Zhongli
Vago Mundo
- Geo
- Polearm
- 5★
- Liyue
- Ascension stat: Geo DMG Bonus
A mysterious expert contracted by the Wangsheng Funeral Parlor. Extremely knowledgeable in all things.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Gold, open Wednesday, Saturday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Rain of Stone
Normal Attack
Performs up to 6 consecutive spear strikes.
Charged Attack
Consumes a certain amount of Stamina to lunge forward, causing stone spears to fall along his path.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 30.8% | 33.3% | 35.8% | 39.4% | 41.9% | 44.7% | 48.7% | 52.6% | 56.5% | 60.8% |
| 2-Hit DMG | 31.2% | 33.7% | 36.2% | 39.8% | 42.4% | 45.3% | 49.3% | 53.2% | 57.2% | 61.6% |
| 3-Hit DMG | 38.6% | 41.7% | 44.9% | 49.3% | 52.5% | 56.1% | 61.0% | 65.9% | 70.9% | 76.3% |
| 4-Hit DMG | 42.9% | 46.4% | 49.9% | 54.9% | 58.4% | 62.4% | 67.9% | 73.4% | 78.9% | 84.9% |
| 5-Hit DMG | 10.8%×4 | 11.6%×4 | 12.5%×4 | 13.8%×4 | 14.6%×4 | 15.6%×4 | 17.0%×4 | 18.4%×4 | 19.8%×4 | 21.3%×4 |
| 6-Hit DMG | 54.5% | 58.9% | 63.4% | 69.7% | 74.1% | 79.2% | 86.2% | 93.2% | 100.1% | 107.7% |
| Charged Attack DMG | 111.03% | 120.06% | 129.10% | 142.01% | 151.05% | 161.38% | 175.58% | 189.78% | 203.98% | 219.47% |
| Charged Attack Stamina Cost | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 | 25.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Dominus Lapidis
#Every mountain, rock and inch of land is filled with the power of Geo, but those who can wield such powers freely are few and far between.
{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press}
Commands the power of earth to create a Stone Stele.
Hold
Causes nearby Geo energy to explode, causing the following effects:
·If their maximum number hasn't been reached, creates a Stone Stele.
·Creates a shield of jade. The shield's DMG Absorption scales based on Zhongli's Max HP.
·Deals AoE Geo DMG.
·If there are nearby targets with the Geo element, it will drain a large amount of Geo element from a maximum of 2 such targets. This effect does not cause DMG.
Stone Stele
When created, deals AoE Geo DMG.
Additionally, it will intermittently resonate with other nearby Geo constructs, dealing Geo DMG to nearby opponents.
The Stone Stele is considered a Geo construct that can both be climbed and used to block attacks.
Only one Stele created by Zhongli himself may initially exist at any one time.
Jade Shield
Possesses 150% DMG Absorption against all Elemental and Physical DMG.
Characters protected by the Jade Shield will decrease the Elemental RES and Physical RES of opponents in a small AoE by 20%. This effect cannot be stacked.
A true master of stone may carve jade and shape gold.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Stone Stele/Resonance DMG | 16.0%/32.0% | 17.2%/34.4% | 18.4%/36.8% | 20.0%/40.0% | 21.2%/42.4% | 22.4%/44.8% | 24.0%/48.0% | 25.6%/51.2% | 27.2%/54.4% | 28.8%/57.6% |
| #{LAYOUT_MOBILE#Tap}{LAYOUT_PC#Press}{LAYOUT_PS#Press} CD | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s |
| Hold DMG | 80.00% | 86.00% | 92.00% | 100.00% | 106.00% | 112.00% | 120.00% | 128.00% | 136.00% | 144.00% |
| Shield Base Absorption | 1232 | 1356 | 1489 | 1633 | 1787 | 1951 | 2126 | 2311 | 2506 | 2712 |
| Additional Shield Absorption | 12.8% Max HP | 13.8% Max HP | 14.7% Max HP | 16.0% Max HP | 17.0% Max HP | 17.9% Max HP | 19.2% Max HP | 20.5% Max HP | 21.8% Max HP | 23.0% Max HP |
| Shield Duration | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s | 20.0s |
| Hold CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
Planet Befall
Brings a falling meteor down to earth, dealing massive Geo DMG to opponents caught in its AoE and applying the Petrification status to them.
Petrification
Opponents affected by the Petrification status cannot move.
The falling meteor punishes the unjust.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 401.08% | 444.44% | 487.80% | 542.00% | 590.78% | 639.56% | 704.60% | 769.64% | 834.68% | 899.72% |
| Petrification Duration | 3.1s | 3.2s | 3.3s | 3.4s | 3.5s | 3.6s | 3.7s | 3.8s | 3.9s | 4.0s |
| CD | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s | 12.0s |
| Energy Cost | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
Constellations
- C1 · Rock, the Backbone of Earth
Increases the maximum number of Stone Steles created by Dominus Lapidis that may exist simultaneously to 2.
- C2 · Stone, the Cradle of Jade
Planet Befall grants nearby characters on the field a Jade Shield when it descends.
- C3 · Jade, Shimmering through Darkness
Increases the Level of Dominus Lapidis by 3.
Maximum upgrade level is 15.
- C4 · Topaz, Unbreakable and Fearless
Increases Planet Befall's AoE by 20% and increases the duration of Planet Befall's Petrification effect by 2s.
- C5 · Lazuli, Herald of the Order
Increases the Level of Planet Befall by 3.
Maximum upgrade level is 15.
- C6 · Chrysos, Bounty of Dominator
When the Jade Shield takes DMG, 40% of that incoming DMG is converted to HP for the current character.
A single instance of regeneration cannot exceed 8% of that character's Max HP.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Polearms of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 741 | ATK% | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | CRIT DMG | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Geo takes part in:
- Crystallize with any element