Thoma
Protector From Afar
- Pyro
- Polearm
- 4★
- Inazuma
- Ascension stat: ATK%
The Kamisato Clan's housekeeper. A well-known "fixer" in Inazuma.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Transience, open Monday, Thursday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Swiftshatter Spear
Normal Attack
Performs up to 4 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 44.4% | 48.0% | 51.6% | 56.8% | 60.4% | 64.5% | 70.2% | 75.9% | 81.6% | 87.8% |
| 2-Hit DMG | 43.6% | 47.2% | 50.7% | 55.8% | 59.4% | 63.4% | 69.0% | 74.6% | 80.2% | 86.2% |
| 3-Hit DMG | 26.8%×2 | 29.0%×2 | 31.1%×2 | 34.3%×2 | 36.4%×2 | 38.9%×2 | 42.4%×2 | 45.8%×2 | 49.2%×2 | 53.0%×2 |
| 4-Hit DMG | 67.4% | 72.8% | 78.3% | 86.2% | 91.6% | 97.9% | 106.5% | 115.1% | 123.7% | 133.1% |
| Charged Attack DMG | 112.75% | 121.92% | 131.10% | 144.21% | 153.39% | 163.88% | 178.30% | 192.72% | 207.14% | 222.87% |
| Charged Attack Stamina Cost | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Blazing Blessing
Thoma vaults forward with his polearm and delivers a flame-filled flying kick that deals AoE Pyro DMG, while also summoning a defensive Blazing Barrier. At the moment of casting, Thoma's Elemental Skill applies Pyro to himself.
The DMG Absorption of the Blazing Barrier scales off Thoma's Max HP.
The Blazing Barrier has the following traits:
·Absorbs Pyro DMG 250% more effectively.
·When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.
The maximum DMG Absorption of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.
As a guest from afar, only the most burning passion would allow one to master the pure and precise spear arts of Inazuma. Thoma's mastery, indeed, is not limited to being the "swiftest-studying student" or "a master of the spear," but he has imbued his will to protect others and fend off foes into his art as well.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 146.40% | 157.38% | 168.36% | 183.00% | 193.98% | 204.96% | 219.60% | 234.24% | 248.88% | 263.52% |
| Shield DMG Absorption | 7.2% Max HP+693 | 7.7% Max HP+763 | 8.3% Max HP+838 | 9.0% Max HP+919 | 9.5% Max HP+1005 | 10.1% Max HP+1098 | 10.8% Max HP+1196 | 11.5% Max HP+1300 | 12.2% Max HP+1410 | 13.0% Max HP+1525 |
| Shield Duration | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s |
| Max Shield DMG Absorption | 19.6% Max HP+1887 | 21.1% Max HP+2076 | 22.5% Max HP+2281 | 24.5% Max HP+2501 | 26.0% Max HP+2737 | 27.4% Max HP+2989 | 29.4% Max HP+3256 | 31.4% Max HP+3539 | 33.3% Max HP+3838 | 35.3% Max HP+4153 |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
Crimson Ooyoroi
Thoma spins his polearm, slicing at his foes with roaring flames that deal AoE Pyro DMG and weave themselves into a Scorching Ooyoroi.
Scorching Ooyoroi
While Scorching Ooyoroi is in effect, the active character's Normal Attacks will trigger Fiery Collapse, dealing AoE Pyro DMG and summoning a Blazing Barrier.
Fiery Collapse can be triggered once every 1s.
Except for the amount of DMG they can absorb, the Blazing Barriers created in this way are identical to those created by Thoma's Elemental Skill, Blazing Blessing:
·Absorbs Pyro DMG 250% more effectively.
·When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.
The maximum DMG Absorption of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.
If Thoma falls, the effects of Scorching Ooyoroi will be cleared.
"I will not forget my initial promise. Let this burning flame protect those I cherish, and may it never be extinguished."
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 88.00% | 94.60% | 101.20% | 110.00% | 116.60% | 123.20% | 132.00% | 140.80% | 149.60% | 158.40% |
| Fiery Collapse DMG | 58.00% | 62.35% | 66.70% | 72.50% | 76.85% | 81.20% | 87.00% | 92.80% | 98.60% | 104.40% |
| Shield DMG Absorption | 1.1% Max HP+110 | 1.2% Max HP+121 | 1.3% Max HP+133 | 1.4% Max HP+146 | 1.5% Max HP+160 | 1.6% Max HP+174 | 1.7% Max HP+190 | 1.8% Max HP+206 | 1.9% Max HP+224 | 2.1% Max HP+242 |
| Shield Duration | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s |
| Scorching Ooyoroi Duration | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| CD | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
| Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
Constellations
- C1 · A Comrade's Duty
When a character protected by Thoma's own Blazing Barrier (Thoma excluded) is attacked, Thoma's own Blazing Blessing CD is decreased by 3s, while his own Crimson Ooyoroi's CD is decreased by 3s.
This effect can be triggered once every 20s.
- C2 · A Subordinate's Skills
Crimson Ooyoroi's duration is increased by 3s.
- C3 · Fortified Resolve
Increases the Level of Blazing Blessing by 3.
Maximum upgrade level is 15.
- C4 · Long-Term Planning
After using Crimson Ooyoroi, 15 Energy will be restored to Thoma.
- C5 · Raging Wildfire
Increases the Level of Crimson Ooyoroi by 3.
Maximum upgrade level is 15.
- C6 · Burning Heart
When a Blazing Barrier is obtained or refreshed, the DMG dealt by all party members' Normal, Charged, and Plunging Attacks is increased by 15% for 6s.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 741 | ATK% | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate |
| Set | Two-piece | Four-piece |
|---|---|---|
| Resolution of Sojourner | ATK +18%. | Increases Charged Attack CRIT Rate by 30%. |
| Brave Heart | ATK +18%. | Increases DMG by 30% against opponents with more than 50% HP. |
| Gladiator's Finale | ATK +18%. | If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
| Crimson Witch of Flames | Pyro DMG Bonus +15% | Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks. |
| Shimenawa's Reminiscence | ATK +18%. | When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
| Vermillion Hereafter | ATK +18%. | After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled. |
| Echoes of an Offering | ATK +18%. | When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s. |
| Nighttime Whispers in the Echoing Woods | ATK +18%. | After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Pyro takes part in:
- Vaporize with Hydro
- Melt with Cryo
- Overloaded with Electro
- Burning with Dendro