Manekina
- Sword
- 5★
- Ascension stat: ATK%
A Manekin gifted to you and Paimon by a witch who uses the pseudonym "Octavia." They are gifted at exploring the mysteries sealed within the Miliastra Wonderland.
What it costs to finish this character
Ascension alone: 760 resin (boss drops only) · talents alone: 590 resin.
Talent domain: Conflict, open Wednesday, Saturday, Sunday.
A Crown of Insight is needed for the tenth level of each talent, and crowns are not farmable at any resin price — they come from events.
Materials and mora above are exact, straight from the game’s own tables. The resin figure and the day count divide by an average drop per run, which the game does not publish — they are a community-measured mean, not a promise.
Materials
| The game database carries no materials for this yet. |
| Material | Total |
|---|---|
| 6 | |
| 1 | |
| 38 | |
| 31 | |
| 21 | |
| 22 | |
| 3 | |
| 6 | |
| Mora | 1,652,500 |
The talent table is for one ability. Levelling all three costs three times as much.
Talents
Outlander Arts: Vigilant Watch
Normal Attack
Performs up to 4 rapid strikes.
Charged Attack
Consumes a certain amount of Stamina to unleash 2 rapid sword strikes.
Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 51.8% | 56.0% | 60.2% | 66.3% | 70.5% | 75.3% | 81.9% | 88.5% | 95.2% | 102.4% |
| 2-Hit DMG | 49.7% | 53.8% | 57.8% | 63.6% | 67.6% | 72.3% | 78.6% | 85.0% | 91.3% | 98.3% |
| 3-Hit DMG | 33.7%×2 | 36.4%×2 | 39.2%×2 | 43.1%×2 | 45.8%×2 | 49.0%×2 | 53.3%×2 | 57.6%×2 | 61.9%×2 | 66.6%×2 |
| 4-Hit DMG | 80.9% | 87.5% | 94.1% | 103.5% | 110.1% | 117.6% | 128.0% | 138.3% | 148.7% | 160.0% |
| Charged Attack DMG | 52.6%+59.1% | 56.9%+63.9% | 61.2%+68.7% | 67.3%+75.6% | 71.6%+80.4% | 76.5%+85.9% | 83.2%+93.4% | 90.0%+101.0% | 96.7%+108.5% | 104.0%+116.8% |
| Charged Attack Stamina Cost | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 | 20.0 |
| Plunge DMG | 63.9% | 69.1% | 74.3% | 81.8% | 87.0% | 92.9% | 101.1% | 109.3% | 117.5% | 126.4% |
| Low/High Plunge DMG | 127.84%/159.68% | 138.24%/172.67% | 148.65%/185.67% | 163.51%/204.24% | 173.92%/217.23% | 185.81%/232.09% | 202.16%/252.51% | 218.51%/272.93% | 234.86%/293.36% | 252.70%/315.64% |
Punishing Barrage
The Manekin attacks nearby opponents once, dealing AoE DMG corresponding to their own Elemental Type before pulling back rapidly. After unleashing an Elemental Skill, the Manekin's Normal Attacks, Charged Attacks, and Plunging Attacks are converted to deal the corresponding elemental DMG, which cannot be overridden by other Elemental infusions, for a period of time. This effect will disappear when the Manekin leaves the field.
Has 2 charges.
"A well-measured blow is a necessary warning."
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 134.4% | 144.5% | 154.6% | 168.0% | 178.1% | 188.2% | 201.6% | 215.0% | 228.5% | 241.9% |
| Elemental Type Conversion Duration | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s | 4.0s |
| CD | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |
No Entry
The Manekin summons a "Restricted Area" that follows them around, dealing 1 instance of DMG corresponding to the Manekin's Elemental Type to nearby opponents.
Additionally, when opponents enter the Restricted Area, they will receive 1 instance of DMG corresponding to the Manekin's Elemental Type. This effect can trigger once every 0.5s.
The Restricted Area will disappear when the Manekin leaves the field.
"Those who insist on trespassing within the restricted area will be regarded as hostile and expelled with maximum force."
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|---|---|---|---|
| Restricted Area Summon DMG | 324.0% | 348.3% | 372.6% | 405.0% | 429.3% | 453.6% | 486.0% | 518.4% | 550.8% | 583.2% |
| Restricted Area Trespass DMG | 28.0% | 30.1% | 32.2% | 35.0% | 37.1% | 39.2% | 42.0% | 44.8% | 47.6% | 50.4% |
| Restricted Area Duration | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s | 8.0s |
| CD | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| Energy Cost | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 | 60 |
Constellations
Weapons and artifacts
UNSURE This is not a tier list and not community guidance — this product has neither. It is a mechanical shortlist, and the rule is printed so you can check it: Swords of 4★ and above whose secondary stat is one this character’s ascension stat scales with, ordered by base attack at level 90. Weapon passives are not weighed, because a passive is an effect and not a number.
| Weapon | Rarity | Base ATK at 90 | Secondary stat |
|---|---|---|---|
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT DMG | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 674 | CRIT Rate | |
| 5★ | 608 | ATK% | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate | |
| 5★ | 608 | CRIT Rate |
| Set | Two-piece | Four-piece |
|---|---|---|
| Resolution of Sojourner | ATK +18%. | Increases Charged Attack CRIT Rate by 30%. |
| Brave Heart | ATK +18%. | Increases DMG by 30% against opponents with more than 50% HP. |
| Gladiator's Finale | ATK +18%. | If the wielder of this artifact set uses a Sword, Claymore or Polearm, increases their Normal Attack DMG by 35%. |
| Shimenawa's Reminiscence | ATK +18%. | When casting an Elemental Skill, if the character has 15 or more Energy, they lose 15 Energy and Normal/Charged/Plunging Attack DMG is increased by 50% for 10s. This effect will not trigger again during that duration. |
| Vermillion Hereafter | ATK +18%. | After using an Elemental Burst, this character will gain the Nascent Light effect, increasing their ATK by 8% for 16s. When the character's HP decreases, their ATK will further increase by 10%. This further increase can occur this way a maximum of 4 times. This effect can be triggered once every 0.8s. Nascent Light will be dispelled when the character leaves the field. If an Elemental Burst is used again during the duration of Nascent Light, the original Nascent Light will be dispelled. |
| Echoes of an Offering | ATK +18%. | When Normal Attacks hit opponents, there is a 36% chance that it will trigger Valley Rite, which will increase Normal Attack DMG by 70% of ATK. This effect will be dispelled 0.05s after a Normal Attack deals DMG. If a Normal Attack fails to trigger Valley Rite, the odds of it triggering the next time will increase by 20%. This trigger can occur once every 0.2s. |
| Nighttime Whispers in the Echoing Woods | ATK +18%. | After using an Elemental Skill, gain a 20% Geo DMG Bonus for 10s. When under a shield granted by the Crystallize reaction, or when Moondrifts formed by Lunar-Crystallize reactions are nearby, the above effect is increased by 150%. When these conditions are no longer met, this additional increase disappears after 1s. |
| Fragment of Harmonic Whimsy | ATK +18%. | When the value of a Bond of Life increases or decreases, this character deals 18% increased DMG for 6s. Max 3 stacks. |
To turn this into a real recommendation section, add a build dataset — per character, the weapons and sets a community source actually recommends, with the rotation each assumes. Nothing in the game’s published data contains that judgement, and a ranking invented here would be indistinguishable from a researched one, which is why there is not one.
Teams
To build a team section, add team data. Which characters go together is judgement about rotations, energy and shielding that this product does not receive and will not guess at.