Yaoyao
Burgeoning Grace
- Dendro
- Polearm
- 4★
- Liyue
- Ascension stat: HP%
Streetward Rambler's youngest disciple. A gentle and caring "little adult."
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Diligence, open Tuesday, Friday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Toss 'N' Turn Spear
Normal Attack
Performs up to 4 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 51.0% | 55.2% | 59.3% | 65.2% | 69.4% | 74.1% | 80.7% | 87.2% | 93.7% | 100.8% |
| 2-Hit DMG | 47.4% | 51.3% | 55.2% | 60.7% | 64.5% | 69.0% | 75.0% | 81.1% | 87.2% | 93.8% |
| 3-Hit DMG | 31.4%+32.9% | 33.9%+35.6% | 36.5%+38.3% | 40.1%+42.1% | 42.7%+44.8% | 45.6%+47.9% | 49.6%+52.1% | 53.6%+56.3% | 57.6%+60.5% | 62.0%+65.1% |
| 4-Hit DMG | 77.9% | 84.3% | 90.6% | 99.7% | 106.0% | 113.3% | 123.2% | 133.2% | 143.2% | 154.1% |
| Charged Attack DMG | 112.7% | 121.8% | 131.0% | 144.1% | 153.3% | 163.8% | 178.2% | 192.6% | 207.0% | 222.7% |
| Charged Attack Stamina Cost | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Raphanus Sky Cluster
Calls upon "Yuegui: Throwing Mode," a special device created by a certain adeptus to help Yaoyao solve her problems.
This skill will be used differently in Holding Mode.
Hold
Enters Aiming Mode to adjust the throw direction.
Yuegui: Throwing Mode
Throws out White Jade Radishes that will explode upon hitting characters or opponents, dealing Dendro DMG to opponents within a certain AoE, and healing characters within that same AoE based on Yaoyao's Max HP. If a radish does not hit either an opponent or a character, the radish will remain where it is and explode on contact with a character or opponent, or will explode after its duration expires.
Yuegui: Throwing Mode will choose its radish-throw targets.
·If all nearby characters have more than 70% HP remaining, then it will throw the radish at a nearby opponent.
·If nearby characters have 70% or less HP remaining, it will throw a radish at the character with the lowest HP percentage remaining. If no opponents exist nearby, Yuegui will also throw White Jade Radishes at characters if they all have more than 70% HP and less than 100% HP remaining. Otherwise, it will throw radishes into the area at random.
A maximum of 2 instances of Yuegui: Throwing Mode can exist at any one time.
"A radish a day keeps trouble away! ... Oh, this isn't about a radish's medical properties, exactly, but it does have some health benefits, yeah!"
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| White Jade Radish DMG | 29.9% | 32.2% | 34.4% | 37.4% | 39.6% | 41.9% | 44.9% | 47.9% | 50.9% | 53.9% |
| White Jade Radish Healing | 1.71% Max HP+165 | 1.84% Max HP+182 | 1.97% Max HP+199 | 2.14% Max HP+219 | 2.27% Max HP+239 | 2.40% Max HP+261 | 2.57% Max HP+285 | 2.74% Max HP+310 | 2.91% Max HP+336 | 3.09% Max HP+363 |
| Yuegui: Throwing Mode Duration | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |
| White Jade Radish Duration | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
Moonjade Descent
At the enjoinment of a certain adeptus, Yuegui's full potential can be unleashed in an emergency, dealing Dendro DMG to nearby opponents and entering an (in some sense) unsurpassed Adeptal Legacy state.
Adeptal Legacy
·White Jade Radishes generated will be changed to heal and deal DMG according to this skill. Explosions will heal all nearby party members, and the Dendro DMG that they deal will be viewed as Elemental Burst DMG instead.
·Summons "Yuegui: Jumping Mode" at intervals until their limit has been reached. The behavior of this version of Yuegui is the same as that of "Yuegui: Throwing Mode" in the Elemental Skill, Raphanus Sky Cluster. A maximum of 3 Yuegui: Jumping Mode can exist at any one time.
·Yaoyao's Movement SPD is increased by 15%.
·Yaoyao's Dendro RES will be increased.
The Adeptal Legacy state will end once Yaoyao is off-field, and all remaining Yuegui: Jumping Mode will be cleared once this state ends.
"Eh? Which one of these is actually Yuegui, you ask? Aren't they all Yuegui?"
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 114.6% | 123.2% | 131.7% | 143.2% | 151.8% | 160.4% | 171.8% | 183.3% | 194.8% | 206.2% |
| Adeptal Legacy White Jade Radish DMG | 72.2% | 77.6% | 83.0% | 90.2% | 95.6% | 101.0% | 108.2% | 115.5% | 122.7% | 129.9% |
| Adeptal Legacy White Jade Radish Healing | 2.02% Max HP+194 | 2.17% Max HP+214 | 2.32% Max HP+235 | 2.52% Max HP+257 | 2.67% Max HP+282 | 2.82% Max HP+308 | 3.03% Max HP+335 | 3.23% Max HP+364 | 3.43% Max HP+395 | 3.63% Max HP+427 |
| Dendro RES Bonus | 50.00% | 50.00% | 50.00% | 50.00% | 50.00% | 50.00% | 50.00% | 50.00% | 50.00% | 50.00% |
| Adeptal Legacy Duration | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s | 5.0s |
| CD | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
| Energy Cost | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 | 80 |
Constellations
- C1 · Adeptus' Tutelage
When White Jade Radishes explode, active characters within their AoE will gain 15% Dendro DMG Bonus for 8s and have 15 Stamina restored to them. This form of Stamina Restoration can only be triggered every 5s.
- C2 · Innocent
While affected by the Adeptal Legacy state caused by Moonjade Descent, if White Jade Radish explosions hit opponents, 3 Energy will be restored to Yaoyao. This form of Energy regeneration can occur once every 0.8s.
- C3 · Loyal and Kind
Increases the Level of Raphanus Sky Cluster by 3.
Maximum upgrade level is 15.
- C4 · Winsome
After using Raphanus Sky Cluster or Moonjade Descent, Yaoyao's Elemental Mastery will be increased based on 0.3% of her Max HP for 8s. The maximum Elemental Mastery she can gain this way is 120.
- C5 · Compassionate
Increases the Level of Moonjade Descent by 3.
Maximum upgrade level is 15.
- C6 · Beneficent
For every 2 White Jade Radishes Yuegui: Throwing Mode throws out, the next throw will also release a Mega Radish that will have a larger AoE than the standard White Jade Radish and have the following effects upon exploding:
·Deals AoE Dendro DMG based on 75% of Yaoyao's ATK.
·Restores HP for the active character based on 7.5% of Yaoyao's Max HP.
Every Yuegui: Throwing Mode can throw out a maximum of 2 Mega Radishes.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | CRIT DMG |
| Set | Two-piece | Four-piece |
|---|---|---|
| Tenacity of the Millelith | HP +20% | When an Elemental Skill hits an opponent, the ATK of all nearby party members is increased by 20% and their Shield Strength is increased by 30% for 3s. This effect can be triggered once every 0.5s. This effect can still be triggered even when the character who is using this artifact set is not on the field. |
| Deepwood Memories | Dendro DMG Bonus +15%. | After Elemental Skills or Bursts hit opponents, the targets' Dendro RES will be decreased by 30% for 8s. This effect can be triggered even if the equipping character is not on the field. |
| Vourukasha's Glow | HP +20% | Elemental Skill and Elemental Burst DMG will be increased by 10%. After the equipping character takes DMG, the aforementioned DMG Bonus is increased by 80% for 5s. This effect increase can have 5 stacks. The duration of each stack is counted independently. These effects can be triggered even when the equipping character is not on the field. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Dendro takes part in:
- Bloom with Hydro
- Burning with Pyro
- Quicken with Electro