Zibai
White Horse's Fleeting Spring
- Geo
- Sword
- 5★
- Ascension stat: CRIT DMG
The White Horse Adeptus from Liyue's legends, known as Zibai. The most mysterious figure in Liyue's myths.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Gold, open Wednesday, Saturday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| Material | Total |
|---|---|
| 6 | |
| 46 | |
| 9 | |
| 36 | |
| 9 | |
| 30 | |
| 1 | |
| 168 | |
| 18 | |
| Mora | 420,000 |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Golden Blade's Petaled Touch
Normal Attack
Performs up to 4 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 50.6% | 54.7% | 58.8% | 64.7% | 68.8% | 73.5% | 79.9% | 86.4% | 92.9% | 99.9% |
| 2-Hit DMG | 46.6% | 50.3% | 54.1% | 59.5% | 63.3% | 67.7% | 73.6% | 79.6% | 85.5% | 92.0% |
| 3-Hit DMG | 30.9%+30.9% | 33.4%+33.4% | 35.9%+35.9% | 39.5%+39.5% | 42.0%+42.0% | 44.9%+44.9% | 48.8%+48.8% | 52.8%+52.8% | 56.7%+56.7% | 61.1%+61.1% |
| 4-Hit DMG | 77.9% | 84.2% | 90.6% | 99.6% | 106.0% | 113.2% | 123.2% | 133.1% | 143.1% | 154.0% |
| Charged Attack DMG | 73.7%+73.7% | 79.7%+79.7% | 85.7%+85.7% | 94.2%+94.2% | 100.2%+100.2% | 107.1%+107.1% | 116.5%+116.5% | 125.9%+125.9% | 135.3%+135.3% | 145.6%+145.6% |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Heaven and Earth Made Manifest
Summoning a shadow of her former powers, she switches to the {LINK#N11260001}Lunar Phase Shift{/LINK} mode.
In this mode, Zibai's Normal Attacks and Charged Attacks will deal Geo DMG that cannot be overridden by other infusions, and she can accrue special Phase Shift Radiance through different methods. Zibai can consume Phase Shift Radiance to unleash the special Elemental Skill Spirit Steed's Stride.
Moonsign: Ascendant Gleam
While in the Lunar Phase Shift mode, when Zibai performs Normal Attacks, the fourth attack will deal an additional instance of Geo DMG, which is considered Lunar-Crystallize Reaction DMG.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Lunar Phase Shift 1-Hit DMG | 56.6% DEF | 60.8% DEF | 65.1% DEF | 70.7% DEF | 75.0% DEF | 79.2% DEF | 84.9% DEF | 90.5% DEF | 96.2% DEF | 101.8% DEF |
| Lunar Phase Shift 2-Hit DMG | 52.1% DEF | 56.0% DEF | 59.9% DEF | 65.1% DEF | 69.0% DEF | 72.9% DEF | 78.2% DEF | 83.4% DEF | 88.6% DEF | 93.8% DEF |
| Lunar Phase Shift 3-Hit DMG | 34.6%+34.6% DEF | 37.2%+37.2% DEF | 39.8%+39.8% DEF | 43.2%+43.2% DEF | 45.8%+45.8% DEF | 48.4%+48.4% DEF | 51.9%+51.9% DEF | 55.3%+55.3% DEF | 58.8%+58.8% DEF | 62.2%+62.2% DEF |
| Lunar Phase Shift 4-Hit DMG | 87.2% DEF | 93.7% DEF | 100.3% DEF | 109.0% DEF | 115.5% DEF | 122.1% DEF | 130.8% DEF | 139.5% DEF | 148.2% DEF | 156.9% DEF |
| Lunar Phase Shift Charged Attack DMG | 66.0%+66.0% DEF | 70.9%+70.9% DEF | 75.8%+75.8% DEF | 82.4%+82.4% DEF | 87.4%+87.4% DEF | 92.3%+92.3% DEF | 98.9%+98.9% DEF | 105.5%+105.5% DEF | 112.1%+112.1% DEF | 118.7%+118.7% DEF |
| Spirit Steed's Stride 1-Hit DMG | 172.5% DEF | 185.5% DEF | 198.4% DEF | 215.7% DEF | 228.6% DEF | 241.5% DEF | 258.8% DEF | 276.0% DEF | 293.3% DEF | 310.6% DEF |
| Spirit Steed's Stride 2-Hit DMG | 141.0% DEF | 151.5% DEF | 162.1% DEF | 176.2% DEF | 186.8% DEF | 197.4% DEF | 211.5% DEF | 225.5% DEF | 239.6% DEF | 253.7% DEF |
| Lunar Phase Shift 4-Hit Additional DMG | 29.5% DEF | 31.7% DEF | 33.9% DEF | 36.8% DEF | 39.0% DEF | 41.2% DEF | 44.2% DEF | 47.1% DEF | 50.1% DEF | 53.0% DEF |
| Lunar Phase Shift Duration | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| CD | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s |
Tri-Sphere Eminence
Zibai operates the Jadelight Canopy, dealing two instances of Geo DMG, with the second damage instance being considered Lunar-Crystallize Reaction DMG.
When cast, if Zibai is in the {LINK#N11260001}Lunar Phase Shift{/LINK}, the duration of the current Lunar Phase Shift will extend by an additional 1.7s.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill 1-Hit DMG | 127.0% DEF | 136.5% DEF | 146.0% DEF | 158.7% DEF | 168.2% DEF | 177.7% DEF | 190.4% DEF | 203.1% DEF | 215.8% DEF | 228.5% DEF |
| Skill 2-Hit DMG | 177.7% DEF | 191.1% DEF | 204.4% DEF | 222.2% DEF | 235.5% DEF | 248.8% DEF | 266.6% DEF | 284.4% DEF | 302.2% DEF | 319.9% DEF |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
Constellations
- C1 · Burst Forth With Vigor, But Enter in Silence
After using the Elemental Skill {LINK#S11262}Heaven and Earth Made Manifest{/LINK}, Zibai will immediately gain 100 {LINK#N11260001}Phase Shift Radiance{/LINK}, and the max number of Spirit Steed's Stride usages per Lunar Phase Shift mode is increased to 5 times.
Additionally, each time you switch to the Lunar Phase Shift mode, the first Spirit Steed's Stride's 2nd-hit Lunar-Crystallize Reaction DMG is increased by 220%.
- C2 · At Birth Are Souls Born, and in Death Leave But Husks
When in the {LINK#N11260001}Lunar Phase Shift{/LINK} mode, all nearby party members' Lunar-Crystallize Reaction DMG is increased by 30%.
Moonsign: Ascendant Gleam: Ascension Talent {LINK#P1262101}The Selenic Adeptus Descends{/LINK} is enhanced: the DMG dealt by the 2nd hit of Spirit Steed's Stride is further increased by 550% of Zibai's DEF. You must first unlock the Ascension Talent "The Selenic Adeptus Descends."
- C3 · Free From Constraints and Worldly Ties
Increases the Level of Elemental Skill {LINK#S11262}Heaven and Earth Made Manifest{/LINK} by 3.
Maximum upgrade level is 15.
- C4 · The Spirit Passes, Then Form Follows
While in the {LINK#N11260001}Lunar Phase Shift{/LINK} mode, Zibai's Normal Attack sequence will not reset, and when Spirit Steed's Stride hits opponents, Zibai will gain the "Scattermoon Splendor" effect: The next time she uses Normal Attacks, the additional attack from her 4th hit will deal 250% of the original damage as Lunar-Crystallize Reaction DMG.
- C5 · Perceive the Worthless and Debate It Not
Increases the Level of {LINK#S11265}Tri-Sphere Eminence{/LINK} by 3.
Maximum upgrade level is 15.
- C6 · The World, A Journey in Passing
While Zibai is in the {LINK#N11260001}Lunar Phase Shift{/LINK} mode, her Phase Shift Radiance gain rate is increased by 50%.
Additionally, Spirit Steed's Stride will change such that it will consume all Phase Shift Radiance. This will {LINK#N11190007}elevate{/LINK} the DMG dealt by this instance of Spirit Steed's Stride and the Lunar-Crystallize Reaction DMG dealt by Zibai within the next 3s by 1.6% for every point consumed above 70. This effect cannot stack.
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Swords of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.
What is published is the reaction chart. Geo takes part in:
- Crystallize with any element