Ingenuity38
Crystalline Cyst Dust31
Guide to Ingenuity21
Luminescent Pollen22
Teachings of Ingenuity3
Fungal Spores6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Akara

Normal Attack

Performs up to 4 attacks that deal Dendro DMG to opponents in front of her.

Charged Attack

Consumes a certain amount of Stamina to deal AoE Dendro DMG to opponents in front of her after a short casting time.

Plunging Attack

Calling upon the might of Dendro, Nahida plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Dendro DMG upon impact with the ground.

Akara scaling, level 1 to 10
Level12345678910
1-Hit DMG40.3%43.3%46.4%50.4%53.4%56.4%60.5%64.5%68.5%72.5%
2-Hit DMG37.0%39.7%42.5%46.2%49.0%51.8%55.5%59.2%62.9%66.6%
3-Hit DMG45.9%49.3%52.8%57.3%60.8%64.2%68.8%73.4%78.0%82.6%
4-Hit DMG58.4%62.8%67.2%73.0%77.4%81.8%87.6%93.5%99.3%105.1%
Charged Attack DMG132.0%141.9%151.8%165.0%174.9%184.8%198.0%211.2%224.4%237.6%
Charged Attack Stamina Cost50.050.050.050.050.050.050.050.050.050.0
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%
Low/High Plunge DMG113.63%/141.93%122.88%/153.49%132.13%/165.04%145.35%/181.54%154.59%/193.10%165.17%/206.30%179.70%/224.45%194.23%/242.61%208.77%/260.76%224.62%/280.57%

All Schemes to Know

Sends forth karmic bonds of wood and tree from her side, dealing AoE Dendro DMG and marking up to 8 opponents hit with the Seed of Skandha.

When held, this skill will trigger differently.

Hold

Enters Aiming Mode, which will allow you to select a limited number of opponents within a limited area. During this time, Nahida's resistance to interruption will be increased.

When released, this skill deals Dendro DMG to these opponents and marks them with the Seed of Skandha.

Aiming Mode will last up to 5s and can select a maximum of 8 opponents.

Seed of Skandha

Opponents who have been marked by the Seed of Skandha will be linked to one another up till a certain distance.

After you trigger Elemental Reactions on opponents who are affected by the Seeds of Skandha or when they take DMG from Dendro Cores (including Burgeon and Hyperbloom DMG), Nahida will unleash Tri-Karma Purification on the opponents and all connected opponents, dealing Dendro DMG based on her ATK and Elemental Mastery.

You can trigger at most 1 Tri-Karma Purification within a short period of time.

Lo, the god of grass and trees shines her ultimate truth into the void, illuminating the origin and destruction of the three karmas.

All Schemes to Know scaling, level 1 to 10
Level12345678910
#{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press} DMG98.4%105.8%113.2%123.0%130.4%137.8%147.6%157.4%167.3%177.1%
Hold DMG130.4%140.2%150.0%163.0%172.8%182.6%195.6%208.6%221.7%234.7%
Tri-Karma Purification DMG103.2% ATK+206.4% Elemental Mastery110.9% ATK+221.9% Elemental Mastery118.7% ATK+237.4% Elemental Mastery129.0% ATK+258.0% Elemental Mastery136.7% ATK+273.5% Elemental Mastery144.5% ATK+289.0% Elemental Mastery154.8% ATK+309.6% Elemental Mastery165.1% ATK+330.2% Elemental Mastery175.4% ATK+350.9% Elemental Mastery185.8% ATK+371.5% Elemental Mastery
Tri-Karma Purification Trigger Interval2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s2.5s
Seed of Skandha Duration25.0s25.0s25.0s25.0s25.0s25.0s25.0s25.0s25.0s25.0s
#{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press} CD5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s5.0s
Hold CD6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s6.0s

Illusory Heart

Manifests the Court of Dreams and expands the Shrine of Maya.

When the Shrine of Maya field is unleashed, the following effects will be separately unleashed based on the Elemental Types present within the party.

·Pyro: While Nahida remains within the Shrine of Maya, the DMG dealt by Tri-Karma Purification from "All Schemes to Know" is increased.

·Electro: While Nahida remains within the Shrine of Maya, the interval between each Tri-Karma Purification from "All Schemes to Know" is decreased.

·Hydro: The Shrine of Maya's duration is increased.

If there are at least 2 party members of the aforementioned Elemental Types present when the field is deployed, the aforementioned effects will be increased further.

Even if Nahida is not on the field, these bonuses will still take effect so long as party members are within the Shrine of Maya.

Perhaps all that dwell under the bowers of trees are naught but a fleeting upside-down dream in the eyes of the God of Wisdom.

Illusory Heart scaling, level 1 to 10
Level12345678910
Pyro: DMG Bonus1 Character 14.9%1 Character 16.0%1 Character 17.1%1 Character 18.6%1 Character 19.7%1 Character 20.8%1 Character 22.3%1 Character 23.8%1 Character 25.3%1 Character 26.8%
Pyro: DMG Bonus2 Characters 22.3%2 Characters 24.0%2 Characters 25.7%2 Characters 27.9%2 Characters 29.6%2 Characters 31.2%2 Characters 33.5%2 Characters 35.7%2 Characters 37.9%2 Characters 40.2%
Electro: Trigger Interval Decrease1 Character 0.25s1 Character 0.27s1 Character 0.29s1 Character 0.31s1 Character 0.33s1 Character 0.35s1 Character 0.37s1 Character 0.40s1 Character 0.42s1 Character 0.45s
Electro: Trigger Interval Decrease2 Characters 0.37s2 Characters 0.40s2 Characters 0.43s2 Characters 0.47s2 Characters 0.49s2 Characters 0.52s2 Characters 0.56s2 Characters 0.60s2 Characters 0.63s2 Characters 0.67s
Hydro: Duration Extension1 Character 3.34s1 Character 3.59s1 Character 3.85s1 Character 4.18s1 Character 4.43s1 Character 4.68s1 Character 5.02s1 Character 5.35s1 Character 5.68s1 Character 6.02s
Hydro: Duration Extension2 Characters 5.02s2 Characters 5.39s2 Characters 5.77s2 Characters 6.27s2 Characters 6.65s2 Characters 7.02s2 Characters 7.52s2 Characters 8.03s2 Characters 8.53s2 Characters 9.03s
Base Duration15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
CD13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s13.5s
Energy Cost50505050505050505050

Constellations

  1. C1 · The Seed of Stored Knowledge

    When the Shrine of Maya is unleashed and the Elemental Types of the party members are being tabulated, the count will add 1 to the number of Pyro, Electro, and Hydro characters respectively.

  2. C2 · The Root of All Fullness

    Opponents that are marked by Seeds of Skandha applied by Nahida herself will be affected by the following effects:

    · Burning, Bloom, Hyperbloom, and Burgeon Reaction DMG they receive can score CRIT Hits. CRIT Rate and CRIT DMG are fixed at 20% and 100% respectively. CRIT Rate from this effect stacks with CRIT Rate from similar effects that allow these Elemental Reactions to CRIT.

    · Within 8s of being affected by Quicken, Aggravate, or Spread, DEF is decreased by 30%.

    · The CRIT Rate and CRIT DMG of Lunar-Bloom DMG received are increased by 10% and 20% respectively.

  3. C3 · The Shoot of Conscious Attainment

    Increases the Level of All Schemes to Know by 3.

    Maximum upgrade level is 15.

  4. C4 · The Stem of Manifest Inference

    When 1/2/3/4 (or more) nearby opponents are affected by All Schemes to Know's Seeds of Skandha, Nahida's Elemental Mastery will be increased by 100/120/140/160.

  5. C5 · The Leaves of Enlightening Speech

    Increases the Level of Illusory Heart by 3.

    Maximum upgrade level is 15.

  6. C6 · The Fruit of Reason's Culmination

    When Nahida hits an opponent affected by All Schemes to Know's Seeds of Skandha with Normal or Charged Attacks after unleashing Illusory Heart, she will use Tri-Karma Purification: Karmic Oblivion on this opponent and all connected opponents, dealing Dendro DMG based on 200% of Nahida's ATK and 400% of her Elemental Mastery.

    DMG dealt by Tri-Karma Purification: Karmic Oblivion is considered Elemental Skill DMG and can be triggered once every 0.2s.

    This effect can last up to 10s and will be removed after Nahida has unleashed 6 instances of Tri-Karma Purification: Karmic Oblivion.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Catalysts of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Crane's Echoing Call5★741ATK%
Angelos' Heptades5★741ATK%
Skyward Atlas5★674ATK%
Memory of Dust5★608ATK%
A Thousand Floating Dreams5★542Elemental Mastery
Starcaller's Watch5★542Elemental Mastery
Sunny Morning Sleep-In5★542Elemental Mastery
Nightweaver's Looking Glass5★542Elemental Mastery
Sets whose two-piece bonus raises this character’s Dendro damage or the stat they ascend into
SetTwo-pieceFour-piece
Deepwood MemoriesDendro DMG Bonus +15%.After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Dendro takes part in: