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Thoma

Thoma

Protector From Afar

  • Pyro
  • Polearm
  • 4★
  • Inazuma
  • Ascension stat: ATK%

The Kamisato Clan's housekeeper. A well-known "fixer" in Inazuma.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Transience, open Monday, Thursday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Agnidus Agate Gemstone6
Smoldering Pearl46
Agnidus Agate Chunk9
Golden Raven Insignia36
Agnidus Agate Fragment9
Silver Raven Insignia30
Agnidus Agate Sliver1
Fluorescent Fungus168
Treasure Hoarder Insignia18
Mora420,000
One talent, level 1 to 10
MaterialTotal
Hellfire Butterfly6
Crown of Insight1
Philosophies of Transience38
Golden Raven Insignia31
Guide to Transience21
Silver Raven Insignia22
Teachings of Transience3
Treasure Hoarder Insignia6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Swiftshatter Spear

Normal Attack

Performs up to 4 consecutive spear strikes.

Charged Attack

Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack

Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Swiftshatter Spear scaling, level 1 to 10
Level12345678910
1-Hit DMG44.4%48.0%51.6%56.8%60.4%64.5%70.2%75.9%81.6%87.8%
2-Hit DMG43.6%47.2%50.7%55.8%59.4%63.4%69.0%74.6%80.2%86.2%
3-Hit DMG26.8%×229.0%×231.1%×234.3%×236.4%×238.9%×242.4%×245.8%×249.2%×253.0%×2
4-Hit DMG67.4%72.8%78.3%86.2%91.6%97.9%106.5%115.1%123.7%133.1%
Charged Attack DMG112.75%121.92%131.10%144.21%153.39%163.88%178.30%192.72%207.14%222.87%
Charged Attack Stamina Cost25.025.025.025.025.025.025.025.025.025.0
Plunge DMG63.9%69.1%74.3%81.8%87.0%92.9%101.1%109.3%117.5%126.4%
Low/High Plunge DMG127.84%/159.68%138.24%/172.67%148.65%/185.67%163.51%/204.24%173.92%/217.23%185.81%/232.09%202.16%/252.51%218.51%/272.93%234.86%/293.36%252.70%/315.64%

Blazing Blessing

Thoma vaults forward with his polearm and delivers a flame-filled flying kick that deals AoE Pyro DMG, while also summoning a defensive Blazing Barrier. At the moment of casting, Thoma's Elemental Skill applies Pyro to himself.

The DMG Absorption of the Blazing Barrier scales off Thoma's Max HP.

The Blazing Barrier has the following traits:

·Absorbs Pyro DMG 250% more effectively.

·When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.

The maximum DMG Absorption of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.

As a guest from afar, only the most burning passion would allow one to master the pure and precise spear arts of Inazuma. Thoma's mastery, indeed, is not limited to being the "swiftest-studying student" or "a master of the spear," but he has imbued his will to protect others and fend off foes into his art as well.

Blazing Blessing scaling, level 1 to 10
Level12345678910
Skill DMG146.40%157.38%168.36%183.00%193.98%204.96%219.60%234.24%248.88%263.52%
Shield DMG Absorption7.2% Max HP+6937.7% Max HP+7638.3% Max HP+8389.0% Max HP+9199.5% Max HP+100510.1% Max HP+109810.8% Max HP+119611.5% Max HP+130012.2% Max HP+141013.0% Max HP+1525
Shield Duration8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s
Max Shield DMG Absorption19.6% Max HP+188721.1% Max HP+207622.5% Max HP+228124.5% Max HP+250126.0% Max HP+273727.4% Max HP+298929.4% Max HP+325631.4% Max HP+353933.3% Max HP+383835.3% Max HP+4153
CD15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s

Crimson Ooyoroi

Thoma spins his polearm, slicing at his foes with roaring flames that deal AoE Pyro DMG and weave themselves into a Scorching Ooyoroi.

Scorching Ooyoroi

While Scorching Ooyoroi is in effect, the active character's Normal Attacks will trigger Fiery Collapse, dealing AoE Pyro DMG and summoning a Blazing Barrier.

Fiery Collapse can be triggered once every 1s.

Except for the amount of DMG they can absorb, the Blazing Barriers created in this way are identical to those created by Thoma's Elemental Skill, Blazing Blessing:

·Absorbs Pyro DMG 250% more effectively.

·When a new Blazing Barrier is obtained, the remaining DMG Absorption of an existing Blazing Barrier will stack and its duration will be refreshed.

The maximum DMG Absorption of the Blazing Barrier will not exceed a certain percentage of Thoma's Max HP.

If Thoma falls, the effects of Scorching Ooyoroi will be cleared.

"I will not forget my initial promise. Let this burning flame protect those I cherish, and may it never be extinguished."

Crimson Ooyoroi scaling, level 1 to 10
Level12345678910
Skill DMG88.00%94.60%101.20%110.00%116.60%123.20%132.00%140.80%149.60%158.40%
Fiery Collapse DMG58.00%62.35%66.70%72.50%76.85%81.20%87.00%92.80%98.60%104.40%
Shield DMG Absorption1.1% Max HP+1101.2% Max HP+1211.3% Max HP+1331.4% Max HP+1461.5% Max HP+1601.6% Max HP+1741.7% Max HP+1901.8% Max HP+2061.9% Max HP+2242.1% Max HP+242
Shield Duration8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s8.0s
Scorching Ooyoroi Duration15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s15.0s
CD20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s20.0s
Energy Cost80808080808080808080

Constellations

  1. C1 · A Comrade's Duty

    When a character protected by Thoma's own Blazing Barrier (Thoma excluded) is attacked, Thoma's own Blazing Blessing CD is decreased by 3s, while his own Crimson Ooyoroi's CD is decreased by 3s.

    This effect can be triggered once every 20s.

  2. C2 · A Subordinate's Skills

    Crimson Ooyoroi's duration is increased by 3s.

  3. C3 · Fortified Resolve

    Increases the Level of Blazing Blessing by 3.

    Maximum upgrade level is 15.

  4. C4 · Long-Term Planning

    After using Crimson Ooyoroi, 15 Energy will be restored to Thoma.

  5. C5 · Raging Wildfire

    Increases the Level of Crimson Ooyoroi by 3.

    Maximum upgrade level is 15.

  6. C6 · Burning Heart

    When a Blazing Barrier is obtained or refreshed, the DMG dealt by all party members' Normal, Charged, and Plunging Attacks is increased by 15% for 6s.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Calamity Queller5★741ATK%
Primordial Jade Winged-Spear5★674CRIT Rate
Crimson Moon's Semblance5★674CRIT Rate
Bloodsoaked Ruins5★674CRIT Rate
Disaster and Remorse5★674CRIT Rate
Staff of Homa5★608CRIT DMG
Vortex Vanquisher5★608ATK%
Lumidouce Elegy5★608CRIT Rate
Sets whose two-piece bonus raises this character’s Pyro damage or the stat they ascend into
SetTwo-pieceFour-piece
Resolution of SojournerATK +18%.Increases Charged Attack CRIT Rate by 30%.
Brave HeartATK +18%.Increases DMG by 30% against opponents with more than 50% HP.
Gladiator's FinaleATK +18%.If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%.
Crimson Witch of FlamesPyro DMG Bonus +15%Increases Overloaded, Burning, and Burgeon DMG by 40%. Increases Vaporize and Melt DMG by 15%. Using Elemental Skill increases the 2-Piece Set Bonus by 50% of its starting value for 10s. Max 3 stacks.
Shimenawa's ReminiscenceATK +18%.When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration.
Vermillion HereafterATK +18%.After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled.
Echoes of an OfferingATK +18%.When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s.
Nighttime Whispers in the Echoing WoodsATK +18%.After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Pyro takes part in: