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Yae Miko

Yae Miko

Astute Amusement

  • Electro
  • Catalyst
  • 5★
  • Inazuma
  • Ascension stat: CRIT Rate

Lady Guuji of the Grand Narukami Shrine. Also serves as the editor-in-chief of Yae Publishing House. Unimaginable intelligence and cunning are hidden under her beautiful appearance.

What it costs to finish this character

1,350
resin, level 1 → 90 and all three talents to 10
2,072,500
mora
8
days at a minimum, if you spend nothing else

Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.

Talent domain: Light, open Wednesday, Saturday, Sunday.

A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.

Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.

Materials

Ascension, level 1 to 90
MaterialTotal
Vajrada Amethyst Gemstone6
Dragonheir's False Fin46
Vajrada Amethyst Chunk9
Famed Handguard36
Vajrada Amethyst Fragment9
Kageuchi Handguard30
Vajrada Amethyst Sliver1
Sea Ganoderma168
Old Handguard18
Mora420,000
One talent, level 1 to 10
MaterialTotal
The Meaning of Aeons6
Crown of Insight1
Philosophies of Light38
Famed Handguard31
Guide to Light21
Kageuchi Handguard22
Teachings of Light3
Old Handguard6
Mora1,652,500

The talent table is for one ability. Levelling all three costs three times as much.

Talents

Spiritfox Sin-Eater

Normal Attack

Summons forth kitsune spirits, initiating a maximum of 3 attacks that deal Electro DMG.

Charged Attack

Consumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.

Plunging Attack

Plunges towards the ground from mid-air, damaging all opponents in her path with thunderous might. Deals AoE Electro DMG upon impact with the ground.

Spiritfox Sin-Eater scaling, level 1 to 10
Level12345678910
1-Hit DMG39.7%42.6%45.6%49.6%52.5%55.5%59.5%63.5%67.4%71.4%
2-Hit DMG38.5%41.4%44.3%48.1%51.0%53.9%57.8%61.6%65.5%69.3%
3-Hit DMG56.9%61.2%65.4%71.1%75.4%79.6%85.3%91.0%96.7%102.4%
Charged Attack DMG142.9%153.6%164.3%178.6%189.3%200.1%214.3%228.6%242.9%257.2%
Charged Attack Stamina Cost50.050.050.050.050.050.050.050.050.050.0
Plunge DMG56.8%61.5%66.1%72.7%77.3%82.6%89.9%97.1%104.4%112.3%
Low/High Plunge DMG113.63%/141.93%122.88%/153.49%132.13%/165.04%145.35%/181.54%154.59%/193.10%165.17%/206.30%179.70%/224.45%194.23%/242.61%208.77%/260.76%224.62%/280.57%

Yakan Evocation: Sesshou Sakura

To Yae, such dull tasks as can be accomplished by driving spirits out need not be done personally.

Moves swiftly, leaving a Sesshou Sakura behind.

Sesshou Sakura

Has the following properties:

· Periodically strikes one nearby opponent with lightning, dealing Electro DMG

· When there are other Sesshou Sakura nearby, their level will increase, boosting the DMG dealt by these lightning strikes.

This skill has three charges.

A maximum of 3 Sesshou Sakura can exist simultaneously. The initial level of each Sesshou Sakura is 1, and the initial highest level each sakura can reach is 3. If a new Sesshou Sakura is created too close to an existing one, the existing one will be destroyed.

"The kitsune spirits sealed in the branches are all yakan who stooped to preying upon humans. The yakan are two grades lower than us Sky Kitsune, and so, I hardly see the problem with... asking that they do my bidding. Now, this doesn't mean that you humans should go learning from our grading systems, no indeed — and as for which of us, kitsune or human, is higher up in the pecking order... Heh, wouldn't you like to know?"

Yakan Evocation: Sesshou Sakura scaling, level 1 to 10
Level12345678910
Sesshou Sakura DMG: Level 160.7%65.2%69.8%75.8%80.4%84.9%91.0%97.1%103.1%109.2%
Sesshou Sakura DMG: Level 275.8%81.5%87.2%94.8%100.5%106.2%113.8%121.3%128.9%136.5%
Sesshou Sakura DMG: Level 394.8%101.9%109.0%118.5%125.6%132.7%142.2%151.7%161.2%170.6%
Sesshou Sakura DMG: Level 4118.5%127.4%136.3%148.1%157.0%165.9%177.8%189.6%201.4%213.3%
Duration14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s14.0s
CD4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s4.0s

Great Secret Art: Tenko Kenshin

Legends of "kitsunetsuki," or the manifestation of a kitsune's might, are common in Inazuma's folktales. One that particularly captures the imagination is that of the Sky Kitsune, said to cause lightning to fall down upon the foes of the Grand Narukami Shrine. Summons a lightning strike, dealing AoE Electro DMG.

When she uses this skill, Yae Miko will unseal nearby Sesshou Sakura, destroying their outer forms and transforming them into Tenko Thunderbolts that descend from the skies, dealing AoE Electro DMG. Each Sesshou Sakura destroyed in this way will create one Tenko Thunderbolt.

Only at times like these will Yae reveal her Sky Kitsune form and wield lightning itself. None have seen the Lady Guuji's tails and lived to tell the story... so remember, as far as you are concerned, Lady Yae does not have a tail.

Great Secret Art: Tenko Kenshin scaling, level 1 to 10
Level12345678910
Skill DMG260.00%279.50%299.00%325.00%344.50%364.00%390.00%416.00%442.00%468.00%
Tenko Thunderbolt DMG333.82%358.85%383.89%417.27%442.31%467.34%500.72%534.11%567.49%600.87%
CD22.0s22.0s22.0s22.0s22.0s22.0s22.0s22.0s22.0s22.0s
Energy Cost90909090909090909090

Constellations

  1. C1 · Yakan Offering

    Each time Great Secret Art: Tenko Kenshin activates a Tenko Thunderbolt, Yae Miko will restore 8 Elemental Energy for herself.

  2. C2 · Fox's Mooncall

    Sesshou Sakura start at Level 2 when created, their max level is increased to 4, and their attack range is increased by 60%.

  3. C3 · The Seven Glamours

    Increases the Level of Yakan Evocation: Sesshou Sakura by 3.

    Maximum upgrade level is 15.

  4. C4 · Sakura Channeling

    When Sesshou Sakura lightning hits opponents, the Electro DMG Bonus of all nearby party members is increased by 20% for 5s.

  5. C5 · Mischievous Teasing

    Increases the Level of Great Secret Art: Tenko Kenshin by 3.

    Maximum upgrade level is 15.

  6. C6 · Forbidden Art: Daisesshou

    The Sesshou Sakura's attacks will ignore 60% of the opponents' DEF.

Weapons and artifacts

UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Catalysts of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.

Weapons of the right type and stat
WeaponRarityBase ATK at 90Secondary stat
Crane's Echoing Call5★741ATK%
Angelos' Heptades5★741ATK%
Skyward Atlas5★674ATK%
Tulaytullah's Remembrance5★674CRIT DMG
Cashflow Supervision5★674CRIT Rate
Vivid Notions5★674CRIT DMG
Lost Prayer to the Sacred Winds5★608CRIT Rate
Memory of Dust5★608ATK%
Sets whose two-piece bonus raises this character’s Electro damage or the stat they ascend into
SetTwo-pieceFour-piece
BerserkerCRIT Rate +12%When HP is below 70%, CRIT Rate increases by an additional 24%.
Thundering FuryElectro DMG Bonus +15%Increases the DMG caused by Overloaded, Electro-Charged, Superconduct, and Hyperbloom by 40%, the DMG Bonus conferred by Aggravate by 20%, and the DMG caused by Lunar-Charged and Stellar-Conduct by 20%. When Quicken or the aforementioned Elemental Reactions are triggered, Elemental Skill CD is decreased by 1s. Can only occur once every 0.8s.

To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.

Teams

To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.

What is published is the reaction chart. Electro takes part in: