Skirk
Void Star
- Cryo
- Sword
- 5★
- Ascension stat: CRIT DMG
A visitor who once appeared in an Abyssal rift and the Primordial Sea, this solitary warrior mentored Tartaglia in the martial arts.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Contention, open Monday, Thursday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Havoc: Sunder
Normal Attack
Performs up to 5 consecutive attacks.
Charged Attack
Consumes a certain amount of Stamina to hurl a spinning crystal spear, dealing DMG to opponents ahead.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 54.5% | 59.0% | 63.4% | 69.7% | 74.2% | 79.3% | 86.2% | 93.2% | 100.2% | 107.8% |
| 2-Hit DMG | 49.8% | 53.8% | 57.9% | 63.7% | 67.7% | 72.4% | 78.7% | 85.1% | 91.5% | 98.4% |
| 3-Hit DMG | 32.4%+32.4% | 35.1%+35.1% | 37.7%+37.7% | 41.5%+41.5% | 44.1%+44.1% | 47.1%+47.1% | 51.3%+51.3% | 55.4%+55.4% | 59.6%+59.6% | 64.1%+64.1% |
| 4-Hit DMG | 60.8% | 65.8% | 70.7% | 77.8% | 82.7% | 88.4% | 96.2% | 103.9% | 111.7% | 120.2% |
| 5-Hit DMG | 82.9% | 89.7% | 96.4% | 106.0% | 112.8% | 120.5% | 131.1% | 141.7% | 152.3% | 163.9% |
| Charged Attack DMG | 66.8%×2 | 72.3%×2 | 77.7%×2 | 85.5%×2 | 90.9%×2 | 97.1%×2 | 105.7%×2 | 114.2%×2 | 122.8%×2 | 132.1%×2 |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Havoc: Warp
Imitates the combat style of "The Foul." Produces different effects depending on whether you Tap or Hold.
Tap
Skirk gains 45 {LINK#N11130005}Serpent's Subtlety{/LINK} and switches to {LINK#N11130006}Seven-Phase Flash{/LINK} mode.
Hold
Skirk gains 45 Serpent's Subtlety and will continuously move at high speed. Her interruption resistance is increased in this state.
During this time, Skirk can control her movement direction and move atop water. She can also use this Skill again to end rapid movement prematurely.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 132.8% | 143.6% | 154.4% | 169.9% | 180.7% | 193.1% | 210.0% | 227.0% | 244.0% | 262.6% |
| 2-Hit DMG | 119.8% | 129.6% | 139.3% | 153.2% | 163.0% | 174.1% | 189.5% | 204.8% | 220.1% | 236.8% |
| 3-Hit DMG | 75.7%+75.7% | 81.9%+81.9% | 88.0%+88.0% | 96.9%+96.9% | 103.0%+103.0% | 110.1%+110.1% | 119.7%+119.7% | 129.4%+129.4% | 139.1%+139.1% | 149.7%+149.7% |
| 4-Hit DMG | 80.5%+80.5% | 87.1%+87.1% | 93.7%+93.7% | 103.0%+103.0% | 109.6%+109.6% | 117.1%+117.1% | 127.4%+127.4% | 137.7%+137.7% | 148.0%+148.0% | 159.2%+159.2% |
| 5-Hit DMG | 196.6% | 212.6% | 228.6% | 251.5% | 267.5% | 285.8% | 310.9% | 336.1% | 361.2% | 388.7% |
| Charged Attack DMG | 44.5%×3 | 48.2%×3 | 51.8%×3 | 57.0%×3 | 60.6%×3 | 64.8%×3 | 70.4%×3 | 76.1%×3 | 81.8%×3 | 88.1%×3 |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
| Seven-Phase Flash Mode Duration | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s | 12.5s |
| Max Serpent's Subtlety | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 |
| CD | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s |
Havoc: Ruin
Skirk's Elemental Burst is not reliant on Elemental Energy but instead on {LINK#N11130005}Serpent's Subtlety{/LINK}.
When Skirk has at least 50 Serpent's Subtlety, she can expend all her Serpent's Subtlety to unleash her Elemental Burst, ripping the space before her apart and using rapid consecutive slashes that deal AoE Cryo DMG. At the same time, the DMG dealt by an instance of this Elemental Burst will be increased by every point of Serpent's Subtlety over 50 when it is unleashed. Up to 12 points can be counted for this purpose.
When Skirk is in {LINK#N11130006}Seven-Phase Flash{/LINK} mode, Havoc: Ruin will be replaced by Havoc: Extinction.
Havoc: Extinction
A special Elemental Burst that can be used even without consuming Serpent's Subtlety.
After using it, Skirk will gain the "All Shall Wither" effect, which will last until Seven-Phase Flash ends. After unlocking the Ascension Talent {LINK#N11130007}Reason Beyond Reason{/LINK}, she can also absorb nearby Void Rifts.
While "All Shall Wither" is active, every 0.1s, after Skirk's Normal Attack hits an opponent, that Normal Attack will deal increased DMG. If she absorbed any Void Rifts while using Havoc: Extinction, this Normal Attack's DMG will be further increased based on the number of Rifts absorbed.
This effect will be canceled when it has triggered 10 times.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Slash DMG | 122.8% ×5 | 132.0% ×5 | 141.2% ×5 | 153.4% ×5 | 162.7% ×5 | 171.9% ×5 | 184.1% ×5 | 196.4% ×5 | 208.7% ×5 | 221.0% ×5 |
| Final Slash DMG | 204.6% | 219.9% | 235.3% | 255.8% | 271.1% | 286.4% | 306.9% | 327.4% | 347.8% | 368.3% |
| Serpent's Subtlety Bonus | 19.32% ATK Per Point | 20.77% ATK Per Point | 22.22% ATK Per Point | 24.15% ATK Per Point | 25.60% ATK Per Point | 27.05% ATK Per Point | 28.98% ATK Per Point | 30.92% ATK Per Point | 32.85% ATK Per Point | 34.78% ATK Per Point |
| 0/1/2/3 Void Rift Absorption DMG Bonus | 3.5%/6.6%/8.8%/11.0% | 4.0%/7.2%/9.6%/12.0% | 4.5%/7.8%/10.4%/13.0% | 5.0%/8.4%/11.2%/14.0% | 5.5%/9.0%/12.0%/15.0% | 6.0%/9.6%/12.8%/16.0% | 6.5%/10.2%/13.6%/17.0% | 7.0%/10.8%/14.4%/18.0% | 7.5%/11.4%/15.2%/19.0% | 8.0%/12.0%/16.0%/20.0% |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
Constellations
- C1 · Far to Fall
Enhances the effects of the Ascension Talent {LINK#N11130007}Reason Beyond Reason{/LINK}: Every Void Rift absorbed will summon a crystal blade to attack nearby opponents, dealing 500% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
You must first unlock the Ascension Talent Reason Beyond Reason.
- C2 · Into the Abyss
After unleashing her Elemental Skill Havoc: Warp, Skirk will gain 10 additional {LINK#N11130005}Serpent's Subtlety{/LINK} points.
When using her Elemental Burst Havoc: Ruin, the DMG of this Elemental Burst instance will be increased by taking up to 10 more Serpent's Subtlety points into account.
Additionally, within 12.5s after Skirk unleashes the special Elemental Burst Havoc: Extinction while in her {LINK#N11130006}Seven-Phase Flash{/LINK} mode, her ATK is increased by 70%. This effect will be canceled when she leaves the Seven-Phase Flash mode.
- C3 · Serendipitous Sin
Increases the Level of {LINK#S11145}Havoc: Ruin{/LINK} by 3.
Maximum upgrade level is 15.
- C4 · Fractured Flow
Enhances the effects of the Ascension Talent {LINK#N11130008}Return to Oblivion{/LINK}: Each Death's Crossing stack also increases Skirk's ATK by 10%/20%/40%.
You must first unlock the Ascension Talent Return to Oblivion.
- C5 · End of Wishes
Increases the Level of {LINK#S11142}Havoc: Warp{/LINK} by 3.
Maximum upgrade level is 15.
- C6 · To the Source
Each Void Rift Skirk absorbs via the effects of the Ascension Talent {LINK#N11130007}Reason Beyond Reason{/LINK} will grant her 1 Havoc: Sever stack. She can consume such stacks to initiate coordinated attacks and decrease the DMG she takes while in {LINK#N11130006}Seven-Phase Flash{/LINK} mode. These stacks last for 15s, and each stack's duration is counted independently (max 3 stacks).
You must first unlock the Ascension Talent "Reason Beyond Reason."
Havoc: Sever
· When Skirk uses the Elemental Burst Havoc: Ruin, she will consume all Havoc: Sever stacks to initiate a coordinated attack in which each Havoc: Sever stack will deal 750% of Skirk's ATK as Cryo DMG. This DMG is considered Elemental Burst DMG.
· When she uses Normal Attacks while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed when her third or fifth sequenced attacks hit an opponent to launch 3 coordinated attacks. Each coordinated attack deals 180% of Skirk's ATK as Cryo DMG. This damage is considered Normal Attack DMG.
· When Skirk takes DMG while in Seven-Phase Flash mode, 1 Havoc: Sever stack will be consumed to decrease this DMG instance by 80% and attack nearby opponents 3 times, with each attack dealing 180% of Skirk's ATK as Cryo DMG. This DMG is considered Charged Attack DMG.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Swords of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate |
| Set | Two-piece | Four-piece |
|---|---|---|
| Blizzard Strayer | Cryo DMG Bonus +15% | When a character attacks an opponent affected by Cryo, their CRIT Rate is increased by 20%. If the opponent is Frozen, CRIT Rate is increased by an additional 20%. |
| Finale of the Deep Galleries | Cryo DMG Bonus +15% | When the equipping character has 0 Elemental Energy, Normal Attack DMG is increased by 60% and Elemental Burst DMG is increased by 60%. After the equipping character deals Normal Attack DMG, the aforementioned Elemental Burst effect will stop applying for 6s. After the equipping character deals Elemental Burst DMG, the aforementioned Normal Attack effect will stop applying for 6s. This effect can trigger even if the equipping character is off the field. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Cryo takes part in:
- Melt with Pyro
- Frozen with Hydro
- Superconduct with Electro